| // Copyright 2013 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "base/strings/safe_sprintf.h" | |
| #include <errno.h> | |
| #include <string.h> | |
| #include <limits> | |
| #include "base/macros.h" | |
| #include "build_config.h" | |
| #if !defined(NDEBUG) | |
| // In debug builds, we use RAW_CHECK() to print useful error messages, if | |
| // SafeSPrintf() is called with broken arguments. | |
| // As our contract promises that SafeSPrintf() can be called from any | |
| // restricted run-time context, it is not actually safe to call logging | |
| // functions from it; and we only ever do so for debug builds and hope for the | |
| // best. We should _never_ call any logging function other than RAW_CHECK(), | |
| // and we should _never_ include any logging code that is active in production | |
| // builds. Most notably, we should not include these logging functions in | |
| // unofficial release builds, even though those builds would otherwise have | |
| // DCHECKS() enabled. | |
| // In other words; please do not remove the #ifdef around this #include. | |
| // Instead, in production builds we opt for returning a degraded result, | |
| // whenever an error is encountered. | |
| // E.g. The broken function call | |
| // SafeSPrintf("errno = %d (%x)", errno, strerror(errno)) | |
| // will print something like | |
| // errno = 13, (%x) | |
| // instead of | |
| // errno = 13 (Access denied) | |
| // In most of the anticipated use cases, that's probably the preferred | |
| // behavior. | |
| #include "base/logging.h" | |
| #define DEBUG_CHECK RAW_CHECK | |
| #else | |
| #define DEBUG_CHECK(x) do { if (x) { } } while (0) | |
| #endif | |
| namespace base { | |
| namespace strings { | |
| // The code in this file is extremely careful to be async-signal-safe. | |
| // | |
| // Most obviously, we avoid calling any code that could dynamically allocate | |
| // memory. Doing so would almost certainly result in bugs and dead-locks. | |
| // We also avoid calling any other STL functions that could have unintended | |
| // side-effects involving memory allocation or access to other shared | |
| // resources. | |
| // | |
| // But on top of that, we also avoid calling other library functions, as many | |
| // of them have the side-effect of calling getenv() (in order to deal with | |
| // localization) or accessing errno. The latter sounds benign, but there are | |
| // several execution contexts where it isn't even possible to safely read let | |
| // alone write errno. | |
| // | |
| // The stated design goal of the SafeSPrintf() function is that it can be | |
| // called from any context that can safely call C or C++ code (i.e. anything | |
| // that doesn't require assembly code). | |
| // | |
| // For a brief overview of some but not all of the issues with async-signal- | |
| // safety, refer to: | |
| // http://pubs.opengroup.org/onlinepubs/009695399/functions/xsh_chap02_04.html | |
| namespace { | |
| const size_t kSSizeMaxConst = ((size_t)(ssize_t)-1) >> 1; | |
| const char kUpCaseHexDigits[] = "0123456789ABCDEF"; | |
| const char kDownCaseHexDigits[] = "0123456789abcdef"; | |
| } | |
| #if defined(NDEBUG) | |
| // We would like to define kSSizeMax as std::numeric_limits<ssize_t>::max(), | |
| // but C++ doesn't allow us to do that for constants. Instead, we have to | |
| // use careful casting and shifting. We later use a static_assert to | |
| // verify that this worked correctly. | |
| namespace { | |
| const size_t kSSizeMax = kSSizeMaxConst; | |
| } | |
| #else // defined(NDEBUG) | |
| // For efficiency, we really need kSSizeMax to be a constant. But for unit | |
| // tests, it should be adjustable. This allows us to verify edge cases without | |
| // having to fill the entire available address space. As a compromise, we make | |
| // kSSizeMax adjustable in debug builds, and then only compile that particular | |
| // part of the unit test in debug builds. | |
| namespace { | |
| static size_t kSSizeMax = kSSizeMaxConst; | |
| } | |
| namespace internal { | |
| void SetSafeSPrintfSSizeMaxForTest(size_t max) { | |
| kSSizeMax = max; | |
| } | |
| size_t GetSafeSPrintfSSizeMaxForTest() { | |
| return kSSizeMax; | |
| } | |
| } | |
| #endif // defined(NDEBUG) | |
| namespace { | |
| class Buffer { | |
| public: | |
| // |buffer| is caller-allocated storage that SafeSPrintf() writes to. It | |
| // has |size| bytes of writable storage. It is the caller's responsibility | |
| // to ensure that the buffer is at least one byte in size, so that it fits | |
| // the trailing NUL that will be added by the destructor. The buffer also | |
| // must be smaller or equal to kSSizeMax in size. | |
| Buffer(char* buffer, size_t size) | |
| : buffer_(buffer), | |
| size_(size - 1), // Account for trailing NUL byte | |
| count_(0) { | |
| // MSVS2013's standard library doesn't mark max() as constexpr yet. cl.exe | |
| // supports static_cast but doesn't really implement constexpr yet so it doesn't | |
| // complain, but clang does. | |
| #if __cplusplus >= 201103 && !(defined(__clang__) && defined(OS_WIN)) | |
| static_assert(kSSizeMaxConst == | |
| static_cast<size_t>(std::numeric_limits<ssize_t>::max()), | |
| "kSSizeMaxConst should be the max value of an ssize_t"); | |
| #endif | |
| DEBUG_CHECK(size > 0); | |
| DEBUG_CHECK(size <= kSSizeMax); | |
| } | |
| ~Buffer() { | |
| // The code calling the constructor guaranteed that there was enough space | |
| // to store a trailing NUL -- and in debug builds, we are actually | |
| // verifying this with DEBUG_CHECK()s in the constructor. So, we can | |
| // always unconditionally write the NUL byte in the destructor. We do not | |
| // need to adjust the count_, as SafeSPrintf() copies snprintf() in not | |
| // including the NUL byte in its return code. | |
| *GetInsertionPoint() = '\000'; | |
| } | |
| // Returns true, iff the buffer is filled all the way to |kSSizeMax-1|. The | |
| // caller can now stop adding more data, as GetCount() has reached its | |
| // maximum possible value. | |
| inline bool OutOfAddressableSpace() const { | |
| return count_ == static_cast<size_t>(kSSizeMax - 1); | |
| } | |
| // Returns the number of bytes that would have been emitted to |buffer_| | |
| // if it was sized sufficiently large. This number can be larger than | |
| // |size_|, if the caller provided an insufficiently large output buffer. | |
| // But it will never be bigger than |kSSizeMax-1|. | |
| inline ssize_t GetCount() const { | |
| DEBUG_CHECK(count_ < kSSizeMax); | |
| return static_cast<ssize_t>(count_); | |
| } | |
| // Emits one |ch| character into the |buffer_| and updates the |count_| of | |
| // characters that are currently supposed to be in the buffer. | |
| // Returns "false", iff the buffer was already full. | |
| // N.B. |count_| increases even if no characters have been written. This is | |
| // needed so that GetCount() can return the number of bytes that should | |
| // have been allocated for the |buffer_|. | |
| inline bool Out(char ch) { | |
| if (size_ >= 1 && count_ < size_) { | |
| buffer_[count_] = ch; | |
| return IncrementCountByOne(); | |
| } | |
| // |count_| still needs to be updated, even if the buffer has been | |
| // filled completely. This allows SafeSPrintf() to return the number of | |
| // bytes that should have been emitted. | |
| IncrementCountByOne(); | |
| return false; | |
| } | |
| // Inserts |padding|-|len| bytes worth of padding into the |buffer_|. | |
| // |count_| will also be incremented by the number of bytes that were meant | |
| // to be emitted. The |pad| character is typically either a ' ' space | |
| // or a '0' zero, but other non-NUL values are legal. | |
| // Returns "false", iff the the |buffer_| filled up (i.e. |count_| | |
| // overflowed |size_|) at any time during padding. | |
| inline bool Pad(char pad, size_t padding, size_t len) { | |
| DEBUG_CHECK(pad); | |
| DEBUG_CHECK(padding <= kSSizeMax); | |
| for (; padding > len; --padding) { | |
| if (!Out(pad)) { | |
| if (--padding) { | |
| IncrementCount(padding-len); | |
| } | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| // POSIX doesn't define any async-signal-safe function for converting | |
| // an integer to ASCII. Define our own version. | |
| // | |
| // This also gives us the ability to make the function a little more | |
| // powerful and have it deal with |padding|, with truncation, and with | |
| // predicting the length of the untruncated output. | |
| // | |
| // IToASCII() converts an integer |i| to ASCII. | |
| // | |
| // Unlike similar functions in the standard C library, it never appends a | |
| // NUL character. This is left for the caller to do. | |
| // | |
| // While the function signature takes a signed int64_t, the code decides at | |
| // run-time whether to treat the argument as signed (int64_t) or as unsigned | |
| // (uint64_t) based on the value of |sign|. | |
| // | |
| // It supports |base|s 2 through 16. Only a |base| of 10 is allowed to have | |
| // a |sign|. Otherwise, |i| is treated as unsigned. | |
| // | |
| // For bases larger than 10, |upcase| decides whether lower-case or upper- | |
| // case letters should be used to designate digits greater than 10. | |
| // | |
| // Padding can be done with either '0' zeros or ' ' spaces. Padding has to | |
| // be positive and will always be applied to the left of the output. | |
| // | |
| // Prepends a |prefix| to the number (e.g. "0x"). This prefix goes to | |
| // the left of |padding|, if |pad| is '0'; and to the right of |padding| | |
| // if |pad| is ' '. | |
| // | |
| // Returns "false", if the |buffer_| overflowed at any time. | |
| bool IToASCII(bool sign, bool upcase, int64_t i, int base, | |
| char pad, size_t padding, const char* prefix); | |
| private: | |
| // Increments |count_| by |inc| unless this would cause |count_| to | |
| // overflow |kSSizeMax-1|. Returns "false", iff an overflow was detected; | |
| // it then clamps |count_| to |kSSizeMax-1|. | |
| inline bool IncrementCount(size_t inc) { | |
| // "inc" is either 1 or a "padding" value. Padding is clamped at | |
| // run-time to at most kSSizeMax-1. So, we know that "inc" is always in | |
| // the range 1..kSSizeMax-1. | |
| // This allows us to compute "kSSizeMax - 1 - inc" without incurring any | |
| // integer overflows. | |
| DEBUG_CHECK(inc <= kSSizeMax - 1); | |
| if (count_ > kSSizeMax - 1 - inc) { | |
| count_ = kSSizeMax - 1; | |
| return false; | |
| } else { | |
| count_ += inc; | |
| return true; | |
| } | |
| } | |
| // Convenience method for the common case of incrementing |count_| by one. | |
| inline bool IncrementCountByOne() { | |
| return IncrementCount(1); | |
| } | |
| // Return the current insertion point into the buffer. This is typically | |
| // at |buffer_| + |count_|, but could be before that if truncation | |
| // happened. It always points to one byte past the last byte that was | |
| // successfully placed into the |buffer_|. | |
| inline char* GetInsertionPoint() const { | |
| size_t idx = count_; | |
| if (idx > size_) { | |
| idx = size_; | |
| } | |
| return buffer_ + idx; | |
| } | |
| // User-provided buffer that will receive the fully formatted output string. | |
| char* buffer_; | |
| // Number of bytes that are available in the buffer excluding the trailing | |
| // NUL byte that will be added by the destructor. | |
| const size_t size_; | |
| // Number of bytes that would have been emitted to the buffer, if the buffer | |
| // was sufficiently big. This number always excludes the trailing NUL byte | |
| // and it is guaranteed to never grow bigger than kSSizeMax-1. | |
| size_t count_; | |
| DISALLOW_COPY_AND_ASSIGN(Buffer); | |
| }; | |
| bool Buffer::IToASCII(bool sign, bool upcase, int64_t i, int base, | |
| char pad, size_t padding, const char* prefix) { | |
| // Sanity check for parameters. None of these should ever fail, but see | |
| // above for the rationale why we can't call CHECK(). | |
| DEBUG_CHECK(base >= 2); | |
| DEBUG_CHECK(base <= 16); | |
| DEBUG_CHECK(!sign || base == 10); | |
| DEBUG_CHECK(pad == '0' || pad == ' '); | |
| DEBUG_CHECK(padding <= kSSizeMax); | |
| DEBUG_CHECK(!(sign && prefix && *prefix)); | |
| // Handle negative numbers, if the caller indicated that |i| should be | |
| // treated as a signed number; otherwise treat |i| as unsigned (even if the | |
| // MSB is set!) | |
| // Details are tricky, because of limited data-types, but equivalent pseudo- | |
| // code would look like: | |
| // if (sign && i < 0) | |
| // prefix = "-"; | |
| // num = abs(i); | |
| int minint = 0; | |
| uint64_t num; | |
| if (sign && i < 0) { | |
| prefix = "-"; | |
| // Turn our number positive. | |
| if (i == std::numeric_limits<int64_t>::min()) { | |
| // The most negative integer needs special treatment. | |
| minint = 1; | |
| num = static_cast<uint64_t>(-(i + 1)); | |
| } else { | |
| // "Normal" negative numbers are easy. | |
| num = static_cast<uint64_t>(-i); | |
| } | |
| } else { | |
| num = static_cast<uint64_t>(i); | |
| } | |
| // If padding with '0' zero, emit the prefix or '-' character now. Otherwise, | |
| // make the prefix accessible in reverse order, so that we can later output | |
| // it right between padding and the number. | |
| // We cannot choose the easier approach of just reversing the number, as that | |
| // fails in situations where we need to truncate numbers that have padding | |
| // and/or prefixes. | |
| const char* reverse_prefix = nullptr; | |
| if (prefix && *prefix) { | |
| if (pad == '0') { | |
| while (*prefix) { | |
| if (padding) { | |
| --padding; | |
| } | |
| Out(*prefix++); | |
| } | |
| prefix = nullptr; | |
| } else { | |
| for (reverse_prefix = prefix; *reverse_prefix; ++reverse_prefix) { | |
| } | |
| } | |
| } else | |
| prefix = nullptr; | |
| const size_t prefix_length = reverse_prefix - prefix; | |
| // Loop until we have converted the entire number. Output at least one | |
| // character (i.e. '0'). | |
| size_t start = count_; | |
| size_t discarded = 0; | |
| bool started = false; | |
| do { | |
| // Make sure there is still enough space left in our output buffer. | |
| if (count_ >= size_) { | |
| if (start < size_) { | |
| // It is rare that we need to output a partial number. But if asked | |
| // to do so, we will still make sure we output the correct number of | |
| // leading digits. | |
| // Since we are generating the digits in reverse order, we actually | |
| // have to discard digits in the order that we have already emitted | |
| // them. This is essentially equivalent to: | |
| // memmove(buffer_ + start, buffer_ + start + 1, size_ - start - 1) | |
| for (char* move = buffer_ + start, *end = buffer_ + size_ - 1; | |
| move < end; | |
| ++move) { | |
| *move = move[1]; | |
| } | |
| ++discarded; | |
| --count_; | |
| } else if (count_ - size_ > 1) { | |
| // Need to increment either |count_| or |discarded| to make progress. | |
| // The latter is more efficient, as it eventually triggers fast | |
| // handling of padding. But we have to ensure we don't accidentally | |
| // change the overall state (i.e. switch the state-machine from | |
| // discarding to non-discarding). |count_| needs to always stay | |
| // bigger than |size_|. | |
| --count_; | |
| ++discarded; | |
| } | |
| } | |
| // Output the next digit and (if necessary) compensate for the most | |
| // negative integer needing special treatment. This works because, | |
| // no matter the bit width of the integer, the lowest-most decimal | |
| // integer always ends in 2, 4, 6, or 8. | |
| if (!num && started) { | |
| if (reverse_prefix > prefix) { | |
| Out(*--reverse_prefix); | |
| } else { | |
| Out(pad); | |
| } | |
| } else { | |
| started = true; | |
| Out((upcase ? kUpCaseHexDigits : kDownCaseHexDigits)[num%base + minint]); | |
| } | |
| minint = 0; | |
| num /= base; | |
| // Add padding, if requested. | |
| if (padding > 0) { | |
| --padding; | |
| // Performance optimization for when we are asked to output excessive | |
| // padding, but our output buffer is limited in size. Even if we output | |
| // a 64bit number in binary, we would never write more than 64 plus | |
| // prefix non-padding characters. So, once this limit has been passed, | |
| // any further state change can be computed arithmetically; we know that | |
| // by this time, our entire final output consists of padding characters | |
| // that have all already been output. | |
| if (discarded > 8*sizeof(num) + prefix_length) { | |
| IncrementCount(padding); | |
| padding = 0; | |
| } | |
| } | |
| } while (num || padding || (reverse_prefix > prefix)); | |
| // Conversion to ASCII actually resulted in the digits being in reverse | |
| // order. We can't easily generate them in forward order, as we can't tell | |
| // the number of characters needed until we are done converting. | |
| // So, now, we reverse the string (except for the possible '-' sign). | |
| char* front = buffer_ + start; | |
| char* back = GetInsertionPoint(); | |
| while (--back > front) { | |
| char ch = *back; | |
| *back = *front; | |
| *front++ = ch; | |
| } | |
| IncrementCount(discarded); | |
| return !discarded; | |
| } | |
| } // anonymous namespace | |
| namespace internal { | |
| ssize_t SafeSNPrintf(char* buf, size_t sz, const char* fmt, const Arg* args, | |
| const size_t max_args) { | |
| // Make sure that at least one NUL byte can be written, and that the buffer | |
| // never overflows kSSizeMax. Not only does that use up most or all of the | |
| // address space, it also would result in a return code that cannot be | |
| // represented. | |
| if (static_cast<ssize_t>(sz) < 1) { | |
| return -1; | |
| } else if (sz > kSSizeMax) { | |
| sz = kSSizeMax; | |
| } | |
| // Iterate over format string and interpret '%' arguments as they are | |
| // encountered. | |
| Buffer buffer(buf, sz); | |
| size_t padding; | |
| char pad; | |
| for (unsigned int cur_arg = 0; *fmt && !buffer.OutOfAddressableSpace(); ) { | |
| if (*fmt++ == '%') { | |
| padding = 0; | |
| pad = ' '; | |
| char ch = *fmt++; | |
| format_character_found: | |
| switch (ch) { | |
| case '0': case '1': case '2': case '3': case '4': | |
| case '5': case '6': case '7': case '8': case '9': | |
| // Found a width parameter. Convert to an integer value and store in | |
| // "padding". If the leading digit is a zero, change the padding | |
| // character from a space ' ' to a zero '0'. | |
| pad = ch == '0' ? '0' : ' '; | |
| for (;;) { | |
| // The maximum allowed padding fills all the available address | |
| // space and leaves just enough space to insert the trailing NUL. | |
| const size_t max_padding = kSSizeMax - 1; | |
| if (padding > max_padding/10 || | |
| 10*padding > max_padding - (ch - '0')) { | |
| DEBUG_CHECK(padding <= max_padding/10 && | |
| 10*padding <= max_padding - (ch - '0')); | |
| // Integer overflow detected. Skip the rest of the width until | |
| // we find the format character, then do the normal error handling. | |
| padding_overflow: | |
| padding = max_padding; | |
| while ((ch = *fmt++) >= '0' && ch <= '9') { | |
| } | |
| if (cur_arg < max_args) { | |
| ++cur_arg; | |
| } | |
| goto fail_to_expand; | |
| } | |
| padding = 10*padding + ch - '0'; | |
| if (padding > max_padding) { | |
| // This doesn't happen for "sane" values of kSSizeMax. But once | |
| // kSSizeMax gets smaller than about 10, our earlier range checks | |
| // are incomplete. Unittests do trigger this artificial corner | |
| // case. | |
| DEBUG_CHECK(padding <= max_padding); | |
| goto padding_overflow; | |
| } | |
| ch = *fmt++; | |
| if (ch < '0' || ch > '9') { | |
| // Reached the end of the width parameter. This is where the format | |
| // character is found. | |
| goto format_character_found; | |
| } | |
| } | |
| break; | |
| case 'c': { // Output an ASCII character. | |
| // Check that there are arguments left to be inserted. | |
| if (cur_arg >= max_args) { | |
| DEBUG_CHECK(cur_arg < max_args); | |
| goto fail_to_expand; | |
| } | |
| // Check that the argument has the expected type. | |
| const Arg& arg = args[cur_arg++]; | |
| if (arg.type != Arg::INT && arg.type != Arg::UINT) { | |
| DEBUG_CHECK(arg.type == Arg::INT || arg.type == Arg::UINT); | |
| goto fail_to_expand; | |
| } | |
| // Apply padding, if needed. | |
| buffer.Pad(' ', padding, 1); | |
| // Convert the argument to an ASCII character and output it. | |
| char as_char = static_cast<char>(arg.integer.i); | |
| if (!as_char) { | |
| goto end_of_output_buffer; | |
| } | |
| buffer.Out(as_char); | |
| break; } | |
| case 'd': // Output a possibly signed decimal value. | |
| case 'o': // Output an unsigned octal value. | |
| case 'x': // Output an unsigned hexadecimal value. | |
| case 'X': | |
| case 'p': { // Output a pointer value. | |
| // Check that there are arguments left to be inserted. | |
| if (cur_arg >= max_args) { | |
| DEBUG_CHECK(cur_arg < max_args); | |
| goto fail_to_expand; | |
| } | |
| const Arg& arg = args[cur_arg++]; | |
| int64_t i; | |
| const char* prefix = nullptr; | |
| if (ch != 'p') { | |
| // Check that the argument has the expected type. | |
| if (arg.type != Arg::INT && arg.type != Arg::UINT) { | |
| DEBUG_CHECK(arg.type == Arg::INT || arg.type == Arg::UINT); | |
| goto fail_to_expand; | |
| } | |
| i = arg.integer.i; | |
| if (ch != 'd') { | |
| // The Arg() constructor automatically performed sign expansion on | |
| // signed parameters. This is great when outputting a %d decimal | |
| // number, but can result in unexpected leading 0xFF bytes when | |
| // outputting a %x hexadecimal number. Mask bits, if necessary. | |
| // We have to do this here, instead of in the Arg() constructor, as | |
| // the Arg() constructor cannot tell whether we will output a %d | |
| // or a %x. Only the latter should experience masking. | |
| if (arg.integer.width < sizeof(int64_t)) { | |
| i &= (1LL << (8*arg.integer.width)) - 1; | |
| } | |
| } | |
| } else { | |
| // Pointer values require an actual pointer or a string. | |
| if (arg.type == Arg::POINTER) { | |
| i = reinterpret_cast<uintptr_t>(arg.ptr); | |
| } else if (arg.type == Arg::STRING) { | |
| i = reinterpret_cast<uintptr_t>(arg.str); | |
| } else if (arg.type == Arg::INT && | |
| arg.integer.width == sizeof(NULL) && | |
| arg.integer.i == 0) { // Allow C++'s version of NULL | |
| i = 0; | |
| } else { | |
| DEBUG_CHECK(arg.type == Arg::POINTER || arg.type == Arg::STRING); | |
| goto fail_to_expand; | |
| } | |
| // Pointers always include the "0x" prefix. | |
| prefix = "0x"; | |
| } | |
| // Use IToASCII() to convert to ASCII representation. For decimal | |
| // numbers, optionally print a sign. For hexadecimal numbers, | |
| // distinguish between upper and lower case. %p addresses are always | |
| // printed as upcase. Supports base 8, 10, and 16. Prints padding | |
| // and/or prefixes, if so requested. | |
| buffer.IToASCII(ch == 'd' && arg.type == Arg::INT, | |
| ch != 'x', i, | |
| ch == 'o' ? 8 : ch == 'd' ? 10 : 16, | |
| pad, padding, prefix); | |
| break; } | |
| case 's': { | |
| // Check that there are arguments left to be inserted. | |
| if (cur_arg >= max_args) { | |
| DEBUG_CHECK(cur_arg < max_args); | |
| goto fail_to_expand; | |
| } | |
| // Check that the argument has the expected type. | |
| const Arg& arg = args[cur_arg++]; | |
| const char *s; | |
| if (arg.type == Arg::STRING) { | |
| s = arg.str ? arg.str : "<NULL>"; | |
| } else if (arg.type == Arg::INT && arg.integer.width == sizeof(NULL) && | |
| arg.integer.i == 0) { // Allow C++'s version of NULL | |
| s = "<NULL>"; | |
| } else { | |
| DEBUG_CHECK(arg.type == Arg::STRING); | |
| goto fail_to_expand; | |
| } | |
| // Apply padding, if needed. This requires us to first check the | |
| // length of the string that we are outputting. | |
| if (padding) { | |
| size_t len = 0; | |
| for (const char* src = s; *src++; ) { | |
| ++len; | |
| } | |
| buffer.Pad(' ', padding, len); | |
| } | |
| // Printing a string involves nothing more than copying it into the | |
| // output buffer and making sure we don't output more bytes than | |
| // available space; Out() takes care of doing that. | |
| for (const char* src = s; *src; ) { | |
| buffer.Out(*src++); | |
| } | |
| break; } | |
| case '%': | |
| // Quoted percent '%' character. | |
| goto copy_verbatim; | |
| fail_to_expand: | |
| // C++ gives us tools to do type checking -- something that snprintf() | |
| // could never really do. So, whenever we see arguments that don't | |
| // match up with the format string, we refuse to output them. But | |
| // since we have to be extremely conservative about being async- | |
| // signal-safe, we are limited in the type of error handling that we | |
| // can do in production builds (in debug builds we can use | |
| // DEBUG_CHECK() and hope for the best). So, all we do is pass the | |
| // format string unchanged. That should eventually get the user's | |
| // attention; and in the meantime, it hopefully doesn't lose too much | |
| // data. | |
| default: | |
| // Unknown or unsupported format character. Just copy verbatim to | |
| // output. | |
| buffer.Out('%'); | |
| DEBUG_CHECK(ch); | |
| if (!ch) { | |
| goto end_of_format_string; | |
| } | |
| buffer.Out(ch); | |
| break; | |
| } | |
| } else { | |
| copy_verbatim: | |
| buffer.Out(fmt[-1]); | |
| } | |
| } | |
| end_of_format_string: | |
| end_of_output_buffer: | |
| return buffer.GetCount(); | |
| } | |
| } // namespace internal | |
| ssize_t SafeSNPrintf(char* buf, size_t sz, const char* fmt) { | |
| // Make sure that at least one NUL byte can be written, and that the buffer | |
| // never overflows kSSizeMax. Not only does that use up most or all of the | |
| // address space, it also would result in a return code that cannot be | |
| // represented. | |
| if (static_cast<ssize_t>(sz) < 1) { | |
| return -1; | |
| } else if (sz > kSSizeMax) { | |
| sz = kSSizeMax; | |
| } | |
| Buffer buffer(buf, sz); | |
| // In the slow-path, we deal with errors by copying the contents of | |
| // "fmt" unexpanded. This means, if there are no arguments passed, the | |
| // SafeSPrintf() function always degenerates to a version of strncpy() that | |
| // de-duplicates '%' characters. | |
| const char* src = fmt; | |
| for (; *src; ++src) { | |
| buffer.Out(*src); | |
| DEBUG_CHECK(src[0] != '%' || src[1] == '%'); | |
| if (src[0] == '%' && src[1] == '%') { | |
| ++src; | |
| } | |
| } | |
| return buffer.GetCount(); | |
| } | |
| } // namespace strings | |
| } // namespace base |