| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "base/sync_socket.h" | |
| #include <errno.h> | |
| #include <fcntl.h> | |
| #include <limits.h> | |
| #include <poll.h> | |
| #include <stddef.h> | |
| #include <stdio.h> | |
| #include <sys/ioctl.h> | |
| #include <sys/socket.h> | |
| #include <sys/types.h> | |
| #if defined(OS_SOLARIS) | |
| #include <sys/filio.h> | |
| #endif | |
| #include "base/files/file_util.h" | |
| #include "base/logging.h" | |
| #include "base/threading/thread_restrictions.h" | |
| #include "build_config.h" | |
| namespace base { | |
| namespace { | |
| // To avoid users sending negative message lengths to Send/Receive | |
| // we clamp message lengths, which are size_t, to no more than INT_MAX. | |
| const size_t kMaxMessageLength = static_cast<size_t>(INT_MAX); | |
| // Writes |length| of |buffer| into |handle|. Returns the number of bytes | |
| // written or zero on error. |length| must be greater than 0. | |
| size_t SendHelper(SyncSocket::Handle handle, | |
| const void* buffer, | |
| size_t length) { | |
| DCHECK_GT(length, 0u); | |
| DCHECK_LE(length, kMaxMessageLength); | |
| DCHECK_NE(handle, SyncSocket::kInvalidHandle); | |
| const char* charbuffer = static_cast<const char*>(buffer); | |
| return WriteFileDescriptor(handle, charbuffer, length) | |
| ? static_cast<size_t>(length) | |
| : 0; | |
| } | |
| bool CloseHandle(SyncSocket::Handle handle) { | |
| if (handle != SyncSocket::kInvalidHandle && close(handle) < 0) { | |
| DPLOG(ERROR) << "close"; | |
| return false; | |
| } | |
| return true; | |
| } | |
| } // namespace | |
| const SyncSocket::Handle SyncSocket::kInvalidHandle = -1; | |
| SyncSocket::SyncSocket() : handle_(kInvalidHandle) {} | |
| SyncSocket::~SyncSocket() { | |
| Close(); | |
| } | |
| // static | |
| bool SyncSocket::CreatePair(SyncSocket* socket_a, SyncSocket* socket_b) { | |
| DCHECK_NE(socket_a, socket_b); | |
| DCHECK_EQ(socket_a->handle_, kInvalidHandle); | |
| DCHECK_EQ(socket_b->handle_, kInvalidHandle); | |
| #if defined(OS_MACOSX) | |
| int nosigpipe = 1; | |
| #endif // defined(OS_MACOSX) | |
| Handle handles[2] = { kInvalidHandle, kInvalidHandle }; | |
| if (socketpair(AF_UNIX, SOCK_STREAM, 0, handles) != 0) { | |
| CloseHandle(handles[0]); | |
| CloseHandle(handles[1]); | |
| return false; | |
| } | |
| #if defined(OS_MACOSX) | |
| // On OSX an attempt to read or write to a closed socket may generate a | |
| // SIGPIPE rather than returning -1. setsockopt will shut this off. | |
| if (0 != setsockopt(handles[0], SOL_SOCKET, SO_NOSIGPIPE, | |
| &nosigpipe, sizeof nosigpipe) || | |
| 0 != setsockopt(handles[1], SOL_SOCKET, SO_NOSIGPIPE, | |
| &nosigpipe, sizeof nosigpipe)) { | |
| CloseHandle(handles[0]); | |
| CloseHandle(handles[1]); | |
| return false; | |
| } | |
| #endif | |
| // Copy the handles out for successful return. | |
| socket_a->handle_ = handles[0]; | |
| socket_b->handle_ = handles[1]; | |
| return true; | |
| } | |
| // static | |
| SyncSocket::Handle SyncSocket::UnwrapHandle( | |
| const TransitDescriptor& descriptor) { | |
| return descriptor.fd; | |
| } | |
| bool SyncSocket::PrepareTransitDescriptor(ProcessHandle peer_process_handle, | |
| TransitDescriptor* descriptor) { | |
| descriptor->fd = handle(); | |
| descriptor->auto_close = false; | |
| return descriptor->fd != kInvalidHandle; | |
| } | |
| bool SyncSocket::Close() { | |
| const bool retval = CloseHandle(handle_); | |
| handle_ = kInvalidHandle; | |
| return retval; | |
| } | |
| size_t SyncSocket::Send(const void* buffer, size_t length) { | |
| AssertBlockingAllowed(); | |
| return SendHelper(handle_, buffer, length); | |
| } | |
| size_t SyncSocket::Receive(void* buffer, size_t length) { | |
| AssertBlockingAllowed(); | |
| DCHECK_GT(length, 0u); | |
| DCHECK_LE(length, kMaxMessageLength); | |
| DCHECK_NE(handle_, kInvalidHandle); | |
| char* charbuffer = static_cast<char*>(buffer); | |
| if (ReadFromFD(handle_, charbuffer, length)) | |
| return length; | |
| return 0; | |
| } | |
| size_t SyncSocket::ReceiveWithTimeout(void* buffer, | |
| size_t length, | |
| TimeDelta timeout) { | |
| AssertBlockingAllowed(); | |
| DCHECK_GT(length, 0u); | |
| DCHECK_LE(length, kMaxMessageLength); | |
| DCHECK_NE(handle_, kInvalidHandle); | |
| // Only timeouts greater than zero and less than one second are allowed. | |
| DCHECK_GT(timeout.InMicroseconds(), 0); | |
| DCHECK_LT(timeout.InMicroseconds(), | |
| TimeDelta::FromSeconds(1).InMicroseconds()); | |
| // Track the start time so we can reduce the timeout as data is read. | |
| TimeTicks start_time = TimeTicks::Now(); | |
| const TimeTicks finish_time = start_time + timeout; | |
| struct pollfd pollfd; | |
| pollfd.fd = handle_; | |
| pollfd.events = POLLIN; | |
| pollfd.revents = 0; | |
| size_t bytes_read_total = 0; | |
| while (bytes_read_total < length) { | |
| const TimeDelta this_timeout = finish_time - TimeTicks::Now(); | |
| const int timeout_ms = | |
| static_cast<int>(this_timeout.InMillisecondsRoundedUp()); | |
| if (timeout_ms <= 0) | |
| break; | |
| const int poll_result = poll(&pollfd, 1, timeout_ms); | |
| // Handle EINTR manually since we need to update the timeout value. | |
| if (poll_result == -1 && errno == EINTR) | |
| continue; | |
| // Return if other type of error or a timeout. | |
| if (poll_result <= 0) | |
| return bytes_read_total; | |
| // poll() only tells us that data is ready for reading, not how much. We | |
| // must Peek() for the amount ready for reading to avoid blocking. | |
| // At hang up (POLLHUP), the write end has been closed and there might still | |
| // be data to be read. | |
| // No special handling is needed for error (POLLERR); we can let any of the | |
| // following operations fail and handle it there. | |
| DCHECK(pollfd.revents & (POLLIN | POLLHUP | POLLERR)) << pollfd.revents; | |
| const size_t bytes_to_read = std::min(Peek(), length - bytes_read_total); | |
| // There may be zero bytes to read if the socket at the other end closed. | |
| if (!bytes_to_read) | |
| return bytes_read_total; | |
| const size_t bytes_received = | |
| Receive(static_cast<char*>(buffer) + bytes_read_total, bytes_to_read); | |
| bytes_read_total += bytes_received; | |
| if (bytes_received != bytes_to_read) | |
| return bytes_read_total; | |
| } | |
| return bytes_read_total; | |
| } | |
| size_t SyncSocket::Peek() { | |
| DCHECK_NE(handle_, kInvalidHandle); | |
| int number_chars = 0; | |
| if (ioctl(handle_, FIONREAD, &number_chars) == -1) { | |
| // If there is an error in ioctl, signal that the channel would block. | |
| return 0; | |
| } | |
| DCHECK_GE(number_chars, 0); | |
| return number_chars; | |
| } | |
| SyncSocket::Handle SyncSocket::Release() { | |
| Handle r = handle_; | |
| handle_ = kInvalidHandle; | |
| return r; | |
| } | |
| CancelableSyncSocket::CancelableSyncSocket() = default; | |
| CancelableSyncSocket::CancelableSyncSocket(Handle handle) | |
| : SyncSocket(handle) { | |
| } | |
| bool CancelableSyncSocket::Shutdown() { | |
| DCHECK_NE(handle_, kInvalidHandle); | |
| return HANDLE_EINTR(shutdown(handle_, SHUT_RDWR)) >= 0; | |
| } | |
| size_t CancelableSyncSocket::Send(const void* buffer, size_t length) { | |
| DCHECK_GT(length, 0u); | |
| DCHECK_LE(length, kMaxMessageLength); | |
| DCHECK_NE(handle_, kInvalidHandle); | |
| const int flags = fcntl(handle_, F_GETFL); | |
| if (flags != -1 && (flags & O_NONBLOCK) == 0) { | |
| // Set the socket to non-blocking mode for sending if its original mode | |
| // is blocking. | |
| fcntl(handle_, F_SETFL, flags | O_NONBLOCK); | |
| } | |
| const size_t len = SendHelper(handle_, buffer, length); | |
| if (flags != -1 && (flags & O_NONBLOCK) == 0) { | |
| // Restore the original flags. | |
| fcntl(handle_, F_SETFL, flags); | |
| } | |
| return len; | |
| } | |
| // static | |
| bool CancelableSyncSocket::CreatePair(CancelableSyncSocket* socket_a, | |
| CancelableSyncSocket* socket_b) { | |
| return SyncSocket::CreatePair(socket_a, socket_b); | |
| } | |
| } // namespace base |