| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef BASE_TASK_RUNNER_H_ | |
| #define BASE_TASK_RUNNER_H_ | |
| #include <stddef.h> | |
| #include "base/base_export.h" | |
| #include "base/callback.h" | |
| #include "base/location.h" | |
| #include "base/memory/ref_counted.h" | |
| #include "base/time/time.h" | |
| namespace base { | |
| struct TaskRunnerTraits; | |
| // A TaskRunner is an object that runs posted tasks (in the form of | |
| // Closure objects). The TaskRunner interface provides a way of | |
| // decoupling task posting from the mechanics of how each task will be | |
| // run. TaskRunner provides very weak guarantees as to how posted | |
| // tasks are run (or if they're run at all). In particular, it only | |
| // guarantees: | |
| // | |
| // - Posting a task will not run it synchronously. That is, no | |
| // Post*Task method will call task.Run() directly. | |
| // | |
| // - Increasing the delay can only delay when the task gets run. | |
| // That is, increasing the delay may not affect when the task gets | |
| // run, or it could make it run later than it normally would, but | |
| // it won't make it run earlier than it normally would. | |
| // | |
| // TaskRunner does not guarantee the order in which posted tasks are | |
| // run, whether tasks overlap, or whether they're run on a particular | |
| // thread. Also it does not guarantee a memory model for shared data | |
| // between tasks. (In other words, you should use your own | |
| // synchronization/locking primitives if you need to share data | |
| // between tasks.) | |
| // | |
| // Implementations of TaskRunner should be thread-safe in that all | |
| // methods must be safe to call on any thread. Ownership semantics | |
| // for TaskRunners are in general not clear, which is why the | |
| // interface itself is RefCountedThreadSafe. | |
| // | |
| // Some theoretical implementations of TaskRunner: | |
| // | |
| // - A TaskRunner that uses a thread pool to run posted tasks. | |
| // | |
| // - A TaskRunner that, for each task, spawns a non-joinable thread | |
| // to run that task and immediately quit. | |
| // | |
| // - A TaskRunner that stores the list of posted tasks and has a | |
| // method Run() that runs each runnable task in random order. | |
| class BASE_EXPORT TaskRunner | |
| : public RefCountedThreadSafe<TaskRunner, TaskRunnerTraits> { | |
| public: | |
| // Posts the given task to be run. Returns true if the task may be | |
| // run at some point in the future, and false if the task definitely | |
| // will not be run. | |
| // | |
| // Equivalent to PostDelayedTask(from_here, task, 0). | |
| bool PostTask(const Location& from_here, OnceClosure task); | |
| // Like PostTask, but tries to run the posted task only after |delay_ms| | |
| // has passed. Implementations should use a tick clock, rather than wall- | |
| // clock time, to implement |delay|. | |
| virtual bool PostDelayedTask(const Location& from_here, | |
| OnceClosure task, | |
| base::TimeDelta delay) = 0; | |
| // Returns true iff tasks posted to this TaskRunner are sequenced | |
| // with this call. | |
| // | |
| // In particular: | |
| // - Returns true if this is a SequencedTaskRunner to which the | |
| // current task was posted. | |
| // - Returns true if this is a SequencedTaskRunner bound to the | |
| // same sequence as the SequencedTaskRunner to which the current | |
| // task was posted. | |
| // - Returns true if this is a SingleThreadTaskRunner bound to | |
| // the current thread. | |
| // TODO(http://crbug.com/665062): | |
| // This API doesn't make sense for parallel TaskRunners. | |
| // Introduce alternate static APIs for documentation purposes of "this runs | |
| // in pool X", have RunsTasksInCurrentSequence() return false for parallel | |
| // TaskRunners, and ultimately move this method down to SequencedTaskRunner. | |
| virtual bool RunsTasksInCurrentSequence() const = 0; | |
| // Posts |task| on the current TaskRunner. On completion, |reply| | |
| // is posted to the thread that called PostTaskAndReply(). Both | |
| // |task| and |reply| are guaranteed to be deleted on the thread | |
| // from which PostTaskAndReply() is invoked. This allows objects | |
| // that must be deleted on the originating thread to be bound into | |
| // the |task| and |reply| Closures. In particular, it can be useful | |
| // to use WeakPtr<> in the |reply| Closure so that the reply | |
| // operation can be canceled. See the following pseudo-code: | |
| // | |
| // class DataBuffer : public RefCountedThreadSafe<DataBuffer> { | |
| // public: | |
| // // Called to add data into a buffer. | |
| // void AddData(void* buf, size_t length); | |
| // ... | |
| // }; | |
| // | |
| // | |
| // class DataLoader : public SupportsWeakPtr<DataLoader> { | |
| // public: | |
| // void GetData() { | |
| // scoped_refptr<DataBuffer> buffer = new DataBuffer(); | |
| // target_thread_.task_runner()->PostTaskAndReply( | |
| // FROM_HERE, | |
| // base::Bind(&DataBuffer::AddData, buffer), | |
| // base::Bind(&DataLoader::OnDataReceived, AsWeakPtr(), buffer)); | |
| // } | |
| // | |
| // private: | |
| // void OnDataReceived(scoped_refptr<DataBuffer> buffer) { | |
| // // Do something with buffer. | |
| // } | |
| // }; | |
| // | |
| // | |
| // Things to notice: | |
| // * Results of |task| are shared with |reply| by binding a shared argument | |
| // (a DataBuffer instance). | |
| // * The DataLoader object has no special thread safety. | |
| // * The DataLoader object can be deleted while |task| is still running, | |
| // and the reply will cancel itself safely because it is bound to a | |
| // WeakPtr<>. | |
| bool PostTaskAndReply(const Location& from_here, | |
| OnceClosure task, | |
| OnceClosure reply); | |
| protected: | |
| friend struct TaskRunnerTraits; | |
| // Only the Windows debug build seems to need this: see | |
| // http://crbug.com/112250. | |
| friend class RefCountedThreadSafe<TaskRunner, TaskRunnerTraits>; | |
| TaskRunner(); | |
| virtual ~TaskRunner(); | |
| // Called when this object should be destroyed. By default simply | |
| // deletes |this|, but can be overridden to do something else, like | |
| // delete on a certain thread. | |
| virtual void OnDestruct() const; | |
| }; | |
| struct BASE_EXPORT TaskRunnerTraits { | |
| static void Destruct(const TaskRunner* task_runner); | |
| }; | |
| } // namespace base | |
| #endif // BASE_TASK_RUNNER_H_ |