| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "base/threading/watchdog.h" | |
| #include "base/compiler_specific.h" | |
| #include "base/logging.h" | |
| #include "base/threading/platform_thread.h" | |
| namespace base { | |
| namespace { | |
| // When the debugger breaks (when we alarm), all the other alarms that are | |
| // armed will expire (also alarm). To diminish this effect, we track any | |
| // delay due to debugger breaks, and we *try* to adjust the effective start | |
| // time of other alarms to step past the debugging break. | |
| // Without this safety net, any alarm will typically trigger a host of follow | |
| // on alarms from callers that specify old times. | |
| struct StaticData { | |
| // Lock for access of static data... | |
| Lock lock; | |
| // When did we last alarm and get stuck (for a while) in a debugger? | |
| TimeTicks last_debugged_alarm_time; | |
| // How long did we sit on a break in the debugger? | |
| TimeDelta last_debugged_alarm_delay; | |
| }; | |
| StaticData* GetStaticData() { | |
| static auto* static_data = new StaticData(); | |
| return static_data; | |
| } | |
| } // namespace | |
| // Start thread running in a Disarmed state. | |
| Watchdog::Watchdog(const TimeDelta& duration, | |
| const std::string& thread_watched_name, | |
| bool enabled) | |
| : enabled_(enabled), | |
| lock_(), | |
| condition_variable_(&lock_), | |
| state_(DISARMED), | |
| duration_(duration), | |
| thread_watched_name_(thread_watched_name), | |
| delegate_(this) { | |
| if (!enabled_) | |
| return; // Don't start thread, or doing anything really. | |
| enabled_ = PlatformThread::Create(0, // Default stack size. | |
| &delegate_, | |
| &handle_); | |
| DCHECK(enabled_); | |
| } | |
| // Notify watchdog thread, and wait for it to finish up. | |
| Watchdog::~Watchdog() { | |
| if (!enabled_) | |
| return; | |
| if (!IsJoinable()) | |
| Cleanup(); | |
| condition_variable_.Signal(); | |
| PlatformThread::Join(handle_); | |
| } | |
| void Watchdog::Cleanup() { | |
| if (!enabled_) | |
| return; | |
| { | |
| AutoLock lock(lock_); | |
| state_ = SHUTDOWN; | |
| } | |
| condition_variable_.Signal(); | |
| } | |
| bool Watchdog::IsJoinable() { | |
| if (!enabled_) | |
| return true; | |
| AutoLock lock(lock_); | |
| return (state_ == JOINABLE); | |
| } | |
| void Watchdog::Arm() { | |
| ArmAtStartTime(TimeTicks::Now()); | |
| } | |
| void Watchdog::ArmSomeTimeDeltaAgo(const TimeDelta& time_delta) { | |
| ArmAtStartTime(TimeTicks::Now() - time_delta); | |
| } | |
| // Start clock for watchdog. | |
| void Watchdog::ArmAtStartTime(const TimeTicks start_time) { | |
| { | |
| AutoLock lock(lock_); | |
| start_time_ = start_time; | |
| state_ = ARMED; | |
| } | |
| // Force watchdog to wake up, and go to sleep with the timer ticking with the | |
| // proper duration. | |
| condition_variable_.Signal(); | |
| } | |
| // Disable watchdog so that it won't do anything when time expires. | |
| void Watchdog::Disarm() { | |
| AutoLock lock(lock_); | |
| state_ = DISARMED; | |
| // We don't need to signal, as the watchdog will eventually wake up, and it | |
| // will check its state and time, and act accordingly. | |
| } | |
| void Watchdog::Alarm() { | |
| DVLOG(1) << "Watchdog alarmed for " << thread_watched_name_; | |
| } | |
| //------------------------------------------------------------------------------ | |
| // Internal private methods that the watchdog thread uses. | |
| void Watchdog::ThreadDelegate::ThreadMain() { | |
| SetThreadName(); | |
| TimeDelta remaining_duration; | |
| StaticData* static_data = GetStaticData(); | |
| while (1) { | |
| AutoLock lock(watchdog_->lock_); | |
| while (DISARMED == watchdog_->state_) | |
| watchdog_->condition_variable_.Wait(); | |
| if (SHUTDOWN == watchdog_->state_) { | |
| watchdog_->state_ = JOINABLE; | |
| return; | |
| } | |
| DCHECK(ARMED == watchdog_->state_); | |
| remaining_duration = watchdog_->duration_ - | |
| (TimeTicks::Now() - watchdog_->start_time_); | |
| if (remaining_duration.InMilliseconds() > 0) { | |
| // Spurios wake? Timer drifts? Go back to sleep for remaining time. | |
| watchdog_->condition_variable_.TimedWait(remaining_duration); | |
| continue; | |
| } | |
| // We overslept, so this seems like a real alarm. | |
| // Watch out for a user that stopped the debugger on a different alarm! | |
| { | |
| AutoLock static_lock(static_data->lock); | |
| if (static_data->last_debugged_alarm_time > watchdog_->start_time_) { | |
| // False alarm: we started our clock before the debugger break (last | |
| // alarm time). | |
| watchdog_->start_time_ += static_data->last_debugged_alarm_delay; | |
| if (static_data->last_debugged_alarm_time > watchdog_->start_time_) | |
| // Too many alarms must have taken place. | |
| watchdog_->state_ = DISARMED; | |
| continue; | |
| } | |
| } | |
| watchdog_->state_ = DISARMED; // Only alarm at most once. | |
| TimeTicks last_alarm_time = TimeTicks::Now(); | |
| { | |
| AutoUnlock unlock(watchdog_->lock_); | |
| watchdog_->Alarm(); // Set a break point here to debug on alarms. | |
| } | |
| TimeDelta last_alarm_delay = TimeTicks::Now() - last_alarm_time; | |
| if (last_alarm_delay <= TimeDelta::FromMilliseconds(2)) | |
| continue; | |
| // Ignore race of two alarms/breaks going off at roughly the same time. | |
| AutoLock static_lock(static_data->lock); | |
| // This was a real debugger break. | |
| static_data->last_debugged_alarm_time = last_alarm_time; | |
| static_data->last_debugged_alarm_delay = last_alarm_delay; | |
| } | |
| } | |
| void Watchdog::ThreadDelegate::SetThreadName() const { | |
| std::string name = watchdog_->thread_watched_name_ + " Watchdog"; | |
| PlatformThread::SetName(name); | |
| DVLOG(1) << "Watchdog active: " << name; | |
| } | |
| // static | |
| void Watchdog::ResetStaticData() { | |
| StaticData* static_data = GetStaticData(); | |
| AutoLock lock(static_data->lock); | |
| // See https://crbug.com/734232 for why this cannot be zero-initialized. | |
| static_data->last_debugged_alarm_time = TimeTicks::Min(); | |
| static_data->last_debugged_alarm_delay = TimeDelta(); | |
| } | |
| } // namespace base |