| // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef TOOLS_GN_BUILD_SETTINGS_H_ | |
| #define TOOLS_GN_BUILD_SETTINGS_H_ | |
| #include <functional> | |
| #include <map> | |
| #include <memory> | |
| #include <set> | |
| #include <utility> | |
| #include "base/files/file_path.h" | |
| #include "gn/args.h" | |
| #include "gn/label.h" | |
| #include "gn/label_pattern.h" | |
| #include "gn/scope.h" | |
| #include "gn/source_dir.h" | |
| #include "gn/source_file.h" | |
| #include "gn/version.h" | |
| class Item; | |
| // Settings for one build, which is one toplevel output directory. There | |
| // may be multiple Settings objects that refer to this, one for each toolchain. | |
| class BuildSettings { | |
| public: | |
| using ItemDefinedCallback = std::function<void(std::unique_ptr<Item>)>; | |
| using PrintCallback = std::function<void(const std::string&)>; | |
| BuildSettings(); | |
| BuildSettings(const BuildSettings& other); | |
| // Root target label. | |
| const Label& root_target_label() const { return root_target_label_; } | |
| void SetRootTargetLabel(const Label& r); | |
| // Root target label patterns. | |
| const std::vector<LabelPattern>& root_patterns() const { | |
| return root_patterns_; | |
| } | |
| void SetRootPatterns(std::vector<LabelPattern>&& root_patterns); | |
| // Absolute path of the source root on the local system. Everything is | |
| // relative to this. Does not end in a [back]slash. | |
| const base::FilePath& root_path() const { return root_path_; } | |
| const base::FilePath& dotfile_name() const { return dotfile_name_; } | |
| const std::string& root_path_utf8() const { return root_path_utf8_; } | |
| void SetRootPath(const base::FilePath& r); | |
| void set_dotfile_name(const base::FilePath& d) { dotfile_name_ = d; } | |
| // When nonempty, specifies a parallel directory higherarchy in which to | |
| // search for buildfiles if they're not found in the root higherarchy. This | |
| // allows us to keep buildfiles in a separate tree during development. | |
| const base::FilePath& secondary_source_path() const { | |
| return secondary_source_path_; | |
| } | |
| void SetSecondarySourcePath(const SourceDir& d); | |
| // Path of the python executable to run scripts with. | |
| base::FilePath python_path() const { return python_path_; } | |
| void SetPythonPath(base::FilePath p); | |
| bool python_path_is_relative_to_build_dir() const { | |
| return python_path_is_relative_to_build_dir_; | |
| } | |
| // Required Ninja version. | |
| const Version& ninja_required_version() const { | |
| return ninja_required_version_; | |
| } | |
| void set_ninja_required_version(Version v) { ninja_required_version_ = v; } | |
| // The 'no_stamp_files' boolean flag can be set to generate Ninja files | |
| // that use phony rules instead of stamp files in most cases. This reduces | |
| // the size of the generated Ninja build plans, but requires Ninja 1.11 | |
| // or greater to properly process them. | |
| bool no_stamp_files() const { return no_stamp_files_; } | |
| void set_no_stamp_files(bool no_stamp_files) { | |
| no_stamp_files_ = no_stamp_files; | |
| } | |
| const SourceFile& build_config_file() const { return build_config_file_; } | |
| void set_build_config_file(const SourceFile& f) { build_config_file_ = f; } | |
| // Path to a file containing the default text to use when running `gn args`. | |
| const SourceFile& arg_file_template_path() const { | |
| return arg_file_template_path_; | |
| } | |
| void set_arg_file_template_path(const SourceFile& f) { | |
| arg_file_template_path_ = f; | |
| } | |
| // The build directory is the root of all output files. The default toolchain | |
| // files go into here, and non-default toolchains will have separate | |
| // toolchain-specific root directories inside this. | |
| const SourceDir& build_dir() const { return build_dir_; } | |
| void SetBuildDir(const SourceDir& dir); | |
| // The build args are normally specified on the command-line. | |
| Args& build_args() { return build_args_; } | |
| const Args& build_args() const { return build_args_; } | |
| // Returns the full absolute OS path cooresponding to the given file in the | |
| // root source tree. | |
| base::FilePath GetFullPath(const SourceFile& file) const; | |
| base::FilePath GetFullPath(const SourceDir& dir) const; | |
| // Works the same way as other GetFullPath. | |
| // Parameter as_file defines whether path should be treated as a | |
| // SourceFile or SourceDir value. | |
| base::FilePath GetFullPath(const std::string& path, bool as_file) const; | |
| // Returns the absolute OS path inside the secondary source path. Will return | |
| // an empty FilePath if the secondary source path is empty. When loading a | |
| // buildfile, the GetFullPath should always be consulted first. | |
| base::FilePath GetFullPathSecondary(const SourceFile& file) const; | |
| base::FilePath GetFullPathSecondary(const SourceDir& dir) const; | |
| // Works the same way as other GetFullPathSecondary. | |
| // Parameter as_file defines whether path should be treated as a | |
| // SourceFile or SourceDir value. | |
| base::FilePath GetFullPathSecondary(const std::string& path, | |
| bool as_file) const; | |
| // Called when an item is defined from a background thread. | |
| void ItemDefined(std::unique_ptr<Item> item) const; | |
| void set_item_defined_callback(ItemDefinedCallback cb) { | |
| item_defined_callback_ = cb; | |
| } | |
| // Defines a callback that will be used to override the behavior of the | |
| // print function. This is used in tests to collect print output. If the | |
| // callback is is_null() (the default) the output will be printed to the | |
| // console. | |
| const PrintCallback& print_callback() const { return print_callback_; } | |
| void set_print_callback(const PrintCallback cb) { print_callback_ = cb; } | |
| const PrintCallback swap_print_callback(const PrintCallback cb); | |
| // A list of files that can call exec_script(). If the returned pointer is | |
| // null, exec_script may be called from anywhere. | |
| const SourceFileSet* exec_script_allowlist() const { | |
| return exec_script_allowlist_.get(); | |
| } | |
| void set_exec_script_allowlist(std::unique_ptr<SourceFileSet> list) { | |
| exec_script_allowlist_ = std::move(list); | |
| } | |
| // A list of files that can call expand_directory(). If the returned pointer | |
| // is null, expand_directory may be called from anywhere. | |
| const SourceFileSet* expand_directory_allowlist() const { | |
| return expand_directory_allowlist_.get(); | |
| } | |
| void set_expand_directory_allowlist(std::unique_ptr<SourceFileSet> list) { | |
| expand_directory_allowlist_ = std::move(list); | |
| } | |
| private: | |
| Label root_target_label_; | |
| std::vector<LabelPattern> root_patterns_; | |
| base::FilePath dotfile_name_; | |
| base::FilePath root_path_; | |
| std::string root_path_utf8_; | |
| base::FilePath secondary_source_path_; | |
| base::FilePath python_path_; | |
| bool python_path_is_relative_to_build_dir_ = false; | |
| // See 40045b9 for the reason behind using 1.7.2 as the default version. | |
| Version ninja_required_version_{1, 7, 2}; | |
| bool no_stamp_files_ = true; | |
| SourceFile build_config_file_; | |
| SourceFile arg_file_template_path_; | |
| SourceDir build_dir_; | |
| Args build_args_; | |
| ItemDefinedCallback item_defined_callback_; | |
| PrintCallback print_callback_; | |
| std::unique_ptr<SourceFileSet> exec_script_allowlist_; | |
| std::unique_ptr<SourceFileSet> expand_directory_allowlist_ = | |
| std::make_unique<SourceFileSet>(); | |
| BuildSettings& operator=(const BuildSettings&) = delete; | |
| }; | |
| #endif // TOOLS_GN_BUILD_SETTINGS_H_ |