| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef BASE_LOGGING_H_ | |
| #define BASE_LOGGING_H_ | |
| #include <stddef.h> | |
| #include <cassert> | |
| #include <cstring> | |
| #include <sstream> | |
| #include <string> | |
| #include <string_view> | |
| #include <type_traits> | |
| #include <utility> | |
| #include "base/compiler_specific.h" | |
| #include "base/template_util.h" | |
| #include "util/build_config.h" | |
| // | |
| // Optional message capabilities | |
| // ----------------------------- | |
| // Assertion failed messages and fatal errors are displayed in a dialog box | |
| // before the application exits. However, running this UI creates a message | |
| // loop, which causes application messages to be processed and potentially | |
| // dispatched to existing application windows. Since the application is in a | |
| // bad state when this assertion dialog is displayed, these messages may not | |
| // get processed and hang the dialog, or the application might go crazy. | |
| // | |
| // Therefore, it can be beneficial to display the error dialog in a separate | |
| // process from the main application. When the logging system needs to display | |
| // a fatal error dialog box, it will look for a program called | |
| // "DebugMessage.exe" in the same directory as the application executable. It | |
| // will run this application with the message as the command line, and will | |
| // not include the name of the application as is traditional for easier | |
| // parsing. | |
| // | |
| // The code for DebugMessage.exe is only one line. In WinMain, do: | |
| // MessageBox(NULL, GetCommandLineW(), L"Fatal Error", 0); | |
| // | |
| // If DebugMessage.exe is not found, the logging code will use a normal | |
| // MessageBox, potentially causing the problems discussed above. | |
| // Instructions | |
| // ------------ | |
| // | |
| // Make a bunch of macros for logging. The way to log things is to stream | |
| // things to LOG(<a particular severity level>). E.g., | |
| // | |
| // LOG(INFO) << "Found " << num_cookies << " cookies"; | |
| // | |
| // You can also do conditional logging: | |
| // | |
| // LOG_IF(INFO, num_cookies > 10) << "Got lots of cookies"; | |
| // | |
| // The CHECK(condition) macro is active in both debug and release builds and | |
| // effectively performs a LOG(FATAL) which terminates the process and | |
| // generates a crashdump unless a debugger is attached. | |
| // | |
| // There are also "debug mode" logging macros like the ones above: | |
| // | |
| // DLOG(INFO) << "Found cookies"; | |
| // | |
| // DLOG_IF(INFO, num_cookies > 10) << "Got lots of cookies"; | |
| // | |
| // All "debug mode" logging is compiled away to nothing for non-debug mode | |
| // compiles. LOG_IF and development flags also work well together | |
| // because the code can be compiled away sometimes. | |
| // | |
| // We also have | |
| // | |
| // LOG_ASSERT(assertion); | |
| // DLOG_ASSERT(assertion); | |
| // | |
| // which is syntactic sugar for {,D}LOG_IF(FATAL, assert fails) << assertion; | |
| // | |
| // We also override the standard 'assert' to use 'DLOG_ASSERT'. | |
| // | |
| // Lastly, there is: | |
| // | |
| // PLOG(ERROR) << "Couldn't do foo"; | |
| // DPLOG(ERROR) << "Couldn't do foo"; | |
| // PLOG_IF(ERROR, cond) << "Couldn't do foo"; | |
| // DPLOG_IF(ERROR, cond) << "Couldn't do foo"; | |
| // PCHECK(condition) << "Couldn't do foo"; | |
| // DPCHECK(condition) << "Couldn't do foo"; | |
| // | |
| // which append the last system error to the message in string form (taken from | |
| // GetLastError() on Windows and errno on POSIX). | |
| // | |
| // The supported severity levels for macros that allow you to specify one | |
| // are (in increasing order of severity) INFO, WARNING, ERROR, and FATAL. | |
| // | |
| // Very important: logging a message at the FATAL severity level causes | |
| // the program to terminate (after the message is logged). | |
| // | |
| // There is the special severity of DFATAL, which logs FATAL in debug mode, | |
| // ERROR in normal mode. | |
| namespace logging { | |
| // Sets the log level. Anything at or above this level will be written to the | |
| // log file/displayed to the user (if applicable). Anything below this level | |
| // will be silently ignored. The log level defaults to 0 (everything is logged | |
| // up to level INFO) if this function is not called. | |
| void SetMinLogLevel(int level); | |
| // Gets the current log level. | |
| int GetMinLogLevel(); | |
| // Used by LOG_IS_ON to lazy-evaluate stream arguments. | |
| bool ShouldCreateLogMessage(int severity); | |
| // The ANALYZER_ASSUME_TRUE(bool arg) macro adds compiler-specific hints | |
| // to Clang which control what code paths are statically analyzed, | |
| // and is meant to be used in conjunction with assert & assert-like functions. | |
| // The expression is passed straight through if analysis isn't enabled. | |
| // | |
| // ANALYZER_SKIP_THIS_PATH() suppresses static analysis for the current | |
| // codepath and any other branching codepaths that might follow. | |
| #if defined(__clang_analyzer__) | |
| inline constexpr bool AnalyzerNoReturn() __attribute__((analyzer_noreturn)) { | |
| return false; | |
| } | |
| inline constexpr bool AnalyzerAssumeTrue(bool arg) { | |
| // AnalyzerNoReturn() is invoked and analysis is terminated if |arg| is | |
| // false. | |
| return arg || AnalyzerNoReturn(); | |
| } | |
| #define ANALYZER_ASSUME_TRUE(arg) logging::AnalyzerAssumeTrue(!!(arg)) | |
| #define ANALYZER_SKIP_THIS_PATH() \ | |
| static_cast<void>(::logging::AnalyzerNoReturn()) | |
| #define ANALYZER_ALLOW_UNUSED(var) static_cast<void>(var); | |
| #else // !defined(__clang_analyzer__) | |
| #define ANALYZER_ASSUME_TRUE(arg) (arg) | |
| #define ANALYZER_SKIP_THIS_PATH() | |
| #define ANALYZER_ALLOW_UNUSED(var) static_cast<void>(var); | |
| #endif // defined(__clang_analyzer__) | |
| typedef int LogSeverity; | |
| const LogSeverity LOG_VERBOSE = -1; // This is level 1 verbosity | |
| // Note: the log severities are used to index into the array of names, | |
| // see log_severity_names. | |
| const LogSeverity LOG_INFO = 0; | |
| const LogSeverity LOG_WARNING = 1; | |
| const LogSeverity LOG_ERROR = 2; | |
| const LogSeverity LOG_FATAL = 3; | |
| const LogSeverity LOG_NUM_SEVERITIES = 4; | |
| // LOG_DFATAL is LOG_FATAL in debug mode, ERROR in normal mode | |
| #if defined(NDEBUG) | |
| const LogSeverity LOG_DFATAL = LOG_ERROR; | |
| #else | |
| const LogSeverity LOG_DFATAL = LOG_FATAL; | |
| #endif | |
| // A few definitions of macros that don't generate much code. These are used | |
| // by LOG() and LOG_IF, etc. Since these are used all over our code, it's | |
| // better to have compact code for these operations. | |
| #define COMPACT_GOOGLE_LOG_EX_INFO(ClassName, ...) \ | |
| ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_INFO, ##__VA_ARGS__) | |
| #define COMPACT_GOOGLE_LOG_EX_WARNING(ClassName, ...) \ | |
| ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_WARNING, \ | |
| ##__VA_ARGS__) | |
| #define COMPACT_GOOGLE_LOG_EX_ERROR(ClassName, ...) \ | |
| ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_ERROR, ##__VA_ARGS__) | |
| #define COMPACT_GOOGLE_LOG_EX_FATAL(ClassName, ...) \ | |
| ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_FATAL, ##__VA_ARGS__) | |
| #define COMPACT_GOOGLE_LOG_EX_DFATAL(ClassName, ...) \ | |
| ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_DFATAL, ##__VA_ARGS__) | |
| #define COMPACT_GOOGLE_LOG_EX_DCHECK(ClassName, ...) \ | |
| ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_DCHECK, ##__VA_ARGS__) | |
| #define COMPACT_GOOGLE_LOG_INFO COMPACT_GOOGLE_LOG_EX_INFO(LogMessage) | |
| #define COMPACT_GOOGLE_LOG_WARNING COMPACT_GOOGLE_LOG_EX_WARNING(LogMessage) | |
| #define COMPACT_GOOGLE_LOG_ERROR COMPACT_GOOGLE_LOG_EX_ERROR(LogMessage) | |
| #define COMPACT_GOOGLE_LOG_FATAL COMPACT_GOOGLE_LOG_EX_FATAL(LogMessage) | |
| #define COMPACT_GOOGLE_LOG_DFATAL COMPACT_GOOGLE_LOG_EX_DFATAL(LogMessage) | |
| #define COMPACT_GOOGLE_LOG_DCHECK COMPACT_GOOGLE_LOG_EX_DCHECK(LogMessage) | |
| #if defined(OS_WIN) | |
| // wingdi.h defines ERROR to be 0. When we call LOG(ERROR), it gets | |
| // substituted with 0, and it expands to COMPACT_GOOGLE_LOG_0. To allow us | |
| // to keep using this syntax, we define this macro to do the same thing | |
| // as COMPACT_GOOGLE_LOG_ERROR, and also define ERROR the same way that | |
| // the Windows SDK does for consistency. | |
| #define ERROR 0 | |
| #define COMPACT_GOOGLE_LOG_EX_0(ClassName, ...) \ | |
| COMPACT_GOOGLE_LOG_EX_ERROR(ClassName, ##__VA_ARGS__) | |
| #define COMPACT_GOOGLE_LOG_0 COMPACT_GOOGLE_LOG_ERROR | |
| // Needed for LOG_IS_ON(ERROR). | |
| const LogSeverity LOG_0 = LOG_ERROR; | |
| #endif | |
| // As special cases, we can assume that LOG_IS_ON(FATAL) always holds. Also, | |
| // LOG_IS_ON(DFATAL) always holds in debug mode. In particular, CHECK()s will | |
| // always fire if they fail. | |
| #define LOG_IS_ON(severity) \ | |
| (::logging::ShouldCreateLogMessage(::logging::LOG_##severity)) | |
| // Helper macro which avoids evaluating the arguments to a stream if | |
| // the condition doesn't hold. Condition is evaluated once and only once. | |
| #define LAZY_STREAM(stream, condition) \ | |
| !(condition) ? (void)0 : ::logging::LogMessageVoidify() & (stream) | |
| // We use the preprocessor's merging operator, "##", so that, e.g., | |
| // LOG(INFO) becomes the token COMPACT_GOOGLE_LOG_INFO. There's some funny | |
| // subtle difference between ostream member streaming functions (e.g., | |
| // ostream::operator<<(int) and ostream non-member streaming functions | |
| // (e.g., ::operator<<(ostream&, string&): it turns out that it's | |
| // impossible to stream something like a string directly to an unnamed | |
| // ostream. We employ a neat hack by calling the stream() member | |
| // function of LogMessage which seems to avoid the problem. | |
| #define LOG_STREAM(severity) COMPACT_GOOGLE_LOG_##severity.stream() | |
| #define LOG(severity) LAZY_STREAM(LOG_STREAM(severity), LOG_IS_ON(severity)) | |
| #define LOG_IF(severity, condition) \ | |
| LAZY_STREAM(LOG_STREAM(severity), LOG_IS_ON(severity) && (condition)) | |
| #define LOG_ASSERT(condition) \ | |
| LOG_IF(FATAL, !(ANALYZER_ASSUME_TRUE(condition))) \ | |
| << "Assert failed: " #condition ". " | |
| #if defined(OS_WIN) | |
| #define PLOG_STREAM(severity) \ | |
| COMPACT_GOOGLE_LOG_EX_##severity(Win32ErrorLogMessage, \ | |
| ::logging::GetLastSystemErrorCode()) \ | |
| .stream() | |
| #elif defined(OS_POSIX) || defined(OS_FUCHSIA) | |
| #define PLOG_STREAM(severity) \ | |
| COMPACT_GOOGLE_LOG_EX_##severity(ErrnoLogMessage, \ | |
| ::logging::GetLastSystemErrorCode()) \ | |
| .stream() | |
| #endif | |
| #define PLOG(severity) LAZY_STREAM(PLOG_STREAM(severity), LOG_IS_ON(severity)) | |
| #define PLOG_IF(severity, condition) \ | |
| LAZY_STREAM(PLOG_STREAM(severity), LOG_IS_ON(severity) && (condition)) | |
| extern std::ostream* g_swallow_stream; | |
| // Note that g_swallow_stream is used instead of an arbitrary LOG() stream to | |
| // avoid the creation of an object with a non-trivial destructor (LogMessage). | |
| // On MSVC x86 (checked on 2015 Update 3), this causes a few additional | |
| // pointless instructions to be emitted even at full optimization level, even | |
| // though the : arm of the ternary operator is clearly never executed. Using a | |
| // simpler object to be &'d with Voidify() avoids these extra instructions. | |
| // Using a simpler POD object with a templated operator<< also works to avoid | |
| // these instructions. However, this causes warnings on statically defined | |
| // implementations of operator<<(std::ostream, ...) in some .cc files, because | |
| // they become defined-but-unreferenced functions. A reinterpret_cast of 0 to an | |
| // ostream* also is not suitable, because some compilers warn of undefined | |
| // behavior. | |
| #define EAT_STREAM_PARAMETERS \ | |
| true ? (void)0 \ | |
| : ::logging::LogMessageVoidify() & (*::logging::g_swallow_stream) | |
| // Captures the result of a CHECK_EQ (for example) and facilitates testing as a | |
| // boolean. | |
| class CheckOpResult { | |
| public: | |
| // |message| must be non-null if and only if the check failed. | |
| CheckOpResult(std::string* message) : message_(message) {} | |
| // Returns true if the check succeeded. | |
| operator bool() const { return !message_; } | |
| // Returns the message. | |
| std::string* message() { return message_; } | |
| private: | |
| std::string* message_; | |
| }; | |
| // Crashes in the fastest possible way with no attempt at logging. | |
| // There are different constraints to satisfy here, see http://crbug.com/664209 | |
| // for more context: | |
| // - The trap instructions, and hence the PC value at crash time, have to be | |
| // distinct and not get folded into the same opcode by the compiler. | |
| // On Linux/Android this is tricky because GCC still folds identical | |
| // asm volatile blocks. The workaround is generating distinct opcodes for | |
| // each CHECK using the __COUNTER__ macro. | |
| // - The debug info for the trap instruction has to be attributed to the source | |
| // line that has the CHECK(), to make crash reports actionable. This rules | |
| // out the ability of using a inline function, at least as long as clang | |
| // doesn't support attribute(artificial). | |
| // - Failed CHECKs should produce a signal that is distinguishable from an | |
| // invalid memory access, to improve the actionability of crash reports. | |
| // - The compiler should treat the CHECK as no-return instructions, so that the | |
| // trap code can be efficiently packed in the prologue of the function and | |
| // doesn't interfere with the main execution flow. | |
| // - When debugging, developers shouldn't be able to accidentally step over a | |
| // CHECK. This is achieved by putting opcodes that will cause a non | |
| // continuable exception after the actual trap instruction. | |
| // - Don't cause too much binary bloat. | |
| #if defined(COMPILER_GCC) | |
| #if defined(ARCH_CPU_X86_FAMILY) | |
| // int 3 will generate a SIGTRAP. | |
| #define TRAP_SEQUENCE() \ | |
| asm volatile( \ | |
| "int3; ud2; push %0;" ::"i"(static_cast<unsigned char>(__COUNTER__))) | |
| #elif defined(ARCH_CPU_ARMEL) | |
| // bkpt will generate a SIGBUS when running on armv7 and a SIGTRAP when running | |
| // as a 32 bit userspace app on arm64. There doesn't seem to be any way to | |
| // cause a SIGTRAP from userspace without using a syscall (which would be a | |
| // problem for sandboxing). | |
| #define TRAP_SEQUENCE() \ | |
| asm volatile("bkpt #0; udf %0;" ::"i"(__COUNTER__ % 256)) | |
| #elif defined(ARCH_CPU_ARM64) | |
| // This will always generate a SIGTRAP on arm64. | |
| #define TRAP_SEQUENCE() \ | |
| asm volatile("brk #0; hlt %0;" ::"i"(__COUNTER__ % 65536)) | |
| #else | |
| // Crash report accuracy will not be guaranteed on other architectures, but at | |
| // least this will crash as expected. | |
| #define TRAP_SEQUENCE() __builtin_trap() | |
| #endif // ARCH_CPU_* | |
| // CHECK() and the trap sequence can be invoked from a constexpr function. | |
| // This could make compilation fail on GCC, as it forbids directly using inline | |
| // asm inside a constexpr function. However, it allows calling a lambda | |
| // expression including the same asm. | |
| // The side effect is that the top of the stacktrace will not point to the | |
| // calling function, but to this anonymous lambda. This is still useful as the | |
| // full name of the lambda will typically include the name of the function that | |
| // calls CHECK() and the debugger will still break at the right line of code. | |
| #if !defined(__clang__) | |
| #define WRAPPED_TRAP_SEQUENCE() \ | |
| do { \ | |
| [] { TRAP_SEQUENCE(); }(); \ | |
| } while (false) | |
| #else | |
| #define WRAPPED_TRAP_SEQUENCE() TRAP_SEQUENCE() | |
| #endif | |
| #define IMMEDIATE_CRASH() \ | |
| ({ \ | |
| WRAPPED_TRAP_SEQUENCE(); \ | |
| __builtin_unreachable(); \ | |
| }) | |
| #elif defined(COMPILER_MSVC) | |
| // Clang is cleverer about coalescing int3s, so we need to add a unique-ish | |
| // instruction following the __debugbreak() to have it emit distinct locations | |
| // for CHECKs rather than collapsing them all together. It would be nice to use | |
| // a short intrinsic to do this (and perhaps have only one implementation for | |
| // both clang and MSVC), however clang-cl currently does not support intrinsics. | |
| // On the flip side, MSVC x64 doesn't support inline asm. So, we have to have | |
| // two implementations. Normally clang-cl's version will be 5 bytes (1 for | |
| // `int3`, 2 for `ud2`, 2 for `push byte imm`, however, TODO(scottmg): | |
| // https://crbug.com/694670 clang-cl doesn't currently support %'ing | |
| // __COUNTER__, so eventually it will emit the dword form of push. | |
| // TODO(scottmg): Reinvestigate a short sequence that will work on both | |
| // compilers once clang supports more intrinsics. See https://crbug.com/693713. | |
| #if defined(__clang__) | |
| #define IMMEDIATE_CRASH() \ | |
| ({ \ | |
| {__asm int 3 __asm ud2 __asm push __COUNTER__}; \ | |
| __builtin_unreachable(); \ | |
| }) | |
| #else | |
| #define IMMEDIATE_CRASH() __debugbreak() | |
| #endif // __clang__ | |
| #else | |
| #error Port | |
| #endif | |
| // CHECK dies with a fatal error if condition is not true. It is *not* | |
| // controlled by NDEBUG, so the check will be executed regardless of | |
| // compilation mode. | |
| // | |
| // We make sure CHECK et al. always evaluates their arguments, as | |
| // doing CHECK(FunctionWithSideEffect()) is a common idiom. | |
| #if defined(OFFICIAL_BUILD) && defined(NDEBUG) | |
| // Make all CHECK functions discard their log strings to reduce code bloat, and | |
| // improve performance, for official release builds. | |
| // | |
| // This is not calling BreakDebugger since this is called frequently, and | |
| // calling an out-of-line function instead of a noreturn inline macro prevents | |
| // compiler optimizations. | |
| #define CHECK(condition) \ | |
| UNLIKELY(!(condition)) ? IMMEDIATE_CRASH() : EAT_STREAM_PARAMETERS | |
| // PCHECK includes the system error code, which is useful for determining | |
| // why the condition failed. In official builds, preserve only the error code | |
| // message so that it is available in crash reports. The stringified | |
| // condition and any additional stream parameters are dropped. | |
| #define PCHECK(condition) \ | |
| LAZY_STREAM(PLOG_STREAM(FATAL), UNLIKELY(!(condition))); \ | |
| EAT_STREAM_PARAMETERS | |
| #define CHECK_OP(name, op, val1, val2) CHECK((val1)op(val2)) | |
| #else // !(OFFICIAL_BUILD && NDEBUG) | |
| #if defined(_PREFAST_) && defined(OS_WIN) | |
| // Use __analysis_assume to tell the VC++ static analysis engine that | |
| // assert conditions are true, to suppress warnings. The LAZY_STREAM | |
| // parameter doesn't reference 'condition' in /analyze builds because | |
| // this evaluation confuses /analyze. The !! before condition is because | |
| // __analysis_assume gets confused on some conditions: | |
| // http://randomascii.wordpress.com/2011/09/13/analyze-for-visual-studio-the-ugly-part-5/ | |
| #define CHECK(condition) \ | |
| __analysis_assume(!!(condition)), LAZY_STREAM(LOG_STREAM(FATAL), false) \ | |
| << "Check failed: " #condition ". " | |
| #define PCHECK(condition) \ | |
| __analysis_assume(!!(condition)), LAZY_STREAM(PLOG_STREAM(FATAL), false) \ | |
| << "Check failed: " #condition ". " | |
| #else // _PREFAST_ | |
| // Do as much work as possible out of line to reduce inline code size. | |
| #define CHECK(condition) \ | |
| LAZY_STREAM(::logging::LogMessage(__FILE__, __LINE__, #condition).stream(), \ | |
| !ANALYZER_ASSUME_TRUE(condition)) | |
| #define PCHECK(condition) \ | |
| LAZY_STREAM(PLOG_STREAM(FATAL), !ANALYZER_ASSUME_TRUE(condition)) \ | |
| << "Check failed: " #condition ". " | |
| #endif // _PREFAST_ | |
| // Helper macro for binary operators. | |
| // Don't use this macro directly in your code, use CHECK_EQ et al below. | |
| // The 'switch' is used to prevent the 'else' from being ambiguous when the | |
| // macro is used in an 'if' clause such as: | |
| // if (a == 1) | |
| // CHECK_EQ(2, a); | |
| #define CHECK_OP(name, op, val1, val2) \ | |
| switch (0) \ | |
| case 0: \ | |
| default: \ | |
| if (::logging::CheckOpResult true_if_passed = \ | |
| ::logging::Check##name##Impl((val1), (val2), \ | |
| #val1 " " #op " " #val2)) \ | |
| ; \ | |
| else \ | |
| ::logging::LogMessage(__FILE__, __LINE__, true_if_passed.message()) \ | |
| .stream() | |
| #endif // !(OFFICIAL_BUILD && NDEBUG) | |
| // This formats a value for a failing CHECK_XX statement. Ordinarily, | |
| // it uses the definition for operator<<, with a few special cases below. | |
| template <typename T> | |
| inline typename std::enable_if< | |
| base::internal::SupportsOstreamOperator<const T&>::value && | |
| !std::is_function<typename std::remove_pointer<T>::type>::value, | |
| void>::type | |
| MakeCheckOpValueString(std::ostream* os, const T& v) { | |
| (*os) << v; | |
| } | |
| // Provide an overload for functions and function pointers. Function pointers | |
| // don't implicitly convert to void* but do implicitly convert to bool, so | |
| // without this function pointers are always printed as 1 or 0. (MSVC isn't | |
| // standards-conforming here and converts function pointers to regular | |
| // pointers, so this is a no-op for MSVC.) | |
| template <typename T> | |
| inline typename std::enable_if< | |
| std::is_function<typename std::remove_pointer<T>::type>::value, | |
| void>::type | |
| MakeCheckOpValueString(std::ostream* os, const T& v) { | |
| (*os) << reinterpret_cast<const void*>(v); | |
| } | |
| // We need overloads for enums that don't support operator<<. | |
| // (i.e. scoped enums where no operator<< overload was declared). | |
| template <typename T> | |
| inline typename std::enable_if< | |
| !base::internal::SupportsOstreamOperator<const T&>::value && | |
| std::is_enum<T>::value, | |
| void>::type | |
| MakeCheckOpValueString(std::ostream* os, const T& v) { | |
| (*os) << static_cast<typename std::underlying_type<T>::type>(v); | |
| } | |
| // We need an explicit overload for std::nullptr_t. | |
| void MakeCheckOpValueString(std::ostream* os, std::nullptr_t p); | |
| // Build the error message string. This is separate from the "Impl" | |
| // function template because it is not performance critical and so can | |
| // be out of line, while the "Impl" code should be inline. Caller | |
| // takes ownership of the returned string. | |
| template <class t1, class t2> | |
| std::string* MakeCheckOpString(const t1& v1, const t2& v2, const char* names) { | |
| std::ostringstream ss; | |
| ss << names << " ("; | |
| MakeCheckOpValueString(&ss, v1); | |
| ss << " vs. "; | |
| MakeCheckOpValueString(&ss, v2); | |
| ss << ")"; | |
| std::string* msg = new std::string(ss.str()); | |
| return msg; | |
| } | |
| // Commonly used instantiations of MakeCheckOpString<>. Explicitly instantiated | |
| // in logging.cc. | |
| extern template std::string* MakeCheckOpString<int, int>(const int&, | |
| const int&, | |
| const char* names); | |
| extern template std::string* MakeCheckOpString<unsigned long, unsigned long>( | |
| const unsigned long&, | |
| const unsigned long&, | |
| const char* names); | |
| extern template std::string* MakeCheckOpString<unsigned long, unsigned int>( | |
| const unsigned long&, | |
| const unsigned int&, | |
| const char* names); | |
| extern template std::string* MakeCheckOpString<unsigned int, unsigned long>( | |
| const unsigned int&, | |
| const unsigned long&, | |
| const char* names); | |
| extern template std::string* MakeCheckOpString<std::string, std::string>( | |
| const std::string&, | |
| const std::string&, | |
| const char* name); | |
| // Helper functions for CHECK_OP macro. | |
| // The (int, int) specialization works around the issue that the compiler | |
| // will not instantiate the template version of the function on values of | |
| // unnamed enum type - see comment below. | |
| // | |
| // The checked condition is wrapped with ANALYZER_ASSUME_TRUE, which under | |
| // static analysis builds, blocks analysis of the current path if the | |
| // condition is false. | |
| #define DEFINE_CHECK_OP_IMPL(name, op) \ | |
| template <class t1, class t2> \ | |
| inline std::string* Check##name##Impl(const t1& v1, const t2& v2, \ | |
| const char* names) { \ | |
| if (ANALYZER_ASSUME_TRUE(v1 op v2)) \ | |
| return NULL; \ | |
| else \ | |
| return ::logging::MakeCheckOpString(v1, v2, names); \ | |
| } \ | |
| inline std::string* Check##name##Impl(int v1, int v2, const char* names) { \ | |
| if (ANALYZER_ASSUME_TRUE(v1 op v2)) \ | |
| return NULL; \ | |
| else \ | |
| return ::logging::MakeCheckOpString(v1, v2, names); \ | |
| } | |
| DEFINE_CHECK_OP_IMPL(EQ, ==) | |
| DEFINE_CHECK_OP_IMPL(NE, !=) | |
| DEFINE_CHECK_OP_IMPL(LE, <=) | |
| DEFINE_CHECK_OP_IMPL(LT, <) | |
| DEFINE_CHECK_OP_IMPL(GE, >=) | |
| DEFINE_CHECK_OP_IMPL(GT, >) | |
| #undef DEFINE_CHECK_OP_IMPL | |
| #define CHECK_EQ(val1, val2) CHECK_OP(EQ, ==, val1, val2) | |
| #define CHECK_NE(val1, val2) CHECK_OP(NE, !=, val1, val2) | |
| #define CHECK_LE(val1, val2) CHECK_OP(LE, <=, val1, val2) | |
| #define CHECK_LT(val1, val2) CHECK_OP(LT, <, val1, val2) | |
| #define CHECK_GE(val1, val2) CHECK_OP(GE, >=, val1, val2) | |
| #define CHECK_GT(val1, val2) CHECK_OP(GT, >, val1, val2) | |
| #if defined(NDEBUG) && !defined(DCHECK_ALWAYS_ON) | |
| #define DCHECK_IS_ON() 0 | |
| #else | |
| #define DCHECK_IS_ON() 1 | |
| #endif | |
| // Definitions for DLOG et al. | |
| #if DCHECK_IS_ON() | |
| #define DLOG_IS_ON(severity) LOG_IS_ON(severity) | |
| #define DLOG_IF(severity, condition) LOG_IF(severity, condition) | |
| #define DLOG_ASSERT(condition) LOG_ASSERT(condition) | |
| #define DPLOG_IF(severity, condition) PLOG_IF(severity, condition) | |
| #else // DCHECK_IS_ON() | |
| // If !DCHECK_IS_ON(), we want to avoid emitting any references to |condition| | |
| // (which may reference a variable defined only if DCHECK_IS_ON()). | |
| // Contrast this with DCHECK et al., which has different behavior. | |
| #define DLOG_IS_ON(severity) false | |
| #define DLOG_IF(severity, condition) EAT_STREAM_PARAMETERS | |
| #define DLOG_ASSERT(condition) EAT_STREAM_PARAMETERS | |
| #define DPLOG_IF(severity, condition) EAT_STREAM_PARAMETERS | |
| #endif // DCHECK_IS_ON() | |
| #define DLOG(severity) LAZY_STREAM(LOG_STREAM(severity), DLOG_IS_ON(severity)) | |
| #define DPLOG(severity) LAZY_STREAM(PLOG_STREAM(severity), DLOG_IS_ON(severity)) | |
| // Definitions for DCHECK et al. | |
| #if DCHECK_IS_ON() | |
| #if defined(DCHECK_IS_CONFIGURABLE) | |
| extern LogSeverity LOG_DCHECK; | |
| #else | |
| const LogSeverity LOG_DCHECK = LOG_FATAL; | |
| #endif | |
| #else // DCHECK_IS_ON() | |
| // There may be users of LOG_DCHECK that are enabled independently | |
| // of DCHECK_IS_ON(), so default to FATAL logging for those. | |
| const LogSeverity LOG_DCHECK = LOG_FATAL; | |
| #endif // DCHECK_IS_ON() | |
| // DCHECK et al. make sure to reference |condition| regardless of | |
| // whether DCHECKs are enabled; this is so that we don't get unused | |
| // variable warnings if the only use of a variable is in a DCHECK. | |
| // This behavior is different from DLOG_IF et al. | |
| // | |
| // Note that the definition of the DCHECK macros depends on whether or not | |
| // DCHECK_IS_ON() is true. When DCHECK_IS_ON() is false, the macros use | |
| // EAT_STREAM_PARAMETERS to avoid expressions that would create temporaries. | |
| #if defined(_PREFAST_) && defined(OS_WIN) | |
| // See comments on the previous use of __analysis_assume. | |
| #define DCHECK(condition) \ | |
| __analysis_assume(!!(condition)), LAZY_STREAM(LOG_STREAM(DCHECK), false) \ | |
| << "Check failed: " #condition ". " | |
| #define DPCHECK(condition) \ | |
| __analysis_assume(!!(condition)), LAZY_STREAM(PLOG_STREAM(DCHECK), false) \ | |
| << "Check failed: " #condition ". " | |
| #else // !(defined(_PREFAST_) && defined(OS_WIN)) | |
| #if DCHECK_IS_ON() | |
| #define DCHECK(condition) \ | |
| LAZY_STREAM(LOG_STREAM(DCHECK), !ANALYZER_ASSUME_TRUE(condition)) \ | |
| << "Check failed: " #condition ". " | |
| #define DPCHECK(condition) \ | |
| LAZY_STREAM(PLOG_STREAM(DCHECK), !ANALYZER_ASSUME_TRUE(condition)) \ | |
| << "Check failed: " #condition ". " | |
| #else // DCHECK_IS_ON() | |
| #define DCHECK(condition) EAT_STREAM_PARAMETERS << !(condition) | |
| #define DPCHECK(condition) EAT_STREAM_PARAMETERS << !(condition) | |
| #endif // DCHECK_IS_ON() | |
| #endif // defined(_PREFAST_) && defined(OS_WIN) | |
| // Helper macro for binary operators. | |
| // Don't use this macro directly in your code, use DCHECK_EQ et al below. | |
| // The 'switch' is used to prevent the 'else' from being ambiguous when the | |
| // macro is used in an 'if' clause such as: | |
| // if (a == 1) | |
| // DCHECK_EQ(2, a); | |
| #if DCHECK_IS_ON() | |
| #define DCHECK_OP(name, op, val1, val2) \ | |
| switch (0) \ | |
| case 0: \ | |
| default: \ | |
| if (::logging::CheckOpResult true_if_passed = \ | |
| DCHECK_IS_ON() ? ::logging::Check##name##Impl( \ | |
| (val1), (val2), #val1 " " #op " " #val2) \ | |
| : nullptr) \ | |
| ; \ | |
| else \ | |
| ::logging::LogMessage(__FILE__, __LINE__, ::logging::LOG_DCHECK, \ | |
| true_if_passed.message()) \ | |
| .stream() | |
| #else // DCHECK_IS_ON() | |
| // When DCHECKs aren't enabled, DCHECK_OP still needs to reference operator<< | |
| // overloads for |val1| and |val2| to avoid potential compiler warnings about | |
| // unused functions. For the same reason, it also compares |val1| and |val2| | |
| // using |op|. | |
| // | |
| // Note that the contract of DCHECK_EQ, etc is that arguments are only evaluated | |
| // once. Even though |val1| and |val2| appear twice in this version of the macro | |
| // expansion, this is OK, since the expression is never actually evaluated. | |
| #define DCHECK_OP(name, op, val1, val2) \ | |
| EAT_STREAM_PARAMETERS << (::logging::MakeCheckOpValueString( \ | |
| ::logging::g_swallow_stream, val1), \ | |
| ::logging::MakeCheckOpValueString( \ | |
| ::logging::g_swallow_stream, val2), \ | |
| (val1)op(val2)) | |
| #endif // DCHECK_IS_ON() | |
| // Equality/Inequality checks - compare two values, and log a | |
| // LOG_DCHECK message including the two values when the result is not | |
| // as expected. The values must have operator<<(ostream, ...) | |
| // defined. | |
| // | |
| // You may append to the error message like so: | |
| // DCHECK_NE(1, 2) << "The world must be ending!"; | |
| // | |
| // We are very careful to ensure that each argument is evaluated exactly | |
| // once, and that anything which is legal to pass as a function argument is | |
| // legal here. In particular, the arguments may be temporary expressions | |
| // which will end up being destroyed at the end of the apparent statement, | |
| // for example: | |
| // DCHECK_EQ(string("abc")[1], 'b'); | |
| // | |
| // WARNING: These don't compile correctly if one of the arguments is a pointer | |
| // and the other is NULL. In new code, prefer nullptr instead. To | |
| // work around this for C++98, simply static_cast NULL to the type of the | |
| // desired pointer. | |
| #define DCHECK_EQ(val1, val2) DCHECK_OP(EQ, ==, val1, val2) | |
| #define DCHECK_NE(val1, val2) DCHECK_OP(NE, !=, val1, val2) | |
| #define DCHECK_LE(val1, val2) DCHECK_OP(LE, <=, val1, val2) | |
| #define DCHECK_LT(val1, val2) DCHECK_OP(LT, <, val1, val2) | |
| #define DCHECK_GE(val1, val2) DCHECK_OP(GE, >=, val1, val2) | |
| #define DCHECK_GT(val1, val2) DCHECK_OP(GT, >, val1, val2) | |
| #define NOTREACHED() DCHECK(false) | |
| // Redefine the standard assert to use our nice log files | |
| #undef assert | |
| #define assert(x) DLOG_ASSERT(x) | |
| // This class more or less represents a particular log message. You | |
| // create an instance of LogMessage and then stream stuff to it. | |
| // When you finish streaming to it, ~LogMessage is called and the | |
| // full message gets streamed to the appropriate destination. | |
| // | |
| // You shouldn't actually use LogMessage's constructor to log things, | |
| // though. You should use the LOG() macro (and variants thereof) | |
| // above. | |
| class LogMessage { | |
| public: | |
| // Used for LOG(severity). | |
| LogMessage(const char* file, int line, LogSeverity severity); | |
| // Used for CHECK(). Implied severity = LOG_FATAL. | |
| LogMessage(const char* file, int line, const char* condition); | |
| // Used for CHECK_EQ(), etc. Takes ownership of the given string. | |
| // Implied severity = LOG_FATAL. | |
| LogMessage(const char* file, int line, std::string* result); | |
| // Used for DCHECK_EQ(), etc. Takes ownership of the given string. | |
| LogMessage(const char* file, | |
| int line, | |
| LogSeverity severity, | |
| std::string* result); | |
| ~LogMessage(); | |
| std::ostream& stream() { return stream_; } | |
| LogSeverity severity() { return severity_; } | |
| std::string str() { return stream_.str(); } | |
| private: | |
| void Init(const char* file, int line); | |
| LogSeverity severity_; | |
| std::ostringstream stream_; | |
| size_t message_start_; // Offset of the start of the message (past prefix | |
| // info). | |
| #if defined(OS_WIN) | |
| // Stores the current value of GetLastError in the constructor and restores | |
| // it in the destructor by calling SetLastError. | |
| // This is useful since the LogMessage class uses a lot of Win32 calls | |
| // that will lose the value of GLE and the code that called the log function | |
| // will have lost the thread error value when the log call returns. | |
| class SaveLastError { | |
| public: | |
| SaveLastError(); | |
| ~SaveLastError(); | |
| unsigned long get_error() const { return last_error_; } | |
| protected: | |
| unsigned long last_error_; | |
| }; | |
| SaveLastError last_error_; | |
| #endif | |
| LogMessage(const LogMessage&) = delete; | |
| LogMessage& operator=(const LogMessage&) = delete; | |
| }; | |
| // This class is used to explicitly ignore values in the conditional | |
| // logging macros. This avoids compiler warnings like "value computed | |
| // is not used" and "statement has no effect". | |
| class LogMessageVoidify { | |
| public: | |
| LogMessageVoidify() = default; | |
| // This has to be an operator with a precedence lower than << but | |
| // higher than ?: | |
| void operator&(std::ostream&) {} | |
| }; | |
| #if defined(OS_WIN) | |
| typedef unsigned long SystemErrorCode; | |
| #elif defined(OS_POSIX) || defined(OS_FUCHSIA) | |
| typedef int SystemErrorCode; | |
| #endif | |
| // Alias for ::GetLastError() on Windows and errno on POSIX. Avoids having to | |
| // pull in windows.h just for GetLastError() and DWORD. | |
| SystemErrorCode GetLastSystemErrorCode(); | |
| std::string SystemErrorCodeToString(SystemErrorCode error_code); | |
| #if defined(OS_WIN) | |
| // Appends a formatted system message of the GetLastError() type. | |
| class Win32ErrorLogMessage { | |
| public: | |
| Win32ErrorLogMessage(const char* file, | |
| int line, | |
| LogSeverity severity, | |
| SystemErrorCode err); | |
| // Appends the error message before destructing the encapsulated class. | |
| ~Win32ErrorLogMessage(); | |
| std::ostream& stream() { return log_message_.stream(); } | |
| private: | |
| SystemErrorCode err_; | |
| LogMessage log_message_; | |
| Win32ErrorLogMessage(const Win32ErrorLogMessage&) = delete; | |
| Win32ErrorLogMessage& operator=(const Win32ErrorLogMessage&) = delete; | |
| }; | |
| #elif defined(OS_POSIX) || defined(OS_FUCHSIA) | |
| // Appends a formatted system message of the errno type | |
| class ErrnoLogMessage { | |
| public: | |
| ErrnoLogMessage(const char* file, | |
| int line, | |
| LogSeverity severity, | |
| SystemErrorCode err); | |
| // Appends the error message before destructing the encapsulated class. | |
| ~ErrnoLogMessage(); | |
| std::ostream& stream() { return log_message_.stream(); } | |
| private: | |
| SystemErrorCode err_; | |
| LogMessage log_message_; | |
| ErrnoLogMessage(const ErrnoLogMessage&) = delete; | |
| ErrnoLogMessage& operator=(const ErrnoLogMessage&) = delete; | |
| }; | |
| #endif // OS_WIN | |
| // Closes the log file explicitly if open. | |
| // NOTE: Since the log file is opened as necessary by the action of logging | |
| // statements, there's no guarantee that it will stay closed | |
| // after this call. | |
| void CloseLogFile(); | |
| // Async signal safe logging mechanism. | |
| void RawLog(int level, const char* message); | |
| #define RAW_LOG(level, message) \ | |
| ::logging::RawLog(::logging::LOG_##level, message) | |
| #define RAW_CHECK(condition) \ | |
| do { \ | |
| if (!(condition)) \ | |
| ::logging::RawLog(::logging::LOG_FATAL, \ | |
| "Check failed: " #condition "\n"); \ | |
| } while (0) | |
| #if defined(OS_WIN) | |
| // Returns true if logging to file is enabled. | |
| bool IsLoggingToFileEnabled(); | |
| // Returns the default log file path. | |
| std::u16string GetLogFileFullPath(); | |
| #endif | |
| } // namespace logging | |
| // The NOTIMPLEMENTED() macro annotates codepaths which have not been | |
| // implemented yet. If output spam is a serious concern, | |
| // NOTIMPLEMENTED_LOG_ONCE can be used. | |
| #if defined(COMPILER_GCC) | |
| // On Linux, with GCC, we can use __PRETTY_FUNCTION__ to get the demangled name | |
| // of the current function in the NOTIMPLEMENTED message. | |
| #define NOTIMPLEMENTED_MSG "Not implemented reached in " << __PRETTY_FUNCTION__ | |
| #else | |
| #define NOTIMPLEMENTED_MSG "NOT IMPLEMENTED" | |
| #endif | |
| #if defined(OS_ANDROID) && defined(OFFICIAL_BUILD) | |
| #define NOTIMPLEMENTED() EAT_STREAM_PARAMETERS | |
| #define NOTIMPLEMENTED_LOG_ONCE() EAT_STREAM_PARAMETERS | |
| #else | |
| #define NOTIMPLEMENTED() LOG(ERROR) << NOTIMPLEMENTED_MSG | |
| #define NOTIMPLEMENTED_LOG_ONCE() \ | |
| do { \ | |
| static bool logged_once = false; \ | |
| LOG_IF(ERROR, !logged_once) << NOTIMPLEMENTED_MSG; \ | |
| logged_once = true; \ | |
| } while (0); \ | |
| EAT_STREAM_PARAMETERS | |
| #endif | |
| #endif // BASE_LOGGING_H_ |