| // Copyright 2013 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "base/message_loop/message_loop.h" | 
 |  | 
 | #include <algorithm> | 
 | #include <utility> | 
 |  | 
 | #include "base/bind.h" | 
 | #include "base/compiler_specific.h" | 
 | #include "base/logging.h" | 
 | #include "base/memory/ptr_util.h" | 
 | #include "base/message_loop/message_pump_default.h" | 
 | #include "base/message_loop/message_pump_for_io.h" | 
 | #include "base/message_loop/message_pump_for_ui.h" | 
 | #include "base/run_loop.h" | 
 | #include "base/third_party/dynamic_annotations/dynamic_annotations.h" | 
 | #include "base/threading/thread_id_name_manager.h" | 
 | #include "base/threading/thread_task_runner_handle.h" | 
 | #include "base/trace_event/trace_event.h" | 
 |  | 
 | #if defined(OS_MACOSX) | 
 | #include "base/message_loop/message_pump_mac.h" | 
 | #endif | 
 |  | 
 | namespace base { | 
 |  | 
 | namespace { | 
 |  | 
 | MessageLoop::MessagePumpFactory* message_pump_for_ui_factory_ = nullptr; | 
 |  | 
 | std::unique_ptr<MessagePump> ReturnPump(std::unique_ptr<MessagePump> pump) { | 
 |   return pump; | 
 | } | 
 |  | 
 | }  // namespace | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 |  | 
 | MessageLoop::MessageLoop(Type type) | 
 |     : MessageLoop(type, MessagePumpFactoryCallback()) { | 
 |   BindToCurrentThread(); | 
 | } | 
 |  | 
 | MessageLoop::MessageLoop(std::unique_ptr<MessagePump> pump) | 
 |     : MessageLoop(TYPE_CUSTOM, BindOnce(&ReturnPump, std::move(pump))) { | 
 |   BindToCurrentThread(); | 
 | } | 
 |  | 
 | MessageLoop::~MessageLoop() { | 
 |   // If |pump_| is non-null, this message loop has been bound and should be the | 
 |   // current one on this thread. Otherwise, this loop is being destructed before | 
 |   // it was bound to a thread, so a different message loop (or no loop at all) | 
 |   // may be current. | 
 |   DCHECK((pump_ && MessageLoopCurrent::IsBoundToCurrentThreadInternal(this)) || | 
 |          (!pump_ && !MessageLoopCurrent::IsBoundToCurrentThreadInternal(this))); | 
 |  | 
 |   // iOS just attaches to the loop, it doesn't Run it. | 
 |   // TODO(stuartmorgan): Consider wiring up a Detach(). | 
 | #if !defined(OS_IOS) | 
 |   // There should be no active RunLoops on this thread, unless this MessageLoop | 
 |   // isn't bound to the current thread (see other condition at the top of this | 
 |   // method). | 
 |   DCHECK( | 
 |       (!pump_ && !MessageLoopCurrent::IsBoundToCurrentThreadInternal(this)) || | 
 |       !RunLoop::IsRunningOnCurrentThread()); | 
 | #endif  // !defined(OS_IOS) | 
 |  | 
 | #if defined(OS_WIN) | 
 |   if (in_high_res_mode_) | 
 |     Time::ActivateHighResolutionTimer(false); | 
 | #endif | 
 |   // Clean up any unprocessed tasks, but take care: deleting a task could | 
 |   // result in the addition of more tasks (e.g., via DeleteSoon).  We set a | 
 |   // limit on the number of times we will allow a deleted task to generate more | 
 |   // tasks.  Normally, we should only pass through this loop once or twice.  If | 
 |   // we end up hitting the loop limit, then it is probably due to one task that | 
 |   // is being stubborn.  Inspect the queues to see who is left. | 
 |   bool tasks_remain; | 
 |   for (int i = 0; i < 100; ++i) { | 
 |     DeletePendingTasks(); | 
 |     // If we end up with empty queues, then break out of the loop. | 
 |     tasks_remain = incoming_task_queue_->triage_tasks().HasTasks(); | 
 |     if (!tasks_remain) | 
 |       break; | 
 |   } | 
 |   DCHECK(!tasks_remain); | 
 |  | 
 |   // Let interested parties have one last shot at accessing this. | 
 |   for (auto& observer : destruction_observers_) | 
 |     observer.WillDestroyCurrentMessageLoop(); | 
 |  | 
 |   thread_task_runner_handle_.reset(); | 
 |  | 
 |   // Tell the incoming queue that we are dying. | 
 |   incoming_task_queue_->WillDestroyCurrentMessageLoop(); | 
 |   incoming_task_queue_ = nullptr; | 
 |   unbound_task_runner_ = nullptr; | 
 |   task_runner_ = nullptr; | 
 |  | 
 |   // OK, now make it so that no one can find us. | 
 |   if (MessageLoopCurrent::IsBoundToCurrentThreadInternal(this)) | 
 |     MessageLoopCurrent::UnbindFromCurrentThreadInternal(this); | 
 | } | 
 |  | 
 | // static | 
 | MessageLoopCurrent MessageLoop::current() { | 
 |   return MessageLoopCurrent::Get(); | 
 | } | 
 |  | 
 | // static | 
 | bool MessageLoop::InitMessagePumpForUIFactory(MessagePumpFactory* factory) { | 
 |   if (message_pump_for_ui_factory_) | 
 |     return false; | 
 |  | 
 |   message_pump_for_ui_factory_ = factory; | 
 |   return true; | 
 | } | 
 |  | 
 | // static | 
 | std::unique_ptr<MessagePump> MessageLoop::CreateMessagePumpForType(Type type) { | 
 |   if (type == MessageLoop::TYPE_UI) { | 
 |     if (message_pump_for_ui_factory_) | 
 |       return message_pump_for_ui_factory_(); | 
 | #if defined(OS_IOS) || defined(OS_MACOSX) | 
 |     return MessagePumpMac::Create(); | 
 | #elif defined(OS_NACL) || defined(OS_AIX) | 
 |     // Currently NaCl and AIX don't have a UI MessageLoop. | 
 |     // TODO(abarth): Figure out if we need this. | 
 |     NOTREACHED(); | 
 |     return nullptr; | 
 | #else | 
 |     return std::make_unique<MessagePumpForUI>(); | 
 | #endif | 
 |   } | 
 |  | 
 |   if (type == MessageLoop::TYPE_IO) | 
 |     return std::unique_ptr<MessagePump>(new MessagePumpForIO()); | 
 |  | 
 | #if defined(OS_ANDROID) | 
 |   if (type == MessageLoop::TYPE_JAVA) | 
 |     return std::unique_ptr<MessagePump>(new MessagePumpForUI()); | 
 | #endif | 
 |  | 
 |   DCHECK_EQ(MessageLoop::TYPE_DEFAULT, type); | 
 | #if defined(OS_IOS) | 
 |   // On iOS, a native runloop is always required to pump system work. | 
 |   return std::make_unique<MessagePumpCFRunLoop>(); | 
 | #else | 
 |   return std::make_unique<MessagePumpDefault>(); | 
 | #endif | 
 | } | 
 |  | 
 | bool MessageLoop::IsType(Type type) const { | 
 |   return type_ == type; | 
 | } | 
 |  | 
 | // TODO(gab): Migrate TaskObservers to RunLoop as part of separating concerns | 
 | // between MessageLoop and RunLoop and making MessageLoop a swappable | 
 | // implementation detail. http://crbug.com/703346 | 
 | void MessageLoop::AddTaskObserver(TaskObserver* task_observer) { | 
 |   DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | 
 |   task_observers_.AddObserver(task_observer); | 
 | } | 
 |  | 
 | void MessageLoop::RemoveTaskObserver(TaskObserver* task_observer) { | 
 |   DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | 
 |   task_observers_.RemoveObserver(task_observer); | 
 | } | 
 |  | 
 | bool MessageLoop::IsIdleForTesting() { | 
 |   // Have unprocessed tasks? (this reloads the work queue if necessary) | 
 |   if (incoming_task_queue_->triage_tasks().HasTasks()) | 
 |     return false; | 
 |  | 
 |   // Have unprocessed deferred tasks which can be processed at this run-level? | 
 |   if (incoming_task_queue_->deferred_tasks().HasTasks() && | 
 |       !RunLoop::IsNestedOnCurrentThread()) { | 
 |     return false; | 
 |   } | 
 |  | 
 |   return true; | 
 | } | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 |  | 
 | // static | 
 | std::unique_ptr<MessageLoop> MessageLoop::CreateUnbound( | 
 |     Type type, | 
 |     MessagePumpFactoryCallback pump_factory) { | 
 |   return WrapUnique(new MessageLoop(type, std::move(pump_factory))); | 
 | } | 
 |  | 
 | MessageLoop::MessageLoop(Type type, MessagePumpFactoryCallback pump_factory) | 
 |     : MessageLoopCurrent(this), | 
 |       type_(type), | 
 |       pump_factory_(std::move(pump_factory)), | 
 |       incoming_task_queue_(new internal::IncomingTaskQueue(this)), | 
 |       unbound_task_runner_( | 
 |           new internal::MessageLoopTaskRunner(incoming_task_queue_)), | 
 |       task_runner_(unbound_task_runner_) { | 
 |   // If type is TYPE_CUSTOM non-null pump_factory must be given. | 
 |   DCHECK(type_ != TYPE_CUSTOM || !pump_factory_.is_null()); | 
 |  | 
 |   // Bound in BindToCurrentThread(); | 
 |   DETACH_FROM_THREAD(bound_thread_checker_); | 
 | } | 
 |  | 
 | void MessageLoop::BindToCurrentThread() { | 
 |   DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | 
 |  | 
 |   DCHECK(!pump_); | 
 |   if (!pump_factory_.is_null()) | 
 |     pump_ = std::move(pump_factory_).Run(); | 
 |   else | 
 |     pump_ = CreateMessagePumpForType(type_); | 
 |  | 
 |   DCHECK(!MessageLoopCurrent::IsSet()) | 
 |       << "should only have one message loop per thread"; | 
 |   MessageLoopCurrent::BindToCurrentThreadInternal(this); | 
 |  | 
 |   incoming_task_queue_->StartScheduling(); | 
 |   unbound_task_runner_->BindToCurrentThread(); | 
 |   unbound_task_runner_ = nullptr; | 
 |   SetThreadTaskRunnerHandle(); | 
 |   thread_id_ = PlatformThread::CurrentId(); | 
 |  | 
 |   scoped_set_sequence_local_storage_map_for_current_thread_ = std::make_unique< | 
 |       internal::ScopedSetSequenceLocalStorageMapForCurrentThread>( | 
 |       &sequence_local_storage_map_); | 
 |  | 
 |   RunLoop::RegisterDelegateForCurrentThread(this); | 
 | } | 
 |  | 
 | std::string MessageLoop::GetThreadName() const { | 
 |   DCHECK_NE(kInvalidThreadId, thread_id_) | 
 |       << "GetThreadName() must only be called after BindToCurrentThread()'s " | 
 |       << "side-effects have been synchronized with this thread."; | 
 |   return ThreadIdNameManager::GetInstance()->GetName(thread_id_); | 
 | } | 
 |  | 
 | void MessageLoop::SetTaskRunner( | 
 |     scoped_refptr<SingleThreadTaskRunner> task_runner) { | 
 |   DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | 
 |  | 
 |   DCHECK(task_runner); | 
 |   DCHECK(task_runner->BelongsToCurrentThread()); | 
 |   DCHECK(!unbound_task_runner_); | 
 |   task_runner_ = std::move(task_runner); | 
 |   SetThreadTaskRunnerHandle(); | 
 | } | 
 |  | 
 | void MessageLoop::ClearTaskRunnerForTesting() { | 
 |   DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | 
 |  | 
 |   DCHECK(!unbound_task_runner_); | 
 |   task_runner_ = nullptr; | 
 |   thread_task_runner_handle_.reset(); | 
 | } | 
 |  | 
 | void MessageLoop::Run(bool application_tasks_allowed) { | 
 |   DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | 
 |   if (application_tasks_allowed && !task_execution_allowed_) { | 
 |     // Allow nested task execution as explicitly requested. | 
 |     DCHECK(RunLoop::IsNestedOnCurrentThread()); | 
 |     task_execution_allowed_ = true; | 
 |     pump_->Run(this); | 
 |     task_execution_allowed_ = false; | 
 |   } else { | 
 |     pump_->Run(this); | 
 |   } | 
 | } | 
 |  | 
 | void MessageLoop::Quit() { | 
 |   DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | 
 |   pump_->Quit(); | 
 | } | 
 |  | 
 | void MessageLoop::EnsureWorkScheduled() { | 
 |   DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | 
 |   if (incoming_task_queue_->triage_tasks().HasTasks()) | 
 |     pump_->ScheduleWork(); | 
 | } | 
 |  | 
 | void MessageLoop::SetThreadTaskRunnerHandle() { | 
 |   DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | 
 |   // Clear the previous thread task runner first, because only one can exist at | 
 |   // a time. | 
 |   thread_task_runner_handle_.reset(); | 
 |   thread_task_runner_handle_.reset(new ThreadTaskRunnerHandle(task_runner_)); | 
 | } | 
 |  | 
 | bool MessageLoop::ProcessNextDelayedNonNestableTask() { | 
 |   if (RunLoop::IsNestedOnCurrentThread()) | 
 |     return false; | 
 |  | 
 |   while (incoming_task_queue_->deferred_tasks().HasTasks()) { | 
 |     PendingTask pending_task = incoming_task_queue_->deferred_tasks().Pop(); | 
 |     if (!pending_task.task.IsCancelled()) { | 
 |       RunTask(&pending_task); | 
 |       return true; | 
 |     } | 
 |   } | 
 |  | 
 |   return false; | 
 | } | 
 |  | 
 | void MessageLoop::RunTask(PendingTask* pending_task) { | 
 |   DCHECK(task_execution_allowed_); | 
 |  | 
 |   // Execute the task and assume the worst: It is probably not reentrant. | 
 |   task_execution_allowed_ = false; | 
 |  | 
 |   TRACE_TASK_EXECUTION("MessageLoop::RunTask", *pending_task); | 
 |  | 
 |   for (auto& observer : task_observers_) | 
 |     observer.WillProcessTask(*pending_task); | 
 |   incoming_task_queue_->RunTask(pending_task); | 
 |   for (auto& observer : task_observers_) | 
 |     observer.DidProcessTask(*pending_task); | 
 |  | 
 |   task_execution_allowed_ = true; | 
 | } | 
 |  | 
 | bool MessageLoop::DeferOrRunPendingTask(PendingTask pending_task) { | 
 |   if (pending_task.nestable == Nestable::kNestable || | 
 |       !RunLoop::IsNestedOnCurrentThread()) { | 
 |     RunTask(&pending_task); | 
 |     // Show that we ran a task (Note: a new one might arrive as a | 
 |     // consequence!). | 
 |     return true; | 
 |   } | 
 |  | 
 |   // We couldn't run the task now because we're in a nested run loop | 
 |   // and the task isn't nestable. | 
 |   incoming_task_queue_->deferred_tasks().Push(std::move(pending_task)); | 
 |   return false; | 
 | } | 
 |  | 
 | void MessageLoop::DeletePendingTasks() { | 
 |   incoming_task_queue_->triage_tasks().Clear(); | 
 |   incoming_task_queue_->deferred_tasks().Clear(); | 
 |   // TODO(robliao): Determine if we can move delayed task destruction before | 
 |   // deferred tasks to maintain the MessagePump DoWork, DoDelayedWork, and | 
 |   // DoIdleWork processing order. | 
 |   incoming_task_queue_->delayed_tasks().Clear(); | 
 | } | 
 |  | 
 | void MessageLoop::ScheduleWork() { | 
 |   pump_->ScheduleWork(); | 
 | } | 
 |  | 
 | bool MessageLoop::DoWork() { | 
 |   if (!task_execution_allowed_) | 
 |     return false; | 
 |  | 
 |   // Execute oldest task. | 
 |   while (incoming_task_queue_->triage_tasks().HasTasks()) { | 
 |     PendingTask pending_task = incoming_task_queue_->triage_tasks().Pop(); | 
 |     if (pending_task.task.IsCancelled()) | 
 |       continue; | 
 |  | 
 |     if (!pending_task.delayed_run_time.is_null()) { | 
 |       int sequence_num = pending_task.sequence_num; | 
 |       TimeTicks delayed_run_time = pending_task.delayed_run_time; | 
 |       incoming_task_queue_->delayed_tasks().Push(std::move(pending_task)); | 
 |       // If we changed the topmost task, then it is time to reschedule. | 
 |       if (incoming_task_queue_->delayed_tasks().Peek().sequence_num == | 
 |           sequence_num) { | 
 |         pump_->ScheduleDelayedWork(delayed_run_time); | 
 |       } | 
 |     } else if (DeferOrRunPendingTask(std::move(pending_task))) { | 
 |       return true; | 
 |     } | 
 |   } | 
 |  | 
 |   // Nothing happened. | 
 |   return false; | 
 | } | 
 |  | 
 | bool MessageLoop::DoDelayedWork(TimeTicks* next_delayed_work_time) { | 
 |   if (!task_execution_allowed_ || | 
 |       !incoming_task_queue_->delayed_tasks().HasTasks()) { | 
 |     recent_time_ = *next_delayed_work_time = TimeTicks(); | 
 |     return false; | 
 |   } | 
 |  | 
 |   // When we "fall behind", there will be a lot of tasks in the delayed work | 
 |   // queue that are ready to run.  To increase efficiency when we fall behind, | 
 |   // we will only call Time::Now() intermittently, and then process all tasks | 
 |   // that are ready to run before calling it again.  As a result, the more we | 
 |   // fall behind (and have a lot of ready-to-run delayed tasks), the more | 
 |   // efficient we'll be at handling the tasks. | 
 |  | 
 |   TimeTicks next_run_time = | 
 |       incoming_task_queue_->delayed_tasks().Peek().delayed_run_time; | 
 |   if (next_run_time > recent_time_) { | 
 |     recent_time_ = TimeTicks::Now();  // Get a better view of Now(); | 
 |     if (next_run_time > recent_time_) { | 
 |       *next_delayed_work_time = next_run_time; | 
 |       return false; | 
 |     } | 
 |   } | 
 |  | 
 |   PendingTask pending_task = incoming_task_queue_->delayed_tasks().Pop(); | 
 |  | 
 |   if (incoming_task_queue_->delayed_tasks().HasTasks()) { | 
 |     *next_delayed_work_time = | 
 |         incoming_task_queue_->delayed_tasks().Peek().delayed_run_time; | 
 |   } | 
 |  | 
 |   return DeferOrRunPendingTask(std::move(pending_task)); | 
 | } | 
 |  | 
 | bool MessageLoop::DoIdleWork() { | 
 |   if (ProcessNextDelayedNonNestableTask()) | 
 |     return true; | 
 |  | 
 |   if (ShouldQuitWhenIdle()) | 
 |     pump_->Quit(); | 
 |  | 
 |   // When we return we will do a kernel wait for more tasks. | 
 | #if defined(OS_WIN) | 
 |   // On Windows we activate the high resolution timer so that the wait | 
 |   // _if_ triggered by the timer happens with good resolution. If we don't | 
 |   // do this the default resolution is 15ms which might not be acceptable | 
 |   // for some tasks. | 
 |   bool high_res = incoming_task_queue_->HasPendingHighResolutionTasks(); | 
 |   if (high_res != in_high_res_mode_) { | 
 |     in_high_res_mode_ = high_res; | 
 |     Time::ActivateHighResolutionTimer(in_high_res_mode_); | 
 |   } | 
 | #endif | 
 |   return false; | 
 | } | 
 |  | 
 | #if !defined(OS_NACL) | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 | // MessageLoopForUI | 
 |  | 
 | MessageLoopForUI::MessageLoopForUI(std::unique_ptr<MessagePump> pump) | 
 |     : MessageLoop(TYPE_UI, BindOnce(&ReturnPump, std::move(pump))) {} | 
 |  | 
 | // static | 
 | MessageLoopCurrentForUI MessageLoopForUI::current() { | 
 |   return MessageLoopCurrentForUI::Get(); | 
 | } | 
 |  | 
 | // static | 
 | bool MessageLoopForUI::IsCurrent() { | 
 |   return MessageLoopCurrentForUI::IsSet(); | 
 | } | 
 |  | 
 | #if defined(OS_IOS) | 
 | void MessageLoopForUI::Attach() { | 
 |   static_cast<MessagePumpUIApplication*>(pump_.get())->Attach(this); | 
 | } | 
 | #endif  // defined(OS_IOS) | 
 |  | 
 | #if defined(OS_ANDROID) | 
 | void MessageLoopForUI::Start() { | 
 |   // No Histogram support for UI message loop as it is managed by Java side | 
 |   static_cast<MessagePumpForUI*>(pump_.get())->Start(this); | 
 | } | 
 |  | 
 | void MessageLoopForUI::Abort() { | 
 |   static_cast<MessagePumpForUI*>(pump_.get())->Abort(); | 
 | } | 
 | #endif  // defined(OS_ANDROID) | 
 |  | 
 | #endif  // !defined(OS_NACL) | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 | // MessageLoopForIO | 
 |  | 
 | // static | 
 | MessageLoopCurrentForIO MessageLoopForIO::current() { | 
 |   return MessageLoopCurrentForIO::Get(); | 
 | } | 
 |  | 
 | // static | 
 | bool MessageLoopForIO::IsCurrent() { | 
 |   return MessageLoopCurrentForIO::IsSet(); | 
 | } | 
 |  | 
 | }  // namespace base |