| // Copyright 2014 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef BASE_SCOPED_GENERIC_H_ | 
 | #define BASE_SCOPED_GENERIC_H_ | 
 |  | 
 | #include <stdlib.h> | 
 |  | 
 | #include <algorithm> | 
 |  | 
 | #include "base/compiler_specific.h" | 
 | #include "base/macros.h" | 
 |  | 
 | namespace base { | 
 |  | 
 | // This class acts like unique_ptr with a custom deleter (although is slightly | 
 | // less fancy in some of the more escoteric respects) except that it keeps a | 
 | // copy of the object rather than a pointer, and we require that the contained | 
 | // object has some kind of "invalid" value. | 
 | // | 
 | // Defining a scoper based on this class allows you to get a scoper for | 
 | // non-pointer types without having to write custom code for set, reset, and | 
 | // move, etc. and get almost identical semantics that people are used to from | 
 | // unique_ptr. | 
 | // | 
 | // It is intended that you will typedef this class with an appropriate deleter | 
 | // to implement clean up tasks for objects that act like pointers from a | 
 | // resource management standpoint but aren't, such as file descriptors and | 
 | // various types of operating system handles. Using unique_ptr for these | 
 | // things requires that you keep a pointer to the handle valid for the lifetime | 
 | // of the scoper (which is easy to mess up). | 
 | // | 
 | // For an object to be able to be put into a ScopedGeneric, it must support | 
 | // standard copyable semantics and have a specific "invalid" value. The traits | 
 | // must define a free function and also the invalid value to assign for | 
 | // default-constructed and released objects. | 
 | // | 
 | //   struct FooScopedTraits { | 
 | //     // It's assumed that this is a fast inline function with little-to-no | 
 | //     // penalty for duplicate calls. This must be a static function even | 
 | //     // for stateful traits. | 
 | //     static int InvalidValue() { | 
 | //       return 0; | 
 | //     } | 
 | // | 
 | //     // This free function will not be called if f == InvalidValue()! | 
 | //     static void Free(int f) { | 
 | //       ::FreeFoo(f); | 
 | //     } | 
 | //   }; | 
 | // | 
 | //   typedef ScopedGeneric<int, FooScopedTraits> ScopedFoo; | 
 | template <typename T, typename Traits> | 
 | class ScopedGeneric { | 
 |  private: | 
 |   // This must be first since it's used inline below. | 
 |   // | 
 |   // Use the empty base class optimization to allow us to have a D | 
 |   // member, while avoiding any space overhead for it when D is an | 
 |   // empty class.  See e.g. http://www.cantrip.org/emptyopt.html for a good | 
 |   // discussion of this technique. | 
 |   struct Data : public Traits { | 
 |     explicit Data(const T& in) : generic(in) {} | 
 |     Data(const T& in, const Traits& other) : Traits(other), generic(in) {} | 
 |     T generic; | 
 |   }; | 
 |  | 
 |  public: | 
 |   typedef T element_type; | 
 |   typedef Traits traits_type; | 
 |  | 
 |   ScopedGeneric() : data_(traits_type::InvalidValue()) {} | 
 |  | 
 |   // Constructor. Takes responsibility for freeing the resource associated with | 
 |   // the object T. | 
 |   explicit ScopedGeneric(const element_type& value) : data_(value) {} | 
 |  | 
 |   // Constructor. Allows initialization of a stateful traits object. | 
 |   ScopedGeneric(const element_type& value, const traits_type& traits) | 
 |       : data_(value, traits) {} | 
 |  | 
 |   // Move constructor. Allows initialization from a ScopedGeneric rvalue. | 
 |   ScopedGeneric(ScopedGeneric<T, Traits>&& rvalue) | 
 |       : data_(rvalue.release(), rvalue.get_traits()) {} | 
 |  | 
 |   ~ScopedGeneric() { FreeIfNecessary(); } | 
 |  | 
 |   // operator=. Allows assignment from a ScopedGeneric rvalue. | 
 |   ScopedGeneric& operator=(ScopedGeneric<T, Traits>&& rvalue) { | 
 |     reset(rvalue.release()); | 
 |     return *this; | 
 |   } | 
 |  | 
 |   // Frees the currently owned object, if any. Then takes ownership of a new | 
 |   // object, if given. Self-resets are not allowd as on unique_ptr. See | 
 |   // http://crbug.com/162971 | 
 |   void reset(const element_type& value = traits_type::InvalidValue()) { | 
 |     if (data_.generic != traits_type::InvalidValue() && data_.generic == value) | 
 |       abort(); | 
 |     FreeIfNecessary(); | 
 |     data_.generic = value; | 
 |   } | 
 |  | 
 |   void swap(ScopedGeneric& other) { | 
 |     // Standard swap idiom: 'using std::swap' ensures that std::swap is | 
 |     // present in the overload set, but we call swap unqualified so that | 
 |     // any more-specific overloads can be used, if available. | 
 |     using std::swap; | 
 |     swap(static_cast<Traits&>(data_), static_cast<Traits&>(other.data_)); | 
 |     swap(data_.generic, other.data_.generic); | 
 |   } | 
 |  | 
 |   // Release the object. The return value is the current object held by this | 
 |   // object. After this operation, this object will hold a null value, and | 
 |   // will not own the object any more. | 
 |   element_type release() WARN_UNUSED_RESULT { | 
 |     element_type old_generic = data_.generic; | 
 |     data_.generic = traits_type::InvalidValue(); | 
 |     return old_generic; | 
 |   } | 
 |  | 
 |   // Returns a raw pointer to the object storage, to allow the scoper to be used | 
 |   // to receive and manage out-parameter values. Implies reset(). | 
 |   element_type* receive() WARN_UNUSED_RESULT { | 
 |     reset(); | 
 |     return &data_.generic; | 
 |   } | 
 |  | 
 |   const element_type& get() const { return data_.generic; } | 
 |  | 
 |   // Returns true if this object doesn't hold the special null value for the | 
 |   // associated data type. | 
 |   bool is_valid() const { return data_.generic != traits_type::InvalidValue(); } | 
 |  | 
 |   bool operator==(const element_type& value) const { | 
 |     return data_.generic == value; | 
 |   } | 
 |   bool operator!=(const element_type& value) const { | 
 |     return data_.generic != value; | 
 |   } | 
 |  | 
 |   Traits& get_traits() { return data_; } | 
 |   const Traits& get_traits() const { return data_; } | 
 |  | 
 |  private: | 
 |   void FreeIfNecessary() { | 
 |     if (data_.generic != traits_type::InvalidValue()) { | 
 |       data_.Free(data_.generic); | 
 |       data_.generic = traits_type::InvalidValue(); | 
 |     } | 
 |   } | 
 |  | 
 |   // Forbid comparison. If U != T, it totally doesn't make sense, and if U == | 
 |   // T, it still doesn't make sense because you should never have the same | 
 |   // object owned by two different ScopedGenerics. | 
 |   template <typename T2, typename Traits2> | 
 |   bool operator==(const ScopedGeneric<T2, Traits2>& p2) const; | 
 |   template <typename T2, typename Traits2> | 
 |   bool operator!=(const ScopedGeneric<T2, Traits2>& p2) const; | 
 |  | 
 |   Data data_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(ScopedGeneric); | 
 | }; | 
 |  | 
 | template <class T, class Traits> | 
 | void swap(const ScopedGeneric<T, Traits>& a, | 
 |           const ScopedGeneric<T, Traits>& b) { | 
 |   a.swap(b); | 
 | } | 
 |  | 
 | template <class T, class Traits> | 
 | bool operator==(const T& value, const ScopedGeneric<T, Traits>& scoped) { | 
 |   return value == scoped.get(); | 
 | } | 
 |  | 
 | template <class T, class Traits> | 
 | bool operator!=(const T& value, const ScopedGeneric<T, Traits>& scoped) { | 
 |   return value != scoped.get(); | 
 | } | 
 |  | 
 | }  // namespace base | 
 |  | 
 | #endif  // BASE_SCOPED_GENERIC_H_ |