blob: 6feb3af8ed92a8cfcce2fd4671498dc594054b49 [file]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gn/builder_record.h"
#include "gn/item.h"
BuilderRecord::BuilderRecord(ItemType type,
const Label& label,
const ParseNode* originally_referenced_from)
: type_(type),
label_(label),
originally_referenced_from_(originally_referenced_from) {}
// static
const char* BuilderRecord::GetNameForType(ItemType type) {
switch (type) {
case ITEM_TARGET:
return "target";
case ITEM_CONFIG:
return "config";
case ITEM_TOOLCHAIN:
return "toolchain";
case ITEM_POOL:
return "pool";
case ITEM_UNKNOWN:
default:
return "unknown";
}
}
// static
bool BuilderRecord::IsItemOfType(const Item* item, ItemType type) {
switch (type) {
case ITEM_TARGET:
return !!item->AsTarget();
case ITEM_CONFIG:
return !!item->AsConfig();
case ITEM_TOOLCHAIN:
return !!item->AsToolchain();
case ITEM_POOL:
return !!item->AsPool();
case ITEM_UNKNOWN:
default:
return false;
}
}
// static
BuilderRecord::ItemType BuilderRecord::TypeOfItem(const Item* item) {
if (item->AsTarget())
return ITEM_TARGET;
if (item->AsConfig())
return ITEM_CONFIG;
if (item->AsToolchain())
return ITEM_TOOLCHAIN;
if (item->AsPool())
return ITEM_POOL;
NOTREACHED();
return ITEM_UNKNOWN;
}
#if DEBUG_BUILDER_RECORD
// static
const char* BuilderRecord::ToDebugCString(RecordState state) {
switch (state) {
case STATE_INIT:
return "INIT";
case STATE_DEFINED:
return "DEFINED";
case STATE_RESOLVED:
return "RESOLVED";
case STATE_FINALIZED:
return "FINALIZED";
default:
return "<<<<UNKNOWN STATE>>>>>>";
}
}
#endif // DEBUG_BUILDER_RECORD
void BuilderRecord::SetDefined(std::unique_ptr<Item> item) {
DCHECK(state_ == STATE_INIT);
state_ = STATE_DEFINED;
item_ = std::move(item);
}
void BuilderRecord::AddDep(BuilderRecord* dep) {
DCHECK(state_ == STATE_DEFINED);
all_deps_.add(dep);
WaitInfo* info = nullptr;
if (!dep->is_resolved()) {
// This cannot be resolved yet if any of its standard dependencies is not
// resolved.
if (!info)
info = &dep->waiting_map_[this];
if (!info->wait_resolved) {
info->wait_resolved = true;
unresolved_count_++;
DEBUG_BUILDER_RECORD_LOG("-- AddDep %s -wait_resolved-> %s\n",
this->ToDebugString().c_str(),
dep->ToDebugString().c_str());
}
}
if (!dep->is_finalized()) {
// Finalization of the current record is blocked until the
// dependency is finalized.
if (!info)
info = &dep->waiting_map_[this];
if (!info->wait_finalized) {
info->wait_finalized = true;
unfinalized_count_++;
DEBUG_BUILDER_RECORD_LOG("-- AddDep %s -wait_finalized-> %s\n",
this->ToDebugString().c_str(),
dep->ToDebugString().c_str());
}
}
}
void BuilderRecord::AddGenDep(BuilderRecord* dep) {
DCHECK(state_ == STATE_DEFINED);
all_deps_.insert(dep);
}
void BuilderRecord::AddValidationDep(BuilderRecord* dep) {
DCHECK(state_ == STATE_DEFINED);
// Validation dependencies are treated differently than normal dependencies:
// 1. They are added to all_deps_ for graph traversal (should_generate
// propagation) and error checking.
// 2. They block resolution ONLY if they are undefined (!item). This allows
// cycles (A is validated by B, B depends on A) to resolve.
// 3. They block writing if they are unresolved. This prevents race conditions
// where we might write the ninja file before the validation output path
// is computed.
all_deps_.add(dep);
WaitInfo* info = nullptr;
if (!dep->is_defined()) {
// The record cannot be resolved yet if any of its validation dependencies
// is not defined.
if (!info)
info = &dep->waiting_map_[this];
if (!info->wait_validation_defined) {
info->wait_validation_defined = true;
unresolved_count_++;
DEBUG_BUILDER_RECORD_LOG(
"-- AddValidationDep %s -wait_validation_defined-> %s\n",
this->ToDebugString().c_str(), dep->ToDebugString().c_str());
}
}
if (!dep->is_resolved()) {
// This record cannot be finalized if any of its validation deps is not
// resolved.
if (!info)
info = &dep->waiting_map_[this];
if (!info->wait_validation_resolved) {
info->wait_validation_resolved = true;
unfinalized_count_++;
DEBUG_BUILDER_RECORD_LOG(
"-- AddValidationDep %s -wait_validation_resolved-> %s\n",
this->ToDebugString().c_str(), dep->ToDebugString().c_str());
}
}
}
bool BuilderRecord::OnDepStateChange(BuilderRecord* dep,
RecordState from_state,
RecordState to_state,
BuilderRecord::WaitInfo& info) {
bool result = false;
DCHECK(all_deps_.contains(dep));
DEBUG_BUILDER_RECORD_LOG(
"-- OnDepStateChange %s -> %s (%s->%s)\n", this->ToDebugString().c_str(),
dep->ToDebugString().c_str(), ToDebugCString(from_state),
ToDebugCString(to_state));
if (to_state >= STATE_DEFINED && info.wait_validation_defined) {
info.wait_validation_defined = false;
DCHECK(state_ < STATE_RESOLVED);
DCHECK(unresolved_count_ > 0);
if (--unresolved_count_ == 0) {
DEBUG_BUILDER_RECORD_LOG(" CAN RESOLVE (validation)\n");
result = true;
}
}
if (to_state >= STATE_RESOLVED && info.wait_resolved) {
info.wait_resolved = false;
DCHECK(state_ < STATE_RESOLVED);
DCHECK(unresolved_count_ > 0);
if (--unresolved_count_ == 0) {
DEBUG_BUILDER_RECORD_LOG(" CAN RESOLVE\n");
result = true;
}
}
if (to_state >= STATE_RESOLVED && info.wait_validation_resolved) {
info.wait_validation_resolved = false;
DCHECK(state_ < STATE_FINALIZED);
DCHECK(unfinalized_count_ > 0);
if (--unfinalized_count_ == 0) {
DEBUG_BUILDER_RECORD_LOG(" CAN FINALIZE (validation)\n");
result = true;
}
}
if (to_state >= STATE_FINALIZED && info.wait_finalized) {
info.wait_finalized = false;
DCHECK(state_ < STATE_FINALIZED);
DCHECK(unfinalized_count_ > 0);
if (--unfinalized_count_ == 0) {
DEBUG_BUILDER_RECORD_LOG(" CAN FINALIZE\n");
result = true;
}
}
return result;
}
void BuilderRecord::SetResolved() {
DCHECK(can_resolve());
state_ = STATE_RESOLVED;
}
void BuilderRecord::SetFinalized() {
DCHECK(can_finalize());
state_ = STATE_FINALIZED;
}
std::vector<const BuilderRecord*> BuilderRecord::GetSortedUnresolvedDeps()
const {
std::vector<const BuilderRecord*> result;
for (auto it = all_deps_.begin(); it.valid(); ++it) {
const BuilderRecord* dep = *it;
auto wait_it = dep->waiting_map_.find(this);
if (wait_it == dep->waiting_map_.end())
continue;
if (wait_it->second.wait_resolved ||
wait_it->second.wait_validation_defined) {
result.push_back(dep);
}
}
std::sort(result.begin(), result.end(), LabelCompare);
return result;
}
#if DEBUG_BUILDER_RECORD
std::string BuilderRecord::ToDebugString() const {
std::string result = label_.GetUserVisibleName(false);
result += " (";
switch (state_) {
case STATE_INIT:
result += "INIT";
break;
case STATE_DEFINED:
result += "DEFINED";
break;
case STATE_RESOLVED:
result += "RESOLVED";
break;
case STATE_FINALIZED:
result += "FINALIZED";
break;
default:
result += "UNKNOWN";
break;
}
result += " unresolved=" + std::to_string(unresolved_count_);
result += " unfinalized=" + std::to_string(unfinalized_count_);
if (should_generate_)
result += " generated";
result += ")";
return result;
}
#endif // DEBUG_BUILDER_RECORD