| // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef BASE_FILES_SCOPED_TEMP_DIR_H_ | 
 | #define BASE_FILES_SCOPED_TEMP_DIR_H_ | 
 |  | 
 | // An object representing a temporary / scratch directory that should be | 
 | // cleaned up (recursively) when this object goes out of scope.  Since deletion | 
 | // occurs during the destructor, no further error handling is possible if the | 
 | // directory fails to be deleted.  As a result, deletion is not guaranteed by | 
 | // this class.  (However note that, whenever possible, by default | 
 | // CreateUniqueTempDir creates the directory in a location that is | 
 | // automatically cleaned up on reboot, or at other appropriate times.) | 
 | // | 
 | // Multiple calls to the methods which establish a temporary directory | 
 | // (CreateUniqueTempDir, CreateUniqueTempDirUnderPath, and Set) must have | 
 | // intervening calls to Delete or Take, or the calls will fail. | 
 |  | 
 | #include "base/files/file_path.h" | 
 |  | 
 | namespace base { | 
 |  | 
 | class ScopedTempDir { | 
 |  public: | 
 |   // No directory is owned/created initially. | 
 |   ScopedTempDir(); | 
 |  | 
 |   // Recursively delete path. | 
 |   ~ScopedTempDir(); | 
 |  | 
 |   // Creates a unique directory in TempPath, and takes ownership of it. | 
 |   // See file_util::CreateNewTemporaryDirectory. | 
 |   [[nodiscard]] bool CreateUniqueTempDir(); | 
 |  | 
 |   // Creates a unique directory under a given path, and takes ownership of it. | 
 |   [[nodiscard]] bool CreateUniqueTempDirUnderPath(const FilePath& path); | 
 |  | 
 |   // Takes ownership of directory at |path|, creating it if necessary. | 
 |   // Don't call multiple times unless Take() has been called first. | 
 |   [[nodiscard]] bool Set(const FilePath& path); | 
 |  | 
 |   // Deletes the temporary directory wrapped by this object. | 
 |   [[nodiscard]] bool Delete(); | 
 |  | 
 |   // Caller takes ownership of the temporary directory so it won't be destroyed | 
 |   // when this object goes out of scope. | 
 |   FilePath Take(); | 
 |  | 
 |   // Returns the path to the created directory. Call one of the | 
 |   // CreateUniqueTempDir* methods before getting the path. | 
 |   const FilePath& GetPath() const; | 
 |  | 
 |   // Returns true if path_ is non-empty and exists. | 
 |   bool IsValid() const; | 
 |  | 
 |   // Returns the prefix used for temp directory names generated by | 
 |   // ScopedTempDirs. | 
 |   static const FilePath::CharType* GetTempDirPrefix(); | 
 |  | 
 |  private: | 
 |   FilePath path_; | 
 |  | 
 |   ScopedTempDir(const ScopedTempDir&) = delete; | 
 |   ScopedTempDir& operator=(const ScopedTempDir&) = delete; | 
 | }; | 
 |  | 
 | }  // namespace base | 
 |  | 
 | #endif  // BASE_FILES_SCOPED_TEMP_DIR_H_ |