| // Copyright 2018 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "util/sys_info.h" | 
 |  | 
 | #include "base/logging.h" | 
 | #include "util/build_config.h" | 
 |  | 
 | #if defined(OS_POSIX) | 
 | #include <sys/utsname.h> | 
 | #include <unistd.h> | 
 | #endif | 
 |  | 
 | #if defined(OS_WIN) | 
 | #include <windows.h> | 
 | #endif | 
 |  | 
 | std::string OperatingSystemArchitecture() { | 
 | #if defined(OS_POSIX) | 
 |   struct utsname info; | 
 |   if (uname(&info) < 0) { | 
 |     NOTREACHED(); | 
 |     return std::string(); | 
 |   } | 
 |   std::string arch(info.machine); | 
 |   if (arch == "i386" || arch == "i486" || arch == "i586" || arch == "i686") { | 
 |     arch = "x86"; | 
 |   } else if (arch == "amd64") { | 
 |     arch = "x86_64"; | 
 |   } else if (std::string(info.sysname) == "AIX") { | 
 |     arch = "ppc64"; | 
 |   } | 
 |   return arch; | 
 | #elif defined(OS_WIN) | 
 |   SYSTEM_INFO system_info = {}; | 
 |   ::GetNativeSystemInfo(&system_info); | 
 |   switch (system_info.wProcessorArchitecture) { | 
 |     case PROCESSOR_ARCHITECTURE_INTEL: | 
 |       return "x86"; | 
 |     case PROCESSOR_ARCHITECTURE_AMD64: | 
 |       return "x86_64"; | 
 |     case PROCESSOR_ARCHITECTURE_IA64: | 
 |       return "ia64"; | 
 |   } | 
 |   return std::string(); | 
 | #else | 
 | #error | 
 | #endif | 
 | } | 
 |  | 
 | int NumberOfProcessors() { | 
 | #if defined(OS_POSIX) | 
 |   // sysconf returns the number of "logical" (not "physical") processors on both | 
 |   // Mac and Linux.  So we get the number of max available "logical" processors. | 
 |   // | 
 |   // Note that the number of "currently online" processors may be fewer than the | 
 |   // returned value of NumberOfProcessors(). On some platforms, the kernel may | 
 |   // make some processors offline intermittently, to save power when system | 
 |   // loading is low. | 
 |   // | 
 |   // One common use case that needs to know the processor count is to create | 
 |   // optimal number of threads for optimization. It should make plan according | 
 |   // to the number of "max available" processors instead of "currently online" | 
 |   // ones. The kernel should be smart enough to make all processors online when | 
 |   // it has sufficient number of threads waiting to run. | 
 |   long res = sysconf(_SC_NPROCESSORS_CONF); | 
 |   if (res == -1) { | 
 |     NOTREACHED(); | 
 |     return 1; | 
 |   } | 
 |  | 
 |   return static_cast<int>(res); | 
 | #elif defined(OS_WIN) | 
 |   SYSTEM_INFO system_info = {}; | 
 |   ::GetNativeSystemInfo(&system_info); | 
 |   return system_info.dwNumberOfProcessors; | 
 | #else | 
 | #error | 
 | #endif | 
 | } |