|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | // This file contains utility functions for dealing with the local | 
|  | // filesystem. | 
|  |  | 
|  | #ifndef BASE_FILES_FILE_UTIL_H_ | 
|  | #define BASE_FILES_FILE_UTIL_H_ | 
|  |  | 
|  | #include <stddef.h> | 
|  | #include <stdint.h> | 
|  | #include <stdio.h> | 
|  |  | 
|  | #include <set> | 
|  | #include <string> | 
|  | #include <vector> | 
|  |  | 
|  | #if defined(OS_POSIX) || defined(OS_FUCHSIA) | 
|  | #include <sys/stat.h> | 
|  | #include <unistd.h> | 
|  | #endif | 
|  |  | 
|  | #include "base/files/file.h" | 
|  | #include "base/files/file_path.h" | 
|  | #include "util/build_config.h" | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  | #include <windows.h> | 
|  | #elif defined(OS_POSIX) || defined(OS_FUCHSIA) | 
|  | #include "base/logging.h" | 
|  | #include "base/posix/eintr_wrapper.h" | 
|  | #endif | 
|  |  | 
|  | namespace base { | 
|  |  | 
|  | class Environment; | 
|  |  | 
|  | //----------------------------------------------------------------------------- | 
|  | // Functions that involve filesystem access or modification: | 
|  |  | 
|  | // Returns an absolute version of a relative path. Returns an empty path on | 
|  | // error. On POSIX, this function fails if the path does not exist. This | 
|  | // function can result in I/O so it can be slow. | 
|  | FilePath MakeAbsoluteFilePath(const FilePath& input); | 
|  |  | 
|  | // Returns the total number of bytes used by all the files under |root_path|. | 
|  | // If the path does not exist the function returns 0. | 
|  | // | 
|  | // This function is implemented using the FileEnumerator class so it is not | 
|  | // particularly speedy in any platform. | 
|  | int64_t ComputeDirectorySize(const FilePath& root_path); | 
|  |  | 
|  | // Deletes the given path, whether it's a file or a directory. | 
|  | // If it's a directory, it's perfectly happy to delete all of the | 
|  | // directory's contents.  Passing true to recursive deletes | 
|  | // subdirectories and their contents as well. | 
|  | // Returns true if successful, false otherwise. It is considered successful | 
|  | // to attempt to delete a file that does not exist. | 
|  | // | 
|  | // In posix environment and if |path| is a symbolic link, this deletes only | 
|  | // the symlink. (even if the symlink points to a non-existent file) | 
|  | // | 
|  | // WARNING: USING THIS WITH recursive==true IS EQUIVALENT | 
|  | //          TO "rm -rf", SO USE WITH CAUTION. | 
|  | bool DeleteFile(const FilePath& path, bool recursive); | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  | // Schedules to delete the given path, whether it's a file or a directory, until | 
|  | // the operating system is restarted. | 
|  | // Note: | 
|  | // 1) The file/directory to be deleted should exist in a temp folder. | 
|  | // 2) The directory to be deleted must be empty. | 
|  | bool DeleteFileAfterReboot(const FilePath& path); | 
|  | #endif | 
|  |  | 
|  | // Renames file |from_path| to |to_path|. Both paths must be on the same | 
|  | // volume, or the function will fail. Destination file will be created | 
|  | // if it doesn't exist. Prefer this function over Move when dealing with | 
|  | // temporary files. On Windows it preserves attributes of the target file. | 
|  | // Returns true on success, leaving *error unchanged. | 
|  | // Returns false on failure and sets *error appropriately, if it is non-NULL. | 
|  | bool ReplaceFile(const FilePath& from_path, | 
|  | const FilePath& to_path, | 
|  | File::Error* error); | 
|  |  | 
|  | // Returns true if the given path exists on the local filesystem, | 
|  | // false otherwise. | 
|  | bool PathExists(const FilePath& path); | 
|  |  | 
|  | // Returns true if the given path is writable by the user, false otherwise. | 
|  | bool PathIsWritable(const FilePath& path); | 
|  |  | 
|  | // Returns true if the given path exists and is a directory, false otherwise. | 
|  | bool DirectoryExists(const FilePath& path); | 
|  |  | 
|  | // Returns true if the contents of the two files given are equal, false | 
|  | // otherwise.  If either file can't be read, returns false. | 
|  | bool ContentsEqual(const FilePath& filename1, const FilePath& filename2); | 
|  |  | 
|  | // Returns true if the contents of the two text files given are equal, false | 
|  | // otherwise.  This routine treats "\r\n" and "\n" as equivalent. | 
|  | bool TextContentsEqual(const FilePath& filename1, const FilePath& filename2); | 
|  |  | 
|  | // Reads the file at |path| into |contents| and returns true on success and | 
|  | // false on error.  For security reasons, a |path| containing path traversal | 
|  | // components ('..') is treated as a read error and |contents| is set to empty. | 
|  | // In case of I/O error, |contents| holds the data that could be read from the | 
|  | // file before the error occurred. | 
|  | // |contents| may be NULL, in which case this function is useful for its side | 
|  | // effect of priming the disk cache (could be used for unit tests). | 
|  | bool ReadFileToString(const FilePath& path, std::string* contents); | 
|  |  | 
|  | // Reads the file at |path| into |contents| and returns true on success and | 
|  | // false on error.  For security reasons, a |path| containing path traversal | 
|  | // components ('..') is treated as a read error and |contents| is set to empty. | 
|  | // In case of I/O error, |contents| holds the data that could be read from the | 
|  | // file before the error occurred.  When the file size exceeds |max_size|, the | 
|  | // function returns false with |contents| holding the file truncated to | 
|  | // |max_size|. | 
|  | // |contents| may be NULL, in which case this function is useful for its side | 
|  | // effect of priming the disk cache (could be used for unit tests). | 
|  | bool ReadFileToStringWithMaxSize(const FilePath& path, | 
|  | std::string* contents, | 
|  | size_t max_size); | 
|  |  | 
|  | #if defined(OS_POSIX) || defined(OS_FUCHSIA) | 
|  |  | 
|  | // Performs the same function as CreateAndOpenTemporaryFileInDir(), but | 
|  | // returns the file-descriptor wrapped in a ScopedFD rather than a File. | 
|  | ScopedFD CreateAndOpenFdForTemporaryFileInDir(const FilePath& dir, | 
|  | FilePath* path); | 
|  |  | 
|  | #endif | 
|  |  | 
|  | #if defined(OS_POSIX) | 
|  |  | 
|  | // Creates a symbolic link at |symlink| pointing to |target|.  Returns | 
|  | // false on failure. | 
|  | bool CreateSymbolicLink(const FilePath& target, const FilePath& symlink); | 
|  |  | 
|  | // Reads the given |symlink| and returns where it points to in |target|. | 
|  | // Returns false upon failure. | 
|  | bool ReadSymbolicLink(const FilePath& symlink, FilePath* target); | 
|  |  | 
|  | // Bits and masks of the file permission. | 
|  | enum FilePermissionBits { | 
|  | FILE_PERMISSION_MASK = S_IRWXU | S_IRWXG | S_IRWXO, | 
|  | FILE_PERMISSION_USER_MASK = S_IRWXU, | 
|  | FILE_PERMISSION_GROUP_MASK = S_IRWXG, | 
|  | FILE_PERMISSION_OTHERS_MASK = S_IRWXO, | 
|  |  | 
|  | FILE_PERMISSION_READ_BY_USER = S_IRUSR, | 
|  | FILE_PERMISSION_WRITE_BY_USER = S_IWUSR, | 
|  | FILE_PERMISSION_EXECUTE_BY_USER = S_IXUSR, | 
|  | FILE_PERMISSION_READ_BY_GROUP = S_IRGRP, | 
|  | FILE_PERMISSION_WRITE_BY_GROUP = S_IWGRP, | 
|  | FILE_PERMISSION_EXECUTE_BY_GROUP = S_IXGRP, | 
|  | FILE_PERMISSION_READ_BY_OTHERS = S_IROTH, | 
|  | FILE_PERMISSION_WRITE_BY_OTHERS = S_IWOTH, | 
|  | FILE_PERMISSION_EXECUTE_BY_OTHERS = S_IXOTH, | 
|  | }; | 
|  |  | 
|  | // Reads the permission of the given |path|, storing the file permission | 
|  | // bits in |mode|. If |path| is symbolic link, |mode| is the permission of | 
|  | // a file which the symlink points to. | 
|  | bool GetPosixFilePermissions(const FilePath& path, int* mode); | 
|  | // Sets the permission of the given |path|. If |path| is symbolic link, sets | 
|  | // the permission of a file which the symlink points to. | 
|  | bool SetPosixFilePermissions(const FilePath& path, int mode); | 
|  |  | 
|  | // Returns true iff |executable| can be found in any directory specified by the | 
|  | // environment variable in |env|. | 
|  | bool ExecutableExistsInPath(Environment* env, | 
|  | const FilePath::StringType& executable); | 
|  |  | 
|  | #endif  // OS_POSIX | 
|  |  | 
|  | // Returns true if the given directory is empty | 
|  | bool IsDirectoryEmpty(const FilePath& dir_path); | 
|  |  | 
|  | // Get the temporary directory provided by the system. | 
|  | bool GetTempDir(FilePath* path); | 
|  |  | 
|  | // Returns a new temporary file in |dir| with a unique name. On success, | 
|  | // |temp_file| is populated with the full path to the created file. | 
|  | File CreateAndOpenTemporaryFileInDir(const FilePath& dir, FilePath* temp_file); | 
|  |  | 
|  | // Create a new directory. If prefix is provided, the new directory name is in | 
|  | // the format of prefixyyyy. | 
|  | // NOTE: prefix is ignored in the POSIX implementation. | 
|  | // If success, return true and output the full path of the directory created. | 
|  | bool CreateNewTempDirectory(const FilePath::StringType& prefix, | 
|  | FilePath* new_temp_path); | 
|  |  | 
|  | // Create a directory within another directory. | 
|  | // Extra characters will be appended to |prefix| to ensure that the | 
|  | // new directory does not have the same name as an existing directory. | 
|  | bool CreateTemporaryDirInDir(const FilePath& base_dir, | 
|  | const FilePath::StringType& prefix, | 
|  | FilePath* new_dir); | 
|  |  | 
|  | // Creates a directory, as well as creating any parent directories, if they | 
|  | // don't exist. Returns 'true' on successful creation, or if the directory | 
|  | // already exists.  The directory is only readable by the current user. | 
|  | // Returns true on success, leaving *error unchanged. | 
|  | // Returns false on failure and sets *error appropriately, if it is non-NULL. | 
|  | bool CreateDirectoryAndGetError(const FilePath& full_path, File::Error* error); | 
|  |  | 
|  | // Backward-compatible convenience method for the above. | 
|  | bool CreateDirectory(const FilePath& full_path); | 
|  |  | 
|  | // Returns the file size. Returns true on success. | 
|  | bool GetFileSize(const FilePath& file_path, int64_t* file_size); | 
|  |  | 
|  | // Sets |real_path| to |path| with symbolic links and junctions expanded. | 
|  | // On windows, make sure the path starts with a lettered drive. | 
|  | // |path| must reference a file.  Function will fail if |path| points to | 
|  | // a directory or to a nonexistent path.  On windows, this function will | 
|  | // fail if |path| is a junction or symlink that points to an empty file, | 
|  | // or if |real_path| would be longer than MAX_PATH characters. | 
|  | bool NormalizeFilePath(const FilePath& path, FilePath* real_path); | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  |  | 
|  | // Given a path in NT native form ("\Device\HarddiskVolumeXX\..."), | 
|  | // return in |drive_letter_path| the equivalent path that starts with | 
|  | // a drive letter ("C:\...").  Return false if no such path exists. | 
|  | bool DevicePathToDriveLetterPath(const FilePath& device_path, | 
|  | FilePath* drive_letter_path); | 
|  |  | 
|  | // Given an existing file in |path|, set |real_path| to the path | 
|  | // in native NT format, of the form "\Device\HarddiskVolumeXX\..". | 
|  | // Returns false if the path can not be found. Empty files cannot | 
|  | // be resolved with this function. | 
|  | bool NormalizeToNativeFilePath(const FilePath& path, FilePath* nt_path); | 
|  | #endif | 
|  |  | 
|  | // This function will return if the given file is a symlink or not. | 
|  | bool IsLink(const FilePath& file_path); | 
|  |  | 
|  | // Returns information about the given file path. | 
|  | bool GetFileInfo(const FilePath& file_path, File::Info* info); | 
|  |  | 
|  | // Wrapper for fopen-like calls. Returns non-NULL FILE* on success. The | 
|  | // underlying file descriptor (POSIX) or handle (Windows) is unconditionally | 
|  | // configured to not be propagated to child processes. | 
|  | FILE* OpenFile(const FilePath& filename, const char* mode); | 
|  |  | 
|  | // Closes file opened by OpenFile. Returns true on success. | 
|  | bool CloseFile(FILE* file); | 
|  |  | 
|  | // Associates a standard FILE stream with an existing File. Note that this | 
|  | // functions take ownership of the existing File. | 
|  | FILE* FileToFILE(File file, const char* mode); | 
|  |  | 
|  | // Truncates an open file to end at the location of the current file pointer. | 
|  | // This is a cross-platform analog to Windows' SetEndOfFile() function. | 
|  | bool TruncateFile(FILE* file); | 
|  |  | 
|  | // Reads at most the given number of bytes from the file into the buffer. | 
|  | // Returns the number of read bytes, or -1 on error. | 
|  | int ReadFile(const FilePath& filename, char* data, int max_size); | 
|  |  | 
|  | // Writes the given buffer into the file, overwriting any data that was | 
|  | // previously there.  Returns the number of bytes written, or -1 on error. | 
|  | int WriteFile(const FilePath& filename, const char* data, int size); | 
|  |  | 
|  | #if defined(OS_POSIX) || defined(OS_FUCHSIA) | 
|  | // Appends |data| to |fd|. Does not close |fd| when done.  Returns true iff | 
|  | // |size| bytes of |data| were written to |fd|. | 
|  | bool WriteFileDescriptor(const int fd, const char* data, int size); | 
|  | #endif | 
|  |  | 
|  | // Appends |data| to |filename|.  Returns true iff |size| bytes of |data| were | 
|  | // written to |filename|. | 
|  | bool AppendToFile(const FilePath& filename, const char* data, int size); | 
|  |  | 
|  | // Gets the current working directory for the process. | 
|  | bool GetCurrentDirectory(FilePath* path); | 
|  |  | 
|  | // Sets the current working directory for the process. | 
|  | bool SetCurrentDirectory(const FilePath& path); | 
|  |  | 
|  | // Attempts to find a number that can be appended to the |path| to make it | 
|  | // unique. If |path| does not exist, 0 is returned.  If it fails to find such | 
|  | // a number, -1 is returned. If |suffix| is not empty, also checks the | 
|  | // existence of it with the given suffix. | 
|  | int GetUniquePathNumber(const FilePath& path, | 
|  | const FilePath::StringType& suffix); | 
|  |  | 
|  | // Sets the given |fd| to non-blocking mode. | 
|  | // Returns true if it was able to set it in the non-blocking mode, otherwise | 
|  | // false. | 
|  | bool SetNonBlocking(int fd); | 
|  |  | 
|  | #if defined(OS_POSIX) || defined(OS_FUCHSIA) | 
|  | // Creates a non-blocking, close-on-exec pipe. | 
|  | // This creates a non-blocking pipe that is not intended to be shared with any | 
|  | // child process. This will be done atomically if the operating system supports | 
|  | // it. Returns true if it was able to create the pipe, otherwise false. | 
|  | bool CreateLocalNonBlockingPipe(int fds[2]); | 
|  |  | 
|  | // Sets the given |fd| to close-on-exec mode. | 
|  | // Returns true if it was able to set it in the close-on-exec mode, otherwise | 
|  | // false. | 
|  | bool SetCloseOnExec(int fd); | 
|  |  | 
|  | // Test that |path| can only be changed by a given user and members of | 
|  | // a given set of groups. | 
|  | // Specifically, test that all parts of |path| under (and including) |base|: | 
|  | // * Exist. | 
|  | // * Are owned by a specific user. | 
|  | // * Are not writable by all users. | 
|  | // * Are owned by a member of a given set of groups, or are not writable by | 
|  | //   their group. | 
|  | // * Are not symbolic links. | 
|  | // This is useful for checking that a config file is administrator-controlled. | 
|  | // |base| must contain |path|. | 
|  | bool VerifyPathControlledByUser(const base::FilePath& base, | 
|  | const base::FilePath& path, | 
|  | uid_t owner_uid, | 
|  | const std::set<gid_t>& group_gids); | 
|  | #endif  // defined(OS_POSIX) || defined(OS_FUCHSIA) | 
|  |  | 
|  | #if defined(OS_MACOSX) && !defined(OS_IOS) | 
|  | // Is |path| writable only by a user with administrator privileges? | 
|  | // This function uses Mac OS conventions.  The super user is assumed to have | 
|  | // uid 0, and the administrator group is assumed to be named "admin". | 
|  | // Testing that |path|, and every parent directory including the root of | 
|  | // the filesystem, are owned by the superuser, controlled by the group | 
|  | // "admin", are not writable by all users, and contain no symbolic links. | 
|  | // Will return false if |path| does not exist. | 
|  | bool VerifyPathControlledByAdmin(const base::FilePath& path); | 
|  | #endif  // defined(OS_MACOSX) && !defined(OS_IOS) | 
|  |  | 
|  | // Returns the maximum length of path component on the volume containing | 
|  | // the directory |path|, in the number of FilePath::CharType, or -1 on failure. | 
|  | int GetMaximumPathComponentLength(const base::FilePath& path); | 
|  |  | 
|  | #if defined(OS_LINUX) || defined(OS_AIX) || defined(OS_BSD) | 
|  | // Broad categories of file systems as returned by statfs() on Linux. | 
|  | enum FileSystemType { | 
|  | FILE_SYSTEM_UNKNOWN,   // statfs failed. | 
|  | FILE_SYSTEM_0,         // statfs.f_type == 0 means unknown, may indicate AFS. | 
|  | FILE_SYSTEM_ORDINARY,  // on-disk filesystem like ext2 | 
|  | FILE_SYSTEM_NFS, | 
|  | FILE_SYSTEM_SMB, | 
|  | FILE_SYSTEM_CODA, | 
|  | FILE_SYSTEM_MEMORY,  // in-memory file system | 
|  | FILE_SYSTEM_CGROUP,  // cgroup control. | 
|  | FILE_SYSTEM_OTHER,   // any other value. | 
|  | FILE_SYSTEM_TYPE_COUNT | 
|  | }; | 
|  |  | 
|  | // Attempts determine the FileSystemType for |path|. | 
|  | // Returns false if |path| doesn't exist. | 
|  | bool GetFileSystemType(const FilePath& path, FileSystemType* type); | 
|  | #endif | 
|  |  | 
|  | }  // namespace base | 
|  |  | 
|  | #endif  // BASE_FILES_FILE_UTIL_H_ |