blob: bf91776c73fd491ca8f784f8a03cc34ce4d15a49 [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <algorithm>
#include <set>
#include "tools/gn/commands.h"
#include "tools/gn/config.h"
#include "tools/gn/item.h"
#include "tools/gn/item_node.h"
#include "tools/gn/label.h"
#include "tools/gn/setup.h"
#include "tools/gn/standard_out.h"
#include "tools/gn/target.h"
namespace {
struct CompareTargetLabel {
bool operator()(const Target* a, const Target* b) const {
return a->label() < b->label();
}
};
const Target* GetTargetForDesc(const std::vector<std::string>& args) {
// Deliberately leaked to avoid expensive process teardown.
Setup* setup = new Setup;
if (!setup->DoSetup())
return NULL;
// FIXME(brettw): set the output dir to be a sandbox one to avoid polluting
// the real output dir with files written by the build scripts.
// Do the actual load. This will also write out the target ninja files.
if (!setup->Run())
return NULL;
// Need to resolve the label after we know the default toolchain.
// TODO(brettw) find the current directory and resolve the input label
// relative to that.
Label default_toolchain = setup->build_settings().toolchain_manager()
.GetDefaultToolchainUnlocked();
Value arg_value(NULL, args[0]);
Err err;
Label label = Label::Resolve(SourceDir(), default_toolchain, arg_value, &err);
if (err.has_error()) {
err.PrintToStdout();
return NULL;
}
ItemNode* node;
{
base::AutoLock lock(setup->build_settings().item_tree().lock());
node = setup->build_settings().item_tree().GetExistingNodeLocked(label);
}
if (!node) {
Err(Location(), "",
"I don't know about this \"" + label.GetUserVisibleName(false) +
"\"").PrintToStdout();
return NULL;
}
const Target* target = node->item()->AsTarget();
if (!target) {
Err(Location(), "Not a target.",
"The \"" + label.GetUserVisibleName(false) + "\" thing\n"
"is not a target. Somebody should probably implement this command for "
"other\nitem types.");
return NULL;
}
return target;
}
void RecursiveCollectDeps(const Target* target, std::set<Label>* result) {
if (result->find(target->label()) != result->end())
return; // Already did this target.
result->insert(target->label());
const std::vector<const Target*>& deps = target->deps();
for (size_t i = 0; i < deps.size(); i++)
RecursiveCollectDeps(deps[i], result);
}
// Prints dependencies of the given target (not the target itself).
void RecursivePrintDeps(const Target* target,
const Label& default_toolchain,
int indent_level) {
std::vector<const Target*> sorted_deps = target->deps();
std::sort(sorted_deps.begin(), sorted_deps.end(), CompareTargetLabel());
std::string indent(indent_level * 2, ' ');
for (size_t i = 0; i < sorted_deps.size(); i++) {
OutputString(indent +
sorted_deps[i]->label().GetUserVisibleName(default_toolchain) + "\n");
RecursivePrintDeps(sorted_deps[i], default_toolchain, indent_level + 1);
}
}
} // namespace
int RunDescCommand(const std::vector<std::string>& args) {
if (args.size() != 1) {
Err(Location(), "You're holding it wrong.",
"Usage: \"gn desc <target_name>\"").PrintToStdout();
return NULL;
}
const Target* target = GetTargetForDesc(args);
if (!target)
return 1;
// Generally we only want to display toolchains on labels when the toolchain
// is different than the default one for this target (which we always print
// in the header).
Label target_toolchain = target->label().GetToolchainLabel();
// Header.
std::string title_target =
"Target: " + target->label().GetUserVisibleName(false);
std::string title_toolchain =
"Toolchain: " + target_toolchain.GetUserVisibleName(false);
OutputString(title_target + "\n", DECORATION_YELLOW);
OutputString(title_toolchain + "\n", DECORATION_YELLOW);
OutputString(std::string(
std::max(title_target.size(), title_toolchain.size()), '=') + "\n");
OutputString("Sources:\n");
const Target::FileList& sources = target->sources();
for (size_t i = 0; i < sources.size(); i++)
OutputString(" " + sources[i].value() + "\n");
// Configs (don't sort since the order determines how things are processed).
OutputString("\nConfigs:\n");
const std::vector<const Config*>& configs = target->configs();
for (size_t i = 0; i < configs.size(); i++) {
OutputString(" " +
configs[i]->label().GetUserVisibleName(target_toolchain) + "\n");
}
// Deps. Sorted for convenience. Sort the labels rather than the strings so
// that "//foo:bar" comes before "//foo/third_party:bar".
OutputString("\nDirect dependencies:\n"
"(Use \"gn deps\" or \"gn tree\" to display recursive deps.)\n");
const std::vector<const Target*>& deps = target->deps();
std::vector<Label> sorted_deps;
for (size_t i = 0; i < deps.size(); i++)
sorted_deps.push_back(deps[i]->label());
std::sort(sorted_deps.begin(), sorted_deps.end());
for (size_t i = 0; i < sorted_deps.size(); i++) {
OutputString(" " + sorted_deps[i].GetUserVisibleName(target_toolchain) +
"\n");
}
return 0;
}
int RunDepsCommand(const std::vector<std::string>& args) {
if (args.size() != 1) {
Err(Location(), "You're holding it wrong.",
"Usage: \"gn deps <target_name>\"").PrintToStdout();
return NULL;
}
const Target* target = GetTargetForDesc(args);
if (!target)
return 1;
// Generally we only want to display toolchains on labels when the toolchain
// is different than the default one for this target (which we always print
// in the header).
Label target_toolchain = target->label().GetToolchainLabel();
std::set<Label> all_deps;
RecursiveCollectDeps(target, &all_deps);
OutputString("Recursive dependencies of " +
target->label().GetUserVisibleName(true) + "\n",
DECORATION_YELLOW);
for (std::set<Label>::iterator i = all_deps.begin();
i != all_deps.end(); ++i)
OutputString(" " + i->GetUserVisibleName(target_toolchain) + "\n");
return 0;
}
int RunTreeCommand(const std::vector<std::string>& args) {
if (args.size() != 1) {
Err(Location(), "You're holding it wrong.",
"Usage: \"gn tree <target_name>\"").PrintToStdout();
return NULL;
}
const Target* target = GetTargetForDesc(args);
if (!target)
return 1;
OutputString(target->label().GetUserVisibleName(false) + "\n");
RecursivePrintDeps(target, target->label().GetToolchainLabel(), 1);
return 0;
}