| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "tools/gn/ninja_target_writer.h" |
| |
| #include <fstream> |
| #include <sstream> |
| |
| #include "base/file_util.h" |
| #include "base/logging.h" |
| #include "base/strings/string_util.h" |
| #include "tools/gn/config_values_extractors.h" |
| #include "tools/gn/err.h" |
| #include "tools/gn/escape.h" |
| #include "tools/gn/file_template.h" |
| #include "tools/gn/location.h" |
| #include "tools/gn/path_output.h" |
| #include "tools/gn/scheduler.h" |
| #include "tools/gn/string_utils.h" |
| #include "tools/gn/target.h" |
| |
| namespace { |
| |
| static const char kCustomTargetSourceKey[] = "{{source}}"; |
| static const char kCustomTargetSourceNamePartKey[] = "{{source_name_part}}"; |
| |
| struct DefineWriter { |
| void operator()(const std::string& s, std::ostream& out) const { |
| out << " -D" << s; |
| } |
| }; |
| |
| struct IncludeWriter { |
| IncludeWriter(PathOutput& path_output, |
| const NinjaHelper& h) |
| : helper(h), |
| path_output_(path_output), |
| old_inhibit_quoting_(path_output.inhibit_quoting()) { |
| // Inhibit quoting since we'll put quotes around the whole thing ourselves. |
| // Since we're writing in NINJA escaping mode, this won't actually do |
| // anything, but I think we may need to change to shell-and-then-ninja |
| // escaping for this in the future. |
| path_output_.set_inhibit_quoting(true); |
| } |
| ~IncludeWriter() { |
| path_output_.set_inhibit_quoting(old_inhibit_quoting_); |
| } |
| |
| void operator()(const SourceDir& d, std::ostream& out) const { |
| out << " \"-I"; |
| // It's important not to include the trailing slash on directories or on |
| // Windows it will be a backslash and the compiler might think we're |
| // escaping the quote! |
| path_output_.WriteDir(out, d, PathOutput::DIR_NO_LAST_SLASH); |
| out << "\""; |
| } |
| |
| const NinjaHelper& helper; |
| PathOutput& path_output_; |
| bool old_inhibit_quoting_; // So we can put the PathOutput back. |
| }; |
| |
| } // namespace |
| |
| NinjaTargetWriter::NinjaTargetWriter(const Target* target, std::ostream& out) |
| : settings_(target->settings()), |
| target_(target), |
| out_(out), |
| path_output_(settings_->build_settings()->build_dir(), |
| ESCAPE_NINJA, true), |
| helper_(settings_->build_settings()) { |
| } |
| |
| NinjaTargetWriter::~NinjaTargetWriter() { |
| } |
| |
| void NinjaTargetWriter::Run() { |
| out_ << "arch = environment.x86\n"; |
| |
| if (target_->output_type() == Target::COPY_FILES) { |
| WriteCopyRules(); |
| } else if (target_->output_type() == Target::CUSTOM) { |
| WriteCustomRules(); |
| } else { |
| WriteCompilerVars(); |
| |
| std::vector<OutputFile> obj_files; |
| WriteSources(&obj_files); |
| |
| WriteLinkerStuff(obj_files); |
| } |
| } |
| |
| // static |
| void NinjaTargetWriter::RunAndWriteFile(const Target* target) { |
| if (target->output_type() == Target::NONE) |
| return; |
| |
| const Settings* settings = target->settings(); |
| NinjaHelper helper(settings->build_settings()); |
| |
| base::FilePath ninja_file(settings->build_settings()->GetFullPath( |
| helper.GetNinjaFileForTarget(target).GetSourceFile( |
| settings->build_settings()))); |
| |
| file_util::CreateDirectory(ninja_file.DirName()); |
| |
| // It's rediculously faster to write to a string and then write that to |
| // disk in one operation than to use an fstream here. |
| std::stringstream file; |
| if (file.fail()) { |
| g_scheduler->FailWithError( |
| Err(Location(), "Error writing ninja file.", |
| "Unable to open \"" + FilePathToUTF8(ninja_file) + "\"\n" |
| "for writing.")); |
| return; |
| } |
| |
| NinjaTargetWriter gen(target, file); |
| gen.Run(); |
| |
| std::string contents = file.str(); |
| file_util::WriteFile(ninja_file, contents.c_str(), contents.size()); |
| } |
| |
| void NinjaTargetWriter::WriteCopyRules() { |
| // The dest dir should be inside the output dir so we can just remove the |
| // prefix and get ninja-relative paths. |
| const std::string& output_dir = |
| settings_->build_settings()->build_dir().value(); |
| const std::string& dest_dir = target_->destdir().value(); |
| DCHECK(StartsWithASCII(dest_dir, output_dir, true)); |
| std::string relative_dest_dir(&dest_dir[output_dir.size()], |
| dest_dir.size() - output_dir.size()); |
| |
| const Target::FileList& sources = target_->sources(); |
| std::vector<OutputFile> dest_files; |
| dest_files.reserve(sources.size()); |
| |
| // Write out rules for each file copied. |
| for (size_t i = 0; i < sources.size(); i++) { |
| const SourceFile& input_file = sources[i]; |
| |
| // The files should have the same name but in the dest dir. |
| base::StringPiece name_part = FindFilename(&input_file.value()); |
| OutputFile dest_file(relative_dest_dir); |
| AppendStringPiece(&dest_file.value(), name_part); |
| |
| dest_files.push_back(dest_file); |
| |
| out_ << "build "; |
| path_output_.WriteFile(out_, dest_file); |
| out_ << ": copy "; |
| path_output_.WriteFile(out_, input_file); |
| out_ << std::endl; |
| } |
| |
| // Write out the rule for the target to copy all of them. |
| out_ << std::endl << "build "; |
| path_output_.WriteFile(out_, helper_.GetTargetOutputFile(target_)); |
| out_ << ": stamp"; |
| for (size_t i = 0; i < dest_files.size(); i++) { |
| out_ << " "; |
| path_output_.WriteFile(out_, dest_files[i]); |
| } |
| out_ << std::endl; |
| |
| // TODO(brettw) need some kind of stamp file for depending on this, as well |
| // as order_only=prebuild. |
| } |
| |
| void NinjaTargetWriter::WriteCustomRules() { |
| // Make a unique name for this rule. |
| std::string target_label = target_->label().GetUserVisibleName(true); |
| std::string custom_rule_name(target_label); |
| ReplaceChars(custom_rule_name, ":/()", "_", &custom_rule_name); |
| custom_rule_name.append("_rule"); |
| |
| // Run the script from the dir of the BUILD file. This has no trailing |
| // slash. |
| const SourceDir& script_cd = target_->label().dir(); |
| std::string script_cd_to_root = InvertDir(script_cd); |
| if (script_cd_to_root.empty()) { |
| script_cd_to_root = "."; |
| } else { |
| // Remove trailing slash |
| DCHECK(script_cd_to_root[script_cd_to_root.size() - 1] == '/'); |
| script_cd_to_root.resize(script_cd_to_root.size() - 1); |
| } |
| |
| std::string script_relative_to_cd = |
| script_cd_to_root + target_->script().value(); |
| |
| bool no_sources = target_->sources().empty(); |
| |
| // Use a unique name for the response file when there are multiple build |
| // steps so that they don't stomp on each other. |
| std::string rspfile = custom_rule_name; |
| if (!no_sources) |
| rspfile += ".$unique_name"; |
| rspfile += ".rsp"; |
| |
| // First write the custom rule. |
| out_ << "rule " << custom_rule_name << std::endl; |
| out_ << " command = $pythonpath gyp-win-tool action-wrapper $arch " |
| << rspfile << " "; |
| path_output_.WriteDir(out_, script_cd, PathOutput::DIR_NO_LAST_SLASH); |
| out_ << std::endl; |
| out_ << " description = CUSTOM " << target_label << std::endl; |
| out_ << " restat = 1" << std::endl; |
| out_ << " rspfile = " << rspfile << std::endl; |
| |
| // The build command goes in the rsp file. |
| out_ << " rspfile_content = $pythonpath " << script_relative_to_cd; |
| for (size_t i = 0; i < target_->script_args().size(); i++) { |
| const std::string& arg = target_->script_args()[i]; |
| out_ << " "; |
| WriteCustomArg(arg); |
| } |
| out_ << std::endl << std::endl; |
| |
| // Precompute the common dependencies for each step. This includes the |
| // script itself (changing the script should force a rebuild) and any data |
| // files. |
| std::ostringstream common_deps_stream; |
| path_output_.WriteFile(common_deps_stream, target_->script()); |
| const Target::FileList& datas = target_->data(); |
| for (size_t i = 0; i < datas.size(); i++) { |
| common_deps_stream << " "; |
| path_output_.WriteFile(common_deps_stream, datas[i]); |
| } |
| const std::string& common_deps = common_deps_stream.str(); |
| |
| // Collects all output files for writing below. |
| std::vector<OutputFile> output_files; |
| |
| if (no_sources) { |
| // No sources, write a rule that invokes the script once with the |
| // outputs as outputs, and the data as inputs. |
| out_ << "build"; |
| const Target::FileList& outputs = target_->outputs(); |
| for (size_t i = 0; i < outputs.size(); i++) { |
| OutputFile output_path( |
| RemovePrefix(outputs[i].value(), |
| settings_->build_settings()->build_dir().value())); |
| output_files.push_back(output_path); |
| out_ << " "; |
| path_output_.WriteFile(out_, output_path); |
| } |
| out_ << ": " << custom_rule_name << " " << common_deps << std::endl; |
| } else { |
| // Write separate rules for each input source file. |
| WriteCustomSourceRules(custom_rule_name, common_deps, script_cd, |
| script_cd_to_root, &output_files); |
| } |
| out_ << std::endl; |
| |
| // Last write a stamp rule to collect all outputs. |
| out_ << "build "; |
| path_output_.WriteFile(out_, helper_.GetTargetOutputFile(target_)); |
| out_ << ": stamp"; |
| for (size_t i = 0; i < output_files.size(); i++) { |
| out_ << " "; |
| path_output_.WriteFile(out_, output_files[i]); |
| } |
| out_ << std::endl; |
| } |
| |
| void NinjaTargetWriter::WriteCustomArg(const std::string& arg) { |
| // This can be optimized if it's called a lot. |
| EscapeOptions options; |
| options.mode = ESCAPE_NINJA; |
| std::string output_str = EscapeString(arg, options); |
| |
| // Do this substitution after escaping our our $ will be escaped (which we |
| // don't want). |
| ReplaceSubstringsAfterOffset(&output_str, 0, FileTemplate::kSource, |
| "${source}"); |
| ReplaceSubstringsAfterOffset(&output_str, 0, FileTemplate::kSourceNamePart, |
| "${source_name_part}"); |
| out_ << output_str; |
| } |
| |
| void NinjaTargetWriter::WriteCustomSourceRules( |
| const std::string& custom_rule_name, |
| const std::string& common_deps, |
| const SourceDir& script_cd, |
| const std::string& script_cd_to_root, |
| std::vector<OutputFile>* output_files) { |
| // Construct the template for generating the output files from each source. |
| const Target::FileList& outputs = target_->outputs(); |
| std::vector<std::string> output_template_args; |
| for (size_t i = 0; i < outputs.size(); i++) { |
| // All outputs should be in the output dir. |
| output_template_args.push_back( |
| RemovePrefix(outputs[i].value(), |
| settings_->build_settings()->build_dir().value())); |
| } |
| FileTemplate output_template(output_template_args); |
| |
| // Prevent re-allocating each time by initializing outside the loop. |
| std::vector<std::string> output_template_result; |
| |
| // Path output formatter for wrigin source paths passed to the script. |
| PathOutput script_source_path_output(script_cd, ESCAPE_SHELL, true); |
| |
| const Target::FileList& sources = target_->sources(); |
| for (size_t i = 0; i < sources.size(); i++) { |
| // Write outputs for this source file computed by the template. |
| out_ << "build"; |
| output_template.ApplyString(sources[i].value(), &output_template_result); |
| for (size_t out_i = 0; out_i < output_template_result.size(); out_i++) { |
| OutputFile output_path(output_template_result[out_i]); |
| output_files->push_back(output_path); |
| out_ << " "; |
| path_output_.WriteFile(out_, output_path); |
| } |
| |
| out_ << ": " << custom_rule_name |
| << " " << common_deps |
| << " "; |
| path_output_.WriteFile(out_, sources[i]); |
| out_ << std::endl; |
| |
| out_ << " unique_name = " << i << std::endl; |
| |
| // The source file here should be relative to the script directory since |
| // this is the variable passed to the script. Here we slightly abuse the |
| // OutputFile object by putting a non-output-relative path in it to signal |
| // that the PathWriter should not prepend directories. |
| out_ << " source = "; |
| script_source_path_output.WriteFile(out_, sources[i]); |
| out_ << std::endl; |
| |
| out_ << " source_name_part = " |
| << FindFilenameNoExtension(&sources[i].value()).as_string() |
| << std::endl; |
| } |
| } |
| |
| void NinjaTargetWriter::WriteCompilerVars() { |
| // Defines. |
| out_ << "defines ="; |
| RecursiveTargetConfigToStream(target_, &ConfigValues::defines, |
| DefineWriter(), out_); |
| out_ << std::endl; |
| |
| // Includes. |
| out_ << "includes ="; |
| RecursiveTargetConfigToStream(target_, &ConfigValues::includes, |
| IncludeWriter(path_output_, helper_), out_); |
| |
| out_ << std::endl; |
| |
| // C flags and friends. |
| out_ << "cflags ="; |
| RecursiveTargetConfigStringsToStream(target_, &ConfigValues::cflags, out_); |
| out_ << std::endl; |
| out_ << "cflags_c ="; |
| RecursiveTargetConfigStringsToStream(target_, &ConfigValues::cflags_c, out_); |
| out_ << std::endl; |
| out_ << "cflags_cc ="; |
| RecursiveTargetConfigStringsToStream(target_, &ConfigValues::cflags_cc, out_); |
| out_ << std::endl; |
| |
| out_ << std::endl; |
| } |
| |
| void NinjaTargetWriter::WriteSources( |
| std::vector<OutputFile>* object_files) { |
| const Target::FileList& sources = target_->sources(); |
| object_files->reserve(sources.size()); |
| |
| for (size_t i = 0; i < sources.size(); i++) { |
| const SourceFile& input_file = sources[i]; |
| |
| SourceFileType input_file_type = GetSourceFileType(input_file, |
| settings_->target_os()); |
| if (input_file_type == SOURCE_UNKNOWN) |
| continue; // Skip unknown file types. |
| const char* command = GetCommandForSourceType(input_file_type); |
| if (!command) |
| continue; // Skip files not needing compilation. |
| |
| OutputFile output_file = helper_.GetOutputFileForSource( |
| target_, input_file, input_file_type); |
| object_files->push_back(output_file); |
| |
| out_ << "build "; |
| path_output_.WriteFile(out_, output_file); |
| out_ << ": " << command << " "; |
| path_output_.WriteFile(out_, input_file); |
| out_ << std::endl; |
| } |
| out_ << std::endl; |
| } |
| |
| void NinjaTargetWriter::WriteLinkerStuff( |
| const std::vector<OutputFile>& object_files) { |
| // Manifest file on Windows. |
| // TODO(brettw) this seems not to be necessary for static libs, skip in |
| // that case? |
| OutputFile windows_manifest; |
| if (settings_->IsWin()) { |
| windows_manifest.value().assign(helper_.GetTargetOutputDir(target_)); |
| windows_manifest.value().append(target_->label().name()); |
| windows_manifest.value().append(".intermediate.manifest"); |
| out_ << "manifests = "; |
| path_output_.WriteFile(out_, windows_manifest); |
| out_ << std::endl; |
| } |
| |
| // Linker flags, append manifest flag on Windows to reference our file. |
| out_ << "ldflags ="; |
| RecursiveTargetConfigStringsToStream(target_, &ConfigValues::ldflags, out_); |
| if (settings_->IsWin()) |
| out_ << " /MANIFEST /ManifestFile:"; |
| path_output_.WriteFile(out_, windows_manifest); |
| { // HACK ERASEME BRETTW FIXME |
| out_ << " /DEBUG /MACHINE:X86 /LIBPATH:\"C:\\Program Files (x86)\\Windows Kits\\8.0\\Lib\\win8\\um\\x86\" /DELAYLOAD:dbghelp.dll /DELAYLOAD:dwmapi.dll /DELAYLOAD:shell32.dll /DELAYLOAD:uxtheme.dll /safeseh /dynamicbase /ignore:4199 /ignore:4221 /nxcompat /SUBSYSTEM:CONSOLE /INCREMENTAL /FIXED:NO /DYNAMICBASE:NO wininet.lib dnsapi.lib version.lib msimg32.lib ws2_32.lib usp10.lib psapi.lib dbghelp.lib winmm.lib shlwapi.lib kernel32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib user32.lib uuid.lib odbc32.lib odbccp32.lib delayimp.lib /NXCOMPAT"; |
| } |
| out_ << std::endl; |
| |
| // Libraries to link. |
| out_ << "libs =" << std::endl; |
| |
| // The external output file is the one that other libs depend on. |
| OutputFile external_output_file = helper_.GetTargetOutputFile(target_); |
| |
| // The internal output file is the "main thing" we think we're making. In |
| // the case of shared libraries, this is the shared library and the external |
| // output file is the import library. In other cases, the internal one and |
| // the external one are the same. |
| OutputFile internal_output_file; |
| if (target_->output_type() == Target::SHARED_LIBRARY) { |
| if (settings_->IsWin()) { |
| internal_output_file = OutputFile(target_->label().name() + ".dll"); |
| } else { |
| NOTREACHED(); // TODO(brettw) write this. |
| } |
| } else { |
| internal_output_file = external_output_file; |
| } |
| |
| // TODO(brettw) should we append data files to this? |
| |
| // In Python see "self.ninja.build(output, command, input," |
| out_ << "build "; |
| path_output_.WriteFile(out_, internal_output_file); |
| if (external_output_file != internal_output_file) { |
| out_ << " "; |
| path_output_.WriteFile(out_, external_output_file); |
| } |
| out_ << ": " << GetCommandForTargetType(); |
| for (size_t i = 0; i < object_files.size(); i++) { |
| out_ << " "; |
| path_output_.WriteFile(out_, object_files[i]); |
| } |
| |
| if (target_->output_type() == Target::EXECUTABLE || |
| target_->output_type() == Target::SHARED_LIBRARY || |
| target_->output_type() == Target::LOADABLE_MODULE) { |
| const std::vector<const Target*>& deps = target_->deps(); |
| const std::set<const Target*>& inherited = target_->inherited_libraries(); |
| |
| // Now append linkable libraries to the linker command. |
| for (size_t i = 0; i < deps.size(); i++) { |
| if (deps[i]->IsLinkable() && |
| inherited.find(deps[i]) == inherited.end()) { |
| out_ << " "; |
| path_output_.WriteFile(out_, |
| helper_.GetTargetOutputFile(target_->deps()[i])); |
| } |
| } |
| for (std::set<const Target*>::const_iterator i = inherited.begin(); |
| i != inherited.end(); ++i) { |
| out_ << " "; |
| path_output_.WriteFile(out_, helper_.GetTargetOutputFile(*i)); |
| } |
| } |
| out_ << std::endl; |
| |
| if (target_->output_type() == Target::SHARED_LIBRARY) { |
| out_ << " soname = "; |
| path_output_.WriteFile(out_, internal_output_file); |
| out_ << std::endl; |
| |
| out_ << " lib = "; |
| path_output_.WriteFile(out_, internal_output_file); |
| out_ << std::endl; |
| |
| out_ << " dll = "; |
| path_output_.WriteFile(out_, internal_output_file); |
| out_ << std::endl; |
| |
| if (settings_->IsWin()) { |
| out_ << " implibflag = /IMPLIB:"; |
| path_output_.WriteFile(out_, external_output_file); |
| out_ << std::endl; |
| } |
| } |
| |
| // TODO(brettw) postbuild steps here. |
| |
| out_ << std::endl; |
| } |
| |
| const char* NinjaTargetWriter::GetCommandForSourceType( |
| SourceFileType type) const { |
| if (type == SOURCE_C) |
| return "cc"; |
| if (type == SOURCE_CC) |
| return "cxx"; |
| |
| // TODO(brettw) asm files. |
| |
| if (settings_->IsMac()) { |
| if (type == SOURCE_M) |
| return "objc"; |
| if (type == SOURCE_MM) |
| return "objcxx"; |
| } |
| |
| if (settings_->IsWin()) { |
| if (type == SOURCE_RC) |
| return "rc"; |
| } |
| |
| // TODO(brettw) stuff about "S" files on non-Windows. |
| return NULL; |
| } |
| |
| const char* NinjaTargetWriter::GetCommandForTargetType() const { |
| if (target_->output_type() == Target::NONE) { |
| NOTREACHED(); |
| return ""; |
| } |
| |
| if (target_->output_type() == Target::STATIC_LIBRARY) { |
| // TODO(brettw) stuff about standalong static libraryes on Unix in |
| // WriteTarget in the Python one, and lots of postbuild steps. |
| return "alink"; |
| } |
| |
| if (target_->output_type() == Target::SHARED_LIBRARY) |
| return "solink"; |
| |
| return "link"; |
| } |