| // Copyright 2013 the V8 project authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // Based on | |
| // https://cs.chromium.org/chromium/src/v8/src/base/platform/semaphore.h | |
| #ifndef UTIL_SEMAPHORE_H_ | |
| #define UTIL_SEMAPHORE_H_ | |
| #include "util/build_config.h" | |
| #if defined(OS_WIN) | |
| #include <windows.h> | |
| #elif defined(OS_MACOSX) | |
| #include <dispatch/dispatch.h> | |
| #elif defined(OS_ZOS) | |
| #include "zos-semaphore.h" | |
| #elif defined(OS_POSIX) | |
| #include <semaphore.h> | |
| #else | |
| #error Port. | |
| #endif | |
| class Semaphore { | |
| public: | |
| explicit Semaphore(int count); | |
| ~Semaphore(); | |
| // Increments the semaphore counter. | |
| void Signal(); | |
| // Decrements the semaphore counter if it is positive, or blocks until it | |
| // becomes positive and then decrements the counter. | |
| void Wait(); | |
| #if defined(OS_MACOSX) | |
| using NativeHandle = dispatch_semaphore_t; | |
| #elif defined(OS_POSIX) | |
| using NativeHandle = sem_t; | |
| #elif defined(OS_WIN) | |
| using NativeHandle = HANDLE; | |
| #endif | |
| NativeHandle& native_handle() { return native_handle_; } | |
| const NativeHandle& native_handle() const { return native_handle_; } | |
| private: | |
| NativeHandle native_handle_; | |
| Semaphore(const Semaphore&) = delete; | |
| Semaphore& operator=(const Semaphore&) = delete; | |
| }; | |
| #endif // UTIL_SEMAPHORE_H_ |