| // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef TOOLS_GN_INPUT_FILE_H_ | |
| #define TOOLS_GN_INPUT_FILE_H_ | |
| #include <string> | |
| #include "base/files/file_path.h" | |
| #include "base/logging.h" | |
| #include "gn/source_dir.h" | |
| #include "gn/source_file.h" | |
| class InputFile { | |
| public: | |
| explicit InputFile(const SourceFile& name); | |
| ~InputFile(); | |
| // The virtual name passed into the constructor. This does not take into | |
| // account whether the file was loaded from the secondary source tree (see | |
| // BuildSettings secondary_source_path). | |
| const SourceFile& name() const { return name_; } | |
| // The directory is just a cached version of name()->GetDir() but we get this | |
| // a lot so computing it once up front saves a bunch of work. | |
| const SourceDir& dir() const { return dir_; } | |
| // The physical name tells the actual name on disk, if there is one. | |
| const base::FilePath& physical_name() const { return physical_name_; } | |
| // The friendly name can be set to override the name() in cases where there | |
| // is no name (like SetContents is used instead) or if the name doesn't | |
| // make sense. This will be displayed in error messages. | |
| const std::string& friendly_name() const { return friendly_name_; } | |
| void set_friendly_name(const std::string& f) { friendly_name_ = f; } | |
| const std::string& contents() const { | |
| DCHECK(contents_loaded_); | |
| return contents_; | |
| } | |
| // For testing and in cases where this input doesn't actually refer to | |
| // "a file". | |
| void SetContents(const std::string& c); | |
| // Loads the given file synchronously, returning true on success. This | |
| bool Load(const base::FilePath& system_path); | |
| private: | |
| SourceFile name_; | |
| SourceDir dir_; | |
| base::FilePath physical_name_; | |
| std::string friendly_name_; | |
| bool contents_loaded_ = false; | |
| std::string contents_; | |
| InputFile(const InputFile&) = delete; | |
| InputFile& operator=(const InputFile&) = delete; | |
| }; | |
| #endif // TOOLS_GN_INPUT_FILE_H_ |