| // Copyright 2013 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // Based on |
| // https://cs.chromium.org/chromium/src/v8/src/base/platform/semaphore.h |
| |
| #ifndef UTIL_SEMAPHORE_H_ |
| #define UTIL_SEMAPHORE_H_ |
| |
| #include "util/build_config.h" |
| |
| #if defined(OS_WIN) |
| #include <windows.h> |
| #elif defined(OS_MACOSX) |
| #include <dispatch/dispatch.h> |
| #elif defined(OS_ZOS) |
| #include "zos-semaphore.h" |
| #elif defined(OS_POSIX) |
| #include <semaphore.h> |
| #else |
| #error Port. |
| #endif |
| |
| class Semaphore { |
| public: |
| explicit Semaphore(int count); |
| ~Semaphore(); |
| |
| // Increments the semaphore counter. |
| void Signal(); |
| |
| // Decrements the semaphore counter if it is positive, or blocks until it |
| // becomes positive and then decrements the counter. |
| void Wait(); |
| |
| #if defined(OS_MACOSX) |
| using NativeHandle = dispatch_semaphore_t; |
| #elif defined(OS_POSIX) |
| using NativeHandle = sem_t; |
| #elif defined(OS_WIN) |
| using NativeHandle = HANDLE; |
| #endif |
| |
| NativeHandle& native_handle() { return native_handle_; } |
| const NativeHandle& native_handle() const { return native_handle_; } |
| |
| private: |
| NativeHandle native_handle_; |
| |
| Semaphore(const Semaphore&) = delete; |
| Semaphore& operator=(const Semaphore&) = delete; |
| }; |
| |
| #endif // UTIL_SEMAPHORE_H_ |