| // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "base/strings/old_utf_string_conversions.h" | 
 |  | 
 | #include <stdint.h> | 
 |  | 
 | #include "base/strings/string_piece.h" | 
 | #include "base/strings/string_util.h" | 
 | #include "base/strings/utf_string_conversion_utils.h" | 
 | #include "build_config.h" | 
 |  | 
 | namespace base_old { | 
 |  | 
 | using base::IsStringASCII; | 
 | using base::ReadUnicodeCharacter; | 
 | using base::WriteUnicodeCharacter; | 
 |  | 
 | template<typename CHAR> | 
 | void PrepareForUTF8Output(const CHAR* src, | 
 |                           size_t src_len, | 
 |                           std::string* output) { | 
 |   output->clear(); | 
 |   if (src_len == 0) | 
 |     return; | 
 |   if (src[0] < 0x80) { | 
 |     // Assume that the entire input will be ASCII. | 
 |     output->reserve(src_len); | 
 |   } else { | 
 |     // Assume that the entire input is non-ASCII and will have 3 bytes per char. | 
 |     output->reserve(src_len * 3); | 
 |   } | 
 | } | 
 |  | 
 | template<typename STRING> | 
 | void PrepareForUTF16Or32Output(const char* src, | 
 |                                size_t src_len, | 
 |                                STRING* output) { | 
 |   output->clear(); | 
 |   if (src_len == 0) | 
 |     return; | 
 |   if (static_cast<unsigned char>(src[0]) < 0x80) { | 
 |     // Assume the input is all ASCII, which means 1:1 correspondence. | 
 |     output->reserve(src_len); | 
 |   } else { | 
 |     // Otherwise assume that the UTF-8 sequences will have 2 bytes for each | 
 |     // character. | 
 |     output->reserve(src_len / 2); | 
 |   } | 
 | } | 
 |  | 
 | namespace { | 
 |  | 
 | // Generalized Unicode converter ----------------------------------------------- | 
 |  | 
 | // Converts the given source Unicode character type to the given destination | 
 | // Unicode character type as a STL string. The given input buffer and size | 
 | // determine the source, and the given output STL string will be replaced by | 
 | // the result. | 
 | template <typename SRC_CHAR, typename DEST_STRING> | 
 | bool ConvertUnicode(const SRC_CHAR* src, size_t src_len, DEST_STRING* output) { | 
 |   // ICU requires 32-bit numbers. | 
 |   bool success = true; | 
 |   int32_t src_len32 = static_cast<int32_t>(src_len); | 
 |   for (int32_t i = 0; i < src_len32; i++) { | 
 |     uint32_t code_point; | 
 |     if (ReadUnicodeCharacter(src, src_len32, &i, &code_point)) { | 
 |       WriteUnicodeCharacter(code_point, output); | 
 |     } else { | 
 |       WriteUnicodeCharacter(0xFFFD, output); | 
 |       success = false; | 
 |     } | 
 |   } | 
 |  | 
 |   return success; | 
 | } | 
 |  | 
 | }  // namespace | 
 |  | 
 | // UTF-8 <-> Wide -------------------------------------------------------------- | 
 |  | 
 | bool WideToUTF8(const wchar_t* src, size_t src_len, std::string* output) { | 
 |   if (IsStringASCII(std::wstring(src, src_len))) { | 
 |     output->assign(src, src + src_len); | 
 |     return true; | 
 |   } else { | 
 |     PrepareForUTF8Output(src, src_len, output); | 
 |     return ConvertUnicode(src, src_len, output); | 
 |   } | 
 | } | 
 |  | 
 | std::string WideToUTF8(const std::wstring& wide) { | 
 |   if (IsStringASCII(wide)) { | 
 |     return std::string(wide.data(), wide.data() + wide.length()); | 
 |   } | 
 |  | 
 |   std::string ret; | 
 |   PrepareForUTF8Output(wide.data(), wide.length(), &ret); | 
 |   ConvertUnicode(wide.data(), wide.length(), &ret); | 
 |   return ret; | 
 | } | 
 |  | 
 | bool UTF8ToWide(const char* src, size_t src_len, std::wstring* output) { | 
 |   if (IsStringASCII(StringPiece(src, src_len))) { | 
 |     output->assign(src, src + src_len); | 
 |     return true; | 
 |   } else { | 
 |     PrepareForUTF16Or32Output(src, src_len, output); | 
 |     return ConvertUnicode(src, src_len, output); | 
 |   } | 
 | } | 
 |  | 
 | std::wstring UTF8ToWide(StringPiece utf8) { | 
 |   if (IsStringASCII(utf8)) { | 
 |     return std::wstring(utf8.begin(), utf8.end()); | 
 |   } | 
 |  | 
 |   std::wstring ret; | 
 |   PrepareForUTF16Or32Output(utf8.data(), utf8.length(), &ret); | 
 |   ConvertUnicode(utf8.data(), utf8.length(), &ret); | 
 |   return ret; | 
 | } | 
 |  | 
 | // UTF-16 <-> Wide ------------------------------------------------------------- | 
 |  | 
 | #if defined(WCHAR_T_IS_UTF16) | 
 |  | 
 | // When wide == UTF-16, then conversions are a NOP. | 
 | bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output) { | 
 |   output->assign(src, src_len); | 
 |   return true; | 
 | } | 
 |  | 
 | string16 WideToUTF16(const std::wstring& wide) { | 
 |   return wide; | 
 | } | 
 |  | 
 | bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output) { | 
 |   output->assign(src, src_len); | 
 |   return true; | 
 | } | 
 |  | 
 | std::wstring UTF16ToWide(const string16& utf16) { | 
 |   return utf16; | 
 | } | 
 |  | 
 | #elif defined(WCHAR_T_IS_UTF32) | 
 |  | 
 | bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output) { | 
 |   output->clear(); | 
 |   // Assume that normally we won't have any non-BMP characters so the counts | 
 |   // will be the same. | 
 |   output->reserve(src_len); | 
 |   return ConvertUnicode(src, src_len, output); | 
 | } | 
 |  | 
 | string16 WideToUTF16(const std::wstring& wide) { | 
 |   string16 ret; | 
 |   WideToUTF16(wide.data(), wide.length(), &ret); | 
 |   return ret; | 
 | } | 
 |  | 
 | bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output) { | 
 |   output->clear(); | 
 |   // Assume that normally we won't have any non-BMP characters so the counts | 
 |   // will be the same. | 
 |   output->reserve(src_len); | 
 |   return ConvertUnicode(src, src_len, output); | 
 | } | 
 |  | 
 | std::wstring UTF16ToWide(const string16& utf16) { | 
 |   std::wstring ret; | 
 |   UTF16ToWide(utf16.data(), utf16.length(), &ret); | 
 |   return ret; | 
 | } | 
 |  | 
 | #endif  // defined(WCHAR_T_IS_UTF32) | 
 |  | 
 | // UTF16 <-> UTF8 -------------------------------------------------------------- | 
 |  | 
 | #if defined(WCHAR_T_IS_UTF32) | 
 |  | 
 | bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) { | 
 |   if (IsStringASCII(StringPiece(src, src_len))) { | 
 |     output->assign(src, src + src_len); | 
 |     return true; | 
 |   } else { | 
 |     PrepareForUTF16Or32Output(src, src_len, output); | 
 |     return ConvertUnicode(src, src_len, output); | 
 |   } | 
 | } | 
 |  | 
 | string16 UTF8ToUTF16(StringPiece utf8) { | 
 |   if (IsStringASCII(utf8)) { | 
 |     return string16(utf8.begin(), utf8.end()); | 
 |   } | 
 |  | 
 |   string16 ret; | 
 |   PrepareForUTF16Or32Output(utf8.data(), utf8.length(), &ret); | 
 |   // Ignore the success flag of this call, it will do the best it can for | 
 |   // invalid input, which is what we want here. | 
 |   ConvertUnicode(utf8.data(), utf8.length(), &ret); | 
 |   return ret; | 
 | } | 
 |  | 
 | bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) { | 
 |   if (IsStringASCII(StringPiece16(src, src_len))) { | 
 |     output->assign(src, src + src_len); | 
 |     return true; | 
 |   } else { | 
 |     PrepareForUTF8Output(src, src_len, output); | 
 |     return ConvertUnicode(src, src_len, output); | 
 |   } | 
 | } | 
 |  | 
 | std::string UTF16ToUTF8(StringPiece16 utf16) { | 
 |   std::string ret; | 
 |   // Ignore the success flag of this call, it will do the best it can for | 
 |   // invalid input, which is what we want here. | 
 |   UTF16ToUTF8(utf16.data(), utf16.length(), &ret); | 
 |   return ret; | 
 | } | 
 |  | 
 | #elif defined(WCHAR_T_IS_UTF16) | 
 | // Easy case since we can use the "wide" versions we already wrote above. | 
 |  | 
 | bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) { | 
 |   return UTF8ToWide(src, src_len, output); | 
 | } | 
 |  | 
 | string16 UTF8ToUTF16(StringPiece utf8) { | 
 |   return UTF8ToWide(utf8); | 
 | } | 
 |  | 
 | bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) { | 
 |   return WideToUTF8(src, src_len, output); | 
 | } | 
 |  | 
 | std::string UTF16ToUTF8(StringPiece16 utf16) { | 
 |   if (IsStringASCII(utf16)) | 
 |     return std::string(utf16.data(), utf16.data() + utf16.length()); | 
 |  | 
 |   std::string ret; | 
 |   PrepareForUTF8Output(utf16.data(), utf16.length(), &ret); | 
 |   ConvertUnicode(utf16.data(), utf16.length(), &ret); | 
 |   return ret; | 
 | } | 
 |  | 
 | #endif | 
 |  | 
 | string16 ASCIIToUTF16(StringPiece ascii) { | 
 |   DCHECK(IsStringASCII(ascii)) << ascii; | 
 |   return string16(ascii.begin(), ascii.end()); | 
 | } | 
 |  | 
 | std::string UTF16ToASCII(StringPiece16 utf16) { | 
 |   DCHECK(IsStringASCII(utf16)) << UTF16ToUTF8(utf16); | 
 |   return std::string(utf16.begin(), utf16.end()); | 
 | } | 
 |  | 
 | }  // namespace base_old |