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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef TOOLS_GN_HEADER_CHECKER_H_
#define TOOLS_GN_HEADER_CHECKER_H_
#include <condition_variable>
#include <functional>
#include <map>
#include <mutex>
#include <set>
#include <string_view>
#include <vector>
#include "base/atomic_ref_count.h"
#include "base/gtest_prod_util.h"
#include "base/memory/ref_counted.h"
#include "gn/c_include_iterator.h"
#include "gn/err.h"
#include "gn/source_dir.h"
class BuildSettings;
class InputFile;
class SourceFile;
class Target;
namespace base {
class FilePath;
}
class HeaderChecker : public base::RefCountedThreadSafe<HeaderChecker> {
public:
// Represents a dependency chain.
struct ChainLink {
ChainLink() : target(nullptr), is_public(false) {}
ChainLink(const Target* t, bool p) : target(t), is_public(p) {}
const Target* target;
// True when the dependency on this target is public.
bool is_public;
// Used for testing.
bool operator==(const ChainLink& other) const {
return target == other.target && is_public == other.is_public;
}
};
using Chain = std::vector<ChainLink>;
// check_generated, if true, will also check generated
// files. Something that can only be done after running a build that
// has generated them.
HeaderChecker(const BuildSettings* build_settings,
const std::vector<const Target*>& targets,
bool check_generated,
bool check_system);
// Runs the check. The targets in to_check will be checked.
//
// This assumes that the current thread already has a message loop. On
// error, fills the given vector with the errors and returns false. Returns
// true on success.
//
// force_check, if true, will override targets opting out of header checking
// with "check_includes = false" and will check them anyway.
bool Run(const std::vector<const Target*>& to_check,
bool force_check,
std::vector<Err>* errors);
private:
friend class base::RefCountedThreadSafe<HeaderChecker>;
FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest, IsDependencyOf);
FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest, CheckInclude);
FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest, PublicFirst);
FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest, CheckIncludeAllowCircular);
FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest, SourceFileForInclude);
FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest,
SourceFileForInclude_FileNotFound);
FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest, Friend);
~HeaderChecker();
struct TargetInfo {
TargetInfo() : target(nullptr), is_public(false), is_generated(false) {}
TargetInfo(const Target* t, bool is_pub, bool is_gen)
: target(t), is_public(is_pub), is_generated(is_gen) {}
const Target* target;
// True if the file is public in the given target.
bool is_public;
// True if this file is generated and won't actually exist on disk.
bool is_generated;
};
using TargetVector = std::vector<TargetInfo>;
using FileMap = std::map<SourceFile, TargetVector>;
using PathExistsCallback = std::function<bool(const base::FilePath& path)>;
// Backend for Run() that takes the list of files to check. The errors_ list
// will be populate on failure.
void RunCheckOverFiles(const FileMap& flies, bool force_check);
void DoWork(const Target* target, const SourceFile& file);
// Adds the sources and public files from the given target to the given map.
static void AddTargetToFileMap(const Target* target, FileMap* dest);
// Returns true if the given file is in the output directory.
bool IsFileInOuputDir(const SourceFile& file) const;
// Resolves the contents of an include to a SourceFile.
SourceFile SourceFileForInclude(const IncludeStringWithLocation& include,
const std::vector<SourceDir>& include_dirs,
const InputFile& source_file,
Err* err) const;
// from_target is the target the file was defined from. It will be used in
// error messages.
bool CheckFile(const Target* from_target,
const SourceFile& file,
std::vector<Err>* err) const;
// Checks that the given file in the given target can include the
// given include file. If disallowed, adds the error or errors to
// the errors array. The range indicates the location of the
// include in the file for error reporting.
// |no_depeency_cache| is used to cache or check whether there is no
// dependency from |from_target| to target having |include_file|.
void CheckInclude(
const Target* from_target,
const InputFile& source_file,
const SourceFile& include_file,
const LocationRange& range,
std::set<std::pair<const Target*, const Target*>>* no_dependency_cache,
std::vector<Err>* errors) const;
// Returns true if the given search_for target is a dependency of
// search_from.
//
// If found, the vector given in "chain" will be filled with the reverse
// dependency chain from the dest target (chain[0] = search_for) to the src
// target (chain[chain.size() - 1] = search_from).
//
// Chains with permitted dependencies will be considered first. If a
// permitted match is found, *is_permitted will be set to true. A chain with
// indirect, non-public dependencies will only be considered if there are no
// public or direct chains. In this case, *is_permitted will be false.
//
// A permitted dependency is a sequence of public dependencies. The first
// one may be private, since a direct dependency always allows headers to be
// included.
bool IsDependencyOf(const Target* search_for,
const Target* search_from,
Chain* chain,
bool* is_permitted) const;
// For internal use by the previous override of IsDependencyOf. If
// require_public is true, only public dependency chains are searched.
bool IsDependencyOf(const Target* search_for,
const Target* search_from,
bool require_permitted,
Chain* chain) const;
// Makes a very descriptive error message for when an include is disallowed
// from a given from_target, with a missing dependency to one of the given
// targets.
static Err MakeUnreachableError(const InputFile& source_file,
const LocationRange& range,
const Target* from_target,
const TargetVector& targets);
// Non-locked variables ------------------------------------------------------
//
// These are initialized during construction (which happens on one thread)
// and are not modified after, so any thread can read these without locking.
const BuildSettings* build_settings_;
bool check_generated_;
bool check_system_;
// Maps source files to targets it appears in (usually just one target).
FileMap file_map_;
// Number of tasks posted by RunCheckOverFiles() that haven't completed their
// execution.
base::AtomicRefCount task_count_;
// Locked variables ----------------------------------------------------------
//
// These are mutable during runtime and require locking.
std::mutex lock_;
std::vector<Err> errors_;
// Signaled when |task_count_| becomes zero.
std::condition_variable task_count_cv_;
HeaderChecker(const HeaderChecker&) = delete;
HeaderChecker& operator=(const HeaderChecker&) = delete;
};
#endif // TOOLS_GN_HEADER_CHECKER_H_