| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef TOOLS_GN_POOL_H_ |
| #define TOOLS_GN_POOL_H_ |
| |
| #include <string> |
| |
| #include "base/macros.h" |
| #include "gn/item.h" |
| |
| // Represents a named pool in the dependency graph. |
| // |
| // A pool is used to limit the parallelism of task invocation in the |
| // generated ninja build. Pools are referenced by toolchains. |
| class Pool : public Item { |
| public: |
| using Item::Item; |
| ~Pool() override; |
| |
| // Item implementation. |
| Pool* AsPool() override; |
| const Pool* AsPool() const override; |
| |
| // The pool depth (number of task to run simultaneously). |
| int64_t depth() const { return depth_; } |
| void set_depth(int64_t depth) { depth_ = depth; } |
| |
| // The pool name in generated ninja files. |
| std::string GetNinjaName(const Label& default_toolchain) const; |
| |
| private: |
| std::string GetNinjaName(bool include_toolchain) const; |
| |
| int64_t depth_ = 0; |
| |
| DISALLOW_COPY_AND_ASSIGN(Pool); |
| }; |
| |
| #endif // TOOLS_GN_POOL_H_ |