| #!/bin/bash -p | 
 |  | 
 | # Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | # Use of this source code is governed by a BSD-style license that can be | 
 | # found in the LICENSE file. | 
 |  | 
 | set -eu | 
 |  | 
 | # Environment sanitization. Set a known-safe PATH. Clear environment variables | 
 | # that might impact the interpreter's operation. The |bash -p| invocation | 
 | # on the #! line takes the bite out of BASH_ENV, ENV, and SHELLOPTS (among | 
 | # other features), but clearing them here ensures that they won't impact any | 
 | # shell scripts used as utility programs. SHELLOPTS is read-only and can't be | 
 | # unset, only unexported. | 
 | export PATH="/usr/bin:/bin:/usr/sbin:/sbin" | 
 | unset BASH_ENV CDPATH ENV GLOBIGNORE IFS POSIXLY_CORRECT | 
 | export -n SHELLOPTS | 
 |  | 
 | readonly ScriptDir=$(dirname "$(echo ${0} | sed -e "s,^\([^/]\),$(pwd)/\1,")") | 
 | readonly ScriptName=$(basename "${0}") | 
 | readonly ThisScript="${ScriptDir}/${ScriptName}" | 
 | readonly SimExecutable="${BUILD_DIR}/ninja-iossim/${CONFIGURATION}/iossim" | 
 |  | 
 | # Helper to print a line formatted for Xcodes build output parser. | 
 | XcodeNote() { | 
 |   echo "${ThisScript}:${1}: note: ${2}" | 
 | } | 
 |  | 
 | # Helper to print a divider to make things stick out in a busy output window. | 
 | XcodeHeader() { | 
 |   echo "note: _________________________________________________________________" | 
 |   echo "note: _________________________________________________________________" | 
 |   echo "note: _________________________________________________________________" | 
 |   XcodeNote "$1" ">>>>>     $2" | 
 |   echo "note: _________________________________________________________________" | 
 |   echo "note: _________________________________________________________________" | 
 |   echo "note: _________________________________________________________________" | 
 | } | 
 |  | 
 | # Kills the iPhone Simulator if it is running. | 
 | KillSimulator() { | 
 |   /usr/bin/killall "iPhone Simulator" 2> /dev/null || true | 
 | } | 
 |  | 
 | # Runs tests via the iPhone Simulator for multiple devices. | 
 | RunTests() { | 
 |   local -r appPath="${TARGET_BUILD_DIR}/${PRODUCT_NAME}.app" | 
 |  | 
 |   if [[ ! -x "${SimExecutable}" ]]; then | 
 |     echo "Unable to run tests: ${SimExecutable} was not found/executable." | 
 |     exit 1 | 
 |   fi | 
 |  | 
 |   for device in 'iPhone' 'iPad'; do | 
 |     iosVersion="6.1" | 
 |     KillSimulator | 
 |     local command=( | 
 |       "${SimExecutable}" "-d${device}" "-s${iosVersion}" "${appPath}" | 
 |     ) | 
 |     # Pass along any command line flags | 
 |     if [[ "$#" -gt 0 ]]; then | 
 |       command+=( "--" "${@}" ) | 
 |     fi | 
 |     XcodeHeader ${LINENO} "Launching tests for ${device} (iOS ${iosVersion})" | 
 |     "${command[@]}" | 
 |  | 
 |     # If the command didn't exit successfully, abort. | 
 |     if [[ $? -ne 0 ]]; then | 
 |       exit $?; | 
 |     fi | 
 |   done | 
 | } | 
 |  | 
 | # Time to get to work. | 
 |  | 
 | if [[ "${PLATFORM_NAME}" != "iphonesimulator" ]]; then | 
 |   XcodeNote ${LINENO} "Skipping running of unittests for device build." | 
 | else | 
 |   if [[ "$#" -gt 0 ]]; then | 
 |     RunTests "${@}" | 
 |   else | 
 |     RunTests | 
 |   fi | 
 |   KillSimulator | 
 | fi | 
 |  | 
 | exit 0 |