| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "tools/gn/visual_studio_writer.h" |
| |
| #include <algorithm> |
| #include <map> |
| #include <set> |
| #include <string> |
| |
| #include "base/files/file_util.h" |
| #include "base/logging.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/strings/string_util.h" |
| #include "base/strings/utf_string_conversions.h" |
| #include "tools/gn/builder.h" |
| #include "tools/gn/config.h" |
| #include "tools/gn/config_values_extractors.h" |
| #include "tools/gn/filesystem_utils.h" |
| #include "tools/gn/parse_tree.h" |
| #include "tools/gn/path_output.h" |
| #include "tools/gn/source_file_type.h" |
| #include "tools/gn/standard_out.h" |
| #include "tools/gn/target.h" |
| #include "tools/gn/variables.h" |
| #include "tools/gn/visual_studio_utils.h" |
| #include "tools/gn/xml_element_writer.h" |
| |
| #if defined(OS_WIN) |
| #include "base/win/registry.h" |
| #endif |
| |
| namespace { |
| |
| struct SemicolonSeparatedWriter { |
| void operator()(const std::string& value, std::ostream& out) const { |
| out << value + ';'; |
| } |
| }; |
| |
| struct IncludeDirWriter { |
| explicit IncludeDirWriter(PathOutput& path_output) |
| : path_output_(path_output) {} |
| ~IncludeDirWriter() = default; |
| |
| void operator()(const SourceDir& dir, std::ostream& out) const { |
| path_output_.WriteDir(out, dir, PathOutput::DIR_NO_LAST_SLASH); |
| out << ";"; |
| } |
| |
| PathOutput& path_output_; |
| }; |
| |
| struct SourceFileWriter { |
| SourceFileWriter(PathOutput& path_output, const SourceFile& source_file) |
| : path_output_(path_output), source_file_(source_file) {} |
| ~SourceFileWriter() = default; |
| |
| void operator()(std::ostream& out) const { |
| path_output_.WriteFile(out, source_file_); |
| } |
| |
| PathOutput& path_output_; |
| const SourceFile& source_file_; |
| }; |
| |
| const char kToolsetVersion[] = "v140"; // Visual Studio 2015 |
| const char kVisualStudioVersion[] = "14.0"; // Visual Studio 2015 |
| const char kWindowsKitsVersion[] = "10"; // Windows 10 SDK |
| const char kWindowsKitsIncludeVersion[] = "10.0.10240.0"; // Windows 10 SDK |
| |
| const char kGuidTypeProject[] = "{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}"; |
| const char kGuidTypeFolder[] = "{2150E333-8FDC-42A3-9474-1A3956D46DE8}"; |
| const char kGuidSeedProject[] = "project"; |
| const char kGuidSeedFolder[] = "folder"; |
| const char kGuidSeedFilter[] = "filter"; |
| |
| std::string GetWindowsKitsIncludeDirs() { |
| std::string kits_path; |
| |
| #if defined(OS_WIN) |
| const base::char16* const subkeys[] = { |
| L"SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots", |
| L"SOFTWARE\\Wow6432Node\\Microsoft\\Windows Kits\\Installed Roots"}; |
| |
| base::string16 value_name = |
| base::ASCIIToUTF16("KitsRoot") + base::ASCIIToUTF16(kWindowsKitsVersion); |
| |
| for (const base::char16* subkey : subkeys) { |
| base::win::RegKey key(HKEY_LOCAL_MACHINE, subkey, KEY_READ); |
| base::string16 value; |
| if (key.ReadValue(value_name.c_str(), &value) == ERROR_SUCCESS) { |
| kits_path = base::UTF16ToUTF8(value); |
| break; |
| } |
| } |
| #endif // OS_WIN |
| |
| if (kits_path.empty()) { |
| kits_path = std::string("C:\\Program Files (x86)\\Windows Kits\\") + |
| kWindowsKitsVersion + "\\"; |
| } |
| |
| return kits_path + "Include\\" + kWindowsKitsIncludeVersion + "\\shared;" + |
| kits_path + "Include\\" + kWindowsKitsIncludeVersion + "\\um;" + |
| kits_path + "Include\\" + kWindowsKitsIncludeVersion + "\\winrt;"; |
| } |
| |
| std::string GetConfigurationType(const Target* target, Err* err) { |
| switch (target->output_type()) { |
| case Target::EXECUTABLE: |
| return "Application"; |
| case Target::SHARED_LIBRARY: |
| case Target::LOADABLE_MODULE: |
| return "DynamicLibrary"; |
| case Target::STATIC_LIBRARY: |
| case Target::SOURCE_SET: |
| return "StaticLibrary"; |
| |
| default: |
| *err = Err(Location(), |
| "Visual Studio doesn't support '" + target->label().name() + |
| "' target output type: " + |
| Target::GetStringForOutputType(target->output_type())); |
| return std::string(); |
| } |
| } |
| |
| void ParseCompilerOptions(const std::vector<std::string>& cflags, |
| CompilerOptions* options) { |
| for (const std::string& flag : cflags) |
| ParseCompilerOption(flag, options); |
| } |
| |
| void ParseCompilerOptions(const Target* target, CompilerOptions* options) { |
| for (ConfigValuesIterator iter(target); !iter.done(); iter.Next()) { |
| ParseCompilerOptions(iter.cur().cflags(), options); |
| ParseCompilerOptions(iter.cur().cflags_c(), options); |
| ParseCompilerOptions(iter.cur().cflags_cc(), options); |
| } |
| } |
| |
| // Returns a string piece pointing into the input string identifying the parent |
| // directory path, excluding the last slash. Note that the input pointer must |
| // outlive the output. |
| base::StringPiece FindParentDir(const std::string* path) { |
| DCHECK(path && !path->empty()); |
| for (int i = static_cast<int>(path->size()) - 2; i >= 0; --i) { |
| if (IsSlash((*path)[i])) |
| return base::StringPiece(path->data(), i); |
| } |
| return base::StringPiece(); |
| } |
| |
| bool HasSameContent(std::stringstream& data_1, const base::FilePath& data_2) { |
| // Compare file sizes first. Quick and will save us some time if they are |
| // different sizes. |
| int64_t data_1_len = data_1.tellp(); |
| |
| int64_t data_2_len; |
| if (!base::GetFileSize(data_2, &data_2_len) || data_1_len != data_2_len) |
| return false; |
| |
| std::string data_2_data; |
| data_2_data.resize(data_2_len); |
| if (!base::ReadFileToString(data_2, &data_2_data)) |
| return false; |
| |
| std::string data_1_data; |
| data_1_data = data_1.str(); |
| |
| return data_1_data == data_2_data; |
| } |
| |
| } // namespace |
| |
| VisualStudioWriter::SolutionEntry::SolutionEntry(const std::string& _name, |
| const std::string& _path, |
| const std::string& _guid) |
| : name(_name), path(_path), guid(_guid), parent_folder(nullptr) {} |
| |
| VisualStudioWriter::SolutionEntry::~SolutionEntry() = default; |
| |
| VisualStudioWriter::VisualStudioWriter(const BuildSettings* build_settings) |
| : build_settings_(build_settings) { |
| const Value* value = build_settings->build_args().GetArgOverride("is_debug"); |
| is_debug_config_ = value == nullptr || value->boolean_value(); |
| config_platform_ = "Win32"; |
| value = build_settings->build_args().GetArgOverride(variables::kTargetCpu); |
| if (value != nullptr && value->string_value() == "x64") |
| config_platform_ = "x64"; |
| |
| windows_kits_include_dirs_ = GetWindowsKitsIncludeDirs(); |
| } |
| |
| VisualStudioWriter::~VisualStudioWriter() { |
| STLDeleteContainerPointers(projects_.begin(), projects_.end()); |
| STLDeleteContainerPointers(folders_.begin(), folders_.end()); |
| } |
| |
| // static |
| bool VisualStudioWriter::RunAndWriteFiles(const BuildSettings* build_settings, |
| Builder* builder, |
| Err* err) { |
| std::vector<const Target*> targets = builder->GetAllResolvedTargets(); |
| |
| VisualStudioWriter writer(build_settings); |
| writer.projects_.reserve(targets.size()); |
| writer.folders_.reserve(targets.size()); |
| |
| std::set<std::string> processed_targets; |
| for (const Target* target : targets) { |
| // Skip targets which are duplicated in vector. |
| std::string target_path = |
| target->label().dir().value() + target->label().name(); |
| if (processed_targets.find(target_path) != processed_targets.end()) |
| continue; |
| |
| // Skip actions and groups. |
| if (target->output_type() == Target::GROUP || |
| target->output_type() == Target::COPY_FILES || |
| target->output_type() == Target::ACTION || |
| target->output_type() == Target::ACTION_FOREACH) { |
| continue; |
| } |
| |
| if (!writer.WriteProjectFiles(target, err)) |
| return false; |
| |
| processed_targets.insert(target_path); |
| } |
| |
| if (writer.projects_.empty()) { |
| *err = Err(Location(), "No Visual Studio projects generated."); |
| return false; |
| } |
| |
| writer.ResolveSolutionFolders(); |
| return writer.WriteSolutionFile(err); |
| } |
| |
| bool VisualStudioWriter::WriteProjectFiles(const Target* target, Err* err) { |
| SourceFile target_file = GetTargetOutputDir(target).ResolveRelativeFile( |
| Value(nullptr, target->label().name() + ".vcxproj"), err); |
| if (target_file.is_null()) |
| return false; |
| |
| base::FilePath vcxproj_path = build_settings_->GetFullPath(target_file); |
| std::string vcxproj_path_str = FilePathToUTF8(vcxproj_path); |
| |
| projects_.push_back( |
| new SolutionEntry(target->label().name(), vcxproj_path_str, |
| MakeGuid(vcxproj_path_str, kGuidSeedProject))); |
| projects_.back()->label_dir_path = |
| FilePathToUTF8(build_settings_->GetFullPath(target->label().dir())); |
| |
| std::stringstream vcxproj_string_out; |
| if (!WriteProjectFileContents(vcxproj_string_out, *projects_.back(), target, |
| err)) { |
| projects_.pop_back(); |
| return false; |
| } |
| |
| // Only write the content to the file if it's different. That is |
| // both a performance optimization and more importantly, prevents |
| // Visual Studio from reloading the projects. |
| if (!HasSameContent(vcxproj_string_out, vcxproj_path)) { |
| std::string content = vcxproj_string_out.str(); |
| int size = static_cast<int>(content.size()); |
| if (base::WriteFile(vcxproj_path, content.c_str(), size) != size) { |
| *err = Err(Location(), "Couldn't open " + target->label().name() + |
| ".vcxproj for writing"); |
| return false; |
| } |
| } |
| |
| base::FilePath filters_path = UTF8ToFilePath(vcxproj_path_str + ".filters"); |
| |
| std::stringstream filters_string_out; |
| WriteFiltersFileContents(filters_string_out, target); |
| |
| if (!HasSameContent(filters_string_out, filters_path)) { |
| std::string content = filters_string_out.str(); |
| int size = static_cast<int>(content.size()); |
| if (base::WriteFile(filters_path, content.c_str(), size) != size) { |
| *err = Err(Location(), "Couldn't open " + target->label().name() + |
| ".vcxproj.filters for writing"); |
| return false; |
| } |
| } |
| |
| return true; |
| } |
| |
| bool VisualStudioWriter::WriteProjectFileContents( |
| std::ostream& out, |
| const SolutionEntry& solution_project, |
| const Target* target, |
| Err* err) { |
| PathOutput path_output(GetTargetOutputDir(target), |
| build_settings_->root_path_utf8(), |
| EscapingMode::ESCAPE_NONE); |
| |
| out << "<?xml version=\"1.0\" encoding=\"utf-8\"?>" << std::endl; |
| XmlElementWriter project( |
| out, "Project", |
| XmlAttributes("DefaultTargets", "Build") |
| .add("ToolsVersion", kVisualStudioVersion) |
| .add("xmlns", "http://schemas.microsoft.com/developer/msbuild/2003")); |
| |
| { |
| scoped_ptr<XmlElementWriter> configurations = project.SubElement( |
| "ItemGroup", XmlAttributes("Label", "ProjectConfigurations")); |
| std::string config_name = is_debug_config_ ? "Debug" : "Release"; |
| scoped_ptr<XmlElementWriter> project_config = configurations->SubElement( |
| "ProjectConfiguration", |
| XmlAttributes("Include", config_name + '|' + config_platform_)); |
| project_config->SubElement("Configuration")->Text(config_name); |
| project_config->SubElement("Platform")->Text(config_platform_); |
| } |
| |
| { |
| scoped_ptr<XmlElementWriter> globals = |
| project.SubElement("PropertyGroup", XmlAttributes("Label", "Globals")); |
| globals->SubElement("ProjectGuid")->Text(solution_project.guid); |
| globals->SubElement("Keyword")->Text("Win32Proj"); |
| globals->SubElement("RootNamespace")->Text(target->label().name()); |
| globals->SubElement("IgnoreWarnCompileDuplicatedFilename")->Text("true"); |
| globals->SubElement("PreferredToolArchitecture")->Text("x64"); |
| } |
| |
| project.SubElement( |
| "Import", XmlAttributes("Project", |
| "$(VCTargetsPath)\\Microsoft.Cpp.Default.props")); |
| |
| { |
| scoped_ptr<XmlElementWriter> configuration = project.SubElement( |
| "PropertyGroup", XmlAttributes("Label", "Configuration")); |
| configuration->SubElement("CharacterSet")->Text("Unicode"); |
| std::string configuration_type = GetConfigurationType(target, err); |
| if (configuration_type.empty()) |
| return false; |
| configuration->SubElement("ConfigurationType")->Text(configuration_type); |
| } |
| |
| { |
| scoped_ptr<XmlElementWriter> locals = |
| project.SubElement("PropertyGroup", XmlAttributes("Label", "Locals")); |
| locals->SubElement("PlatformToolset")->Text(kToolsetVersion); |
| } |
| |
| project.SubElement( |
| "Import", |
| XmlAttributes("Project", "$(VCTargetsPath)\\Microsoft.Cpp.props")); |
| project.SubElement( |
| "Import", |
| XmlAttributes("Project", |
| "$(VCTargetsPath)\\BuildCustomizations\\masm.props")); |
| project.SubElement("ImportGroup", |
| XmlAttributes("Label", "ExtensionSettings")); |
| |
| { |
| scoped_ptr<XmlElementWriter> property_sheets = project.SubElement( |
| "ImportGroup", XmlAttributes("Label", "PropertySheets")); |
| property_sheets->SubElement( |
| "Import", |
| XmlAttributes( |
| "Condition", |
| "exists('$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props')") |
| .add("Label", "LocalAppDataPlatform") |
| .add("Project", |
| "$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props")); |
| } |
| |
| project.SubElement("PropertyGroup", XmlAttributes("Label", "UserMacros")); |
| |
| { |
| scoped_ptr<XmlElementWriter> properties = |
| project.SubElement("PropertyGroup"); |
| { |
| scoped_ptr<XmlElementWriter> out_dir = properties->SubElement("OutDir"); |
| path_output.WriteDir(out_dir->StartContent(false), |
| build_settings_->build_dir(), |
| PathOutput::DIR_INCLUDE_LAST_SLASH); |
| } |
| properties->SubElement("TargetName")->Text("$(ProjectName)"); |
| properties->SubElement("TargetPath") |
| ->Text("$(OutDir)\\$(ProjectName)$(TargetExt)"); |
| } |
| |
| { |
| scoped_ptr<XmlElementWriter> item_definitions = |
| project.SubElement("ItemDefinitionGroup"); |
| { |
| scoped_ptr<XmlElementWriter> cl_compile = |
| item_definitions->SubElement("ClCompile"); |
| { |
| scoped_ptr<XmlElementWriter> include_dirs = |
| cl_compile->SubElement("AdditionalIncludeDirectories"); |
| RecursiveTargetConfigToStream<SourceDir>( |
| target, &ConfigValues::include_dirs, IncludeDirWriter(path_output), |
| include_dirs->StartContent(false)); |
| include_dirs->Text(windows_kits_include_dirs_ + |
| "$(VSInstallDir)\\VC\\atlmfc\\include;" + |
| "%(AdditionalIncludeDirectories)"); |
| } |
| CompilerOptions options; |
| ParseCompilerOptions(target, &options); |
| if (!options.additional_options.empty()) { |
| cl_compile->SubElement("AdditionalOptions") |
| ->Text(options.additional_options + "%(AdditionalOptions)"); |
| } |
| if (!options.buffer_security_check.empty()) { |
| cl_compile->SubElement("BufferSecurityCheck") |
| ->Text(options.buffer_security_check); |
| } |
| cl_compile->SubElement("CompileAsWinRT")->Text("false"); |
| cl_compile->SubElement("DebugInformationFormat")->Text("ProgramDatabase"); |
| if (!options.disable_specific_warnings.empty()) { |
| cl_compile->SubElement("DisableSpecificWarnings") |
| ->Text(options.disable_specific_warnings + |
| "%(DisableSpecificWarnings)"); |
| } |
| cl_compile->SubElement("ExceptionHandling")->Text("false"); |
| if (!options.forced_include_files.empty()) { |
| cl_compile->SubElement("ForcedIncludeFiles") |
| ->Text(options.forced_include_files); |
| } |
| cl_compile->SubElement("MinimalRebuild")->Text("false"); |
| if (!options.optimization.empty()) |
| cl_compile->SubElement("Optimization")->Text(options.optimization); |
| if (target->config_values().has_precompiled_headers()) { |
| cl_compile->SubElement("PrecompiledHeader")->Text("Use"); |
| cl_compile->SubElement("PrecompiledHeaderFile") |
| ->Text(target->config_values().precompiled_header()); |
| } else { |
| cl_compile->SubElement("PrecompiledHeader")->Text("NotUsing"); |
| } |
| { |
| scoped_ptr<XmlElementWriter> preprocessor_definitions = |
| cl_compile->SubElement("PreprocessorDefinitions"); |
| RecursiveTargetConfigToStream<std::string>( |
| target, &ConfigValues::defines, SemicolonSeparatedWriter(), |
| preprocessor_definitions->StartContent(false)); |
| preprocessor_definitions->Text("%(PreprocessorDefinitions)"); |
| } |
| if (!options.runtime_library.empty()) |
| cl_compile->SubElement("RuntimeLibrary")->Text(options.runtime_library); |
| if (!options.treat_warning_as_error.empty()) { |
| cl_compile->SubElement("TreatWarningAsError") |
| ->Text(options.treat_warning_as_error); |
| } |
| if (!options.warning_level.empty()) |
| cl_compile->SubElement("WarningLevel")->Text(options.warning_level); |
| } |
| |
| // We don't include resource compilation and link options as ninja files |
| // are used to generate real build. |
| } |
| |
| { |
| scoped_ptr<XmlElementWriter> group = project.SubElement("ItemGroup"); |
| if (!target->config_values().precompiled_source().is_null()) { |
| group |
| ->SubElement( |
| "ClCompile", "Include", |
| SourceFileWriter(path_output, |
| target->config_values().precompiled_source())) |
| ->SubElement("PrecompiledHeader") |
| ->Text("Create"); |
| } |
| |
| for (const SourceFile& file : target->sources()) { |
| SourceFileType type = GetSourceFileType(file); |
| if (type == SOURCE_H || type == SOURCE_CPP || type == SOURCE_C) { |
| group->SubElement(type == SOURCE_H ? "ClInclude" : "ClCompile", |
| "Include", SourceFileWriter(path_output, file)); |
| } |
| } |
| } |
| |
| project.SubElement( |
| "Import", |
| XmlAttributes("Project", "$(VCTargetsPath)\\Microsoft.Cpp.targets")); |
| project.SubElement( |
| "Import", |
| XmlAttributes("Project", |
| "$(VCTargetsPath)\\BuildCustomizations\\masm.targets")); |
| project.SubElement("ImportGroup", XmlAttributes("Label", "ExtensionTargets")); |
| |
| { |
| scoped_ptr<XmlElementWriter> build = |
| project.SubElement("Target", XmlAttributes("Name", "Build")); |
| build->SubElement( |
| "Exec", |
| XmlAttributes("Command", "call ninja.exe -C $(OutDir) $(ProjectName)")); |
| } |
| |
| { |
| scoped_ptr<XmlElementWriter> clean = |
| project.SubElement("Target", XmlAttributes("Name", "Clean")); |
| clean->SubElement( |
| "Exec", |
| XmlAttributes("Command", |
| "call ninja.exe -C $(OutDir) -tclean $(ProjectName)")); |
| } |
| |
| return true; |
| } |
| |
| void VisualStudioWriter::WriteFiltersFileContents(std::ostream& out, |
| const Target* target) { |
| out << "<?xml version=\"1.0\" encoding=\"utf-8\"?>" << std::endl; |
| XmlElementWriter project( |
| out, "Project", |
| XmlAttributes("ToolsVersion", "4.0") |
| .add("xmlns", "http://schemas.microsoft.com/developer/msbuild/2003")); |
| |
| std::ostringstream files_out; |
| |
| { |
| scoped_ptr<XmlElementWriter> filters_group = |
| project.SubElement("ItemGroup"); |
| XmlElementWriter files_group(files_out, "ItemGroup", XmlAttributes(), 2); |
| |
| // File paths are relative to vcxproj files which are generated to out dirs. |
| // Filters tree structure need to reflect source directories and be relative |
| // to target file. We need two path outputs then. |
| PathOutput file_path_output(GetTargetOutputDir(target), |
| build_settings_->root_path_utf8(), |
| EscapingMode::ESCAPE_NONE); |
| PathOutput filter_path_output(target->label().dir(), |
| build_settings_->root_path_utf8(), |
| EscapingMode::ESCAPE_NONE); |
| |
| std::set<std::string> processed_filters; |
| |
| for (const SourceFile& file : target->sources()) { |
| SourceFileType type = GetSourceFileType(file); |
| if (type == SOURCE_H || type == SOURCE_CPP || type == SOURCE_C) { |
| scoped_ptr<XmlElementWriter> cl_item = files_group.SubElement( |
| type == SOURCE_H ? "ClInclude" : "ClCompile", "Include", |
| SourceFileWriter(file_path_output, file)); |
| |
| std::ostringstream target_relative_out; |
| filter_path_output.WriteFile(target_relative_out, file); |
| std::string target_relative_path = target_relative_out.str(); |
| ConvertPathToSystem(&target_relative_path); |
| base::StringPiece filter_path = FindParentDir(&target_relative_path); |
| |
| if (!filter_path.empty()) { |
| std::string filter_path_str = filter_path.as_string(); |
| while (processed_filters.find(filter_path_str) == |
| processed_filters.end()) { |
| auto it = processed_filters.insert(filter_path_str).first; |
| filters_group |
| ->SubElement("Filter", |
| XmlAttributes("Include", filter_path_str)) |
| ->SubElement("UniqueIdentifier") |
| ->Text(MakeGuid(filter_path_str, kGuidSeedFilter)); |
| filter_path_str = FindParentDir(&(*it)).as_string(); |
| if (filter_path_str.empty()) |
| break; |
| } |
| cl_item->SubElement("Filter")->Text(filter_path); |
| } |
| } |
| } |
| } |
| |
| project.Text(files_out.str()); |
| } |
| |
| bool VisualStudioWriter::WriteSolutionFile(Err* err) { |
| SourceFile sln_file = build_settings_->build_dir().ResolveRelativeFile( |
| Value(nullptr, "all.sln"), err); |
| if (sln_file.is_null()) |
| return false; |
| |
| base::FilePath sln_path = build_settings_->GetFullPath(sln_file); |
| |
| std::stringstream string_out; |
| WriteSolutionFileContents(string_out, sln_path.DirName()); |
| |
| // Only write the content to the file if it's different. That is |
| // both a performance optimization and more importantly, prevents |
| // Visual Studio from reloading the projects. |
| if (HasSameContent(string_out, sln_path)) |
| return true; |
| |
| std::string content = string_out.str(); |
| int size = static_cast<int>(content.size()); |
| if (base::WriteFile(sln_path, content.c_str(), size) != size) { |
| *err = Err(Location(), "Couldn't open all.sln for writing"); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| void VisualStudioWriter::WriteSolutionFileContents( |
| std::ostream& out, |
| const base::FilePath& solution_dir_path) { |
| out << "Microsoft Visual Studio Solution File, Format Version 12.00" |
| << std::endl; |
| out << "# Visual Studio 2015" << std::endl; |
| |
| SourceDir solution_dir(FilePathToUTF8(solution_dir_path)); |
| for (const SolutionEntry* folder : folders_) { |
| out << "Project(\"" << kGuidTypeFolder << "\") = \"(" << folder->name |
| << ")\", \"" << RebasePath(folder->path, solution_dir, "/") << "\", \"" |
| << folder->guid << "\"" << std::endl; |
| out << "EndProject" << std::endl; |
| } |
| |
| for (const SolutionEntry* project : projects_) { |
| out << "Project(\"" << kGuidTypeProject << "\") = \"" << project->name |
| << "\", \"" << RebasePath(project->path, solution_dir, "/") << "\", \"" |
| << project->guid << "\"" << std::endl; |
| out << "EndProject" << std::endl; |
| } |
| |
| out << "Global" << std::endl; |
| |
| out << "\tGlobalSection(SolutionConfigurationPlatforms) = preSolution" |
| << std::endl; |
| const std::string config_mode = |
| std::string(is_debug_config_ ? "Debug" : "Release") + '|' + |
| config_platform_; |
| out << "\t\t" << config_mode << " = " << config_mode << std::endl; |
| out << "\tEndGlobalSection" << std::endl; |
| |
| out << "\tGlobalSection(ProjectConfigurationPlatforms) = postSolution" |
| << std::endl; |
| for (const SolutionEntry* project : projects_) { |
| out << "\t\t" << project->guid << '.' << config_mode |
| << ".ActiveCfg = " << config_mode << std::endl; |
| out << "\t\t" << project->guid << '.' << config_mode |
| << ".Build.0 = " << config_mode << std::endl; |
| } |
| out << "\tEndGlobalSection" << std::endl; |
| |
| out << "\tGlobalSection(SolutionProperties) = preSolution" << std::endl; |
| out << "\t\tHideSolutionNode = FALSE" << std::endl; |
| out << "\tEndGlobalSection" << std::endl; |
| |
| out << "\tGlobalSection(NestedProjects) = preSolution" << std::endl; |
| for (const SolutionEntry* folder : folders_) { |
| if (folder->parent_folder) { |
| out << "\t\t" << folder->guid << " = " << folder->parent_folder->guid |
| << std::endl; |
| } |
| } |
| for (const SolutionEntry* project : projects_) { |
| out << "\t\t" << project->guid << " = " << project->parent_folder->guid |
| << std::endl; |
| } |
| out << "\tEndGlobalSection" << std::endl; |
| |
| out << "EndGlobal" << std::endl; |
| } |
| |
| void VisualStudioWriter::ResolveSolutionFolders() { |
| root_folder_path_.clear(); |
| |
| // Get all project directories. Create solution folder for each directory. |
| std::map<base::StringPiece, SolutionEntry*> processed_paths; |
| for (SolutionEntry* project : projects_) { |
| base::StringPiece folder_path = project->label_dir_path; |
| if (IsSlash(folder_path[folder_path.size() - 1])) |
| folder_path = folder_path.substr(0, folder_path.size() - 1); |
| auto it = processed_paths.find(folder_path); |
| if (it != processed_paths.end()) { |
| project->parent_folder = it->second; |
| } else { |
| std::string folder_path_str = folder_path.as_string(); |
| SolutionEntry* folder = new SolutionEntry( |
| FindLastDirComponent(SourceDir(folder_path)).as_string(), |
| folder_path_str, MakeGuid(folder_path_str, kGuidSeedFolder)); |
| folders_.push_back(folder); |
| project->parent_folder = folder; |
| processed_paths[folder_path] = folder; |
| |
| if (root_folder_path_.empty()) { |
| root_folder_path_ = folder_path_str; |
| } else { |
| size_t common_prefix_len = 0; |
| size_t max_common_length = |
| std::min(root_folder_path_.size(), folder_path.size()); |
| size_t i; |
| for (i = common_prefix_len; i < max_common_length; ++i) { |
| if (IsSlash(root_folder_path_[i]) && IsSlash(folder_path[i])) |
| common_prefix_len = i + 1; |
| else if (root_folder_path_[i] != folder_path[i]) |
| break; |
| } |
| if (i == max_common_length) |
| common_prefix_len = max_common_length; |
| if (common_prefix_len < root_folder_path_.size()) { |
| if (IsSlash(root_folder_path_[common_prefix_len - 1])) |
| --common_prefix_len; |
| root_folder_path_ = root_folder_path_.substr(0, common_prefix_len); |
| } |
| } |
| } |
| } |
| |
| // Create also all parent folders up to |root_folder_path_|. |
| SolutionEntries additional_folders; |
| for (SolutionEntry* folder : folders_) { |
| if (folder->path == root_folder_path_) |
| continue; |
| |
| base::StringPiece parent_path; |
| while ((parent_path = FindParentDir(&folder->path)) != root_folder_path_) { |
| auto it = processed_paths.find(parent_path); |
| if (it != processed_paths.end()) { |
| folder = it->second; |
| } else { |
| folder = new SolutionEntry( |
| FindLastDirComponent(SourceDir(parent_path)).as_string(), |
| parent_path.as_string(), |
| MakeGuid(parent_path.as_string(), kGuidSeedFolder)); |
| additional_folders.push_back(folder); |
| processed_paths[parent_path] = folder; |
| } |
| } |
| } |
| folders_.insert(folders_.end(), additional_folders.begin(), |
| additional_folders.end()); |
| |
| // Sort folders by path. |
| std::sort(folders_.begin(), folders_.end(), |
| [](const SolutionEntry* a, const SolutionEntry* b) { |
| return a->path < b->path; |
| }); |
| |
| // Match subfolders with their parents. Since |folders_| are sorted by path we |
| // know that parent folder always precedes its children in vector. |
| SolutionEntries parents; |
| for (SolutionEntry* folder : folders_) { |
| while (!parents.empty()) { |
| if (base::StartsWith(folder->path, parents.back()->path, |
| base::CompareCase::SENSITIVE)) { |
| folder->parent_folder = parents.back(); |
| break; |
| } else { |
| parents.pop_back(); |
| } |
| } |
| parents.push_back(folder); |
| } |
| } |