Fix issues with bundle_data/create_bundle targets

Remove the bundle_plugins_dir variable as it is not really required
(the value is always the same for both iOS and macOS) and the value
can be inlined instead ({{bundle_contents_dir}}/Plugins).

Fix NinjaCreateBundleTargetWriter to only complain about missing
compile_xcassets tool if the target require it (i.e. if it defines
a list of resources to compile in an asset catalog).

Fix incorrect use of deps instead of public_deps in bundle_data

Change-Id: I28a0a3d673dc1b39804c466499e6e91f034a2113
Commit-Queue: Nico Weber <>
Reviewed-by: Nico Weber <>
14 files changed
tree: a99ea8309fbb172ecbb60bfb247ba6cc981d5d1c
  1. .clang-format
  2. .editorconfig
  3. .gitignore
  4. .style.yapf
  9. base/
  10. build/
  11. docs/
  12. infra/
  13. tools/
  14. util/


GN is a meta-build system that generates build files for Ninja. There is documentation in docs/ and a presentation on it.

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