|  | // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  | // | 
|  | // A "smart" pointer type with reference tracking.  Every pointer to a | 
|  | // particular object is kept on a circular linked list.  When the last pointer | 
|  | // to an object is destroyed or reassigned, the object is deleted. | 
|  | // | 
|  | // Used properly, this deletes the object when the last reference goes away. | 
|  | // There are several caveats: | 
|  | // - Like all reference counting schemes, cycles lead to leaks. | 
|  | // - Each smart pointer is actually two pointers (8 bytes instead of 4). | 
|  | // - Every time a pointer is released, the entire list of pointers to that | 
|  | //   object is traversed.  This class is therefore NOT SUITABLE when there | 
|  | //   will often be more than two or three pointers to a particular object. | 
|  | // - References are only tracked as long as linked_ptr<> objects are copied. | 
|  | //   If a linked_ptr<> is converted to a raw pointer and back, BAD THINGS | 
|  | //   will happen (double deletion). | 
|  | // | 
|  | // Note: If you use an incomplete type with linked_ptr<>, the class | 
|  | // *containing* linked_ptr<> must have a constructor and destructor (even | 
|  | // if they do nothing!). | 
|  | // | 
|  | // Thread Safety: | 
|  | //   A linked_ptr is NOT thread safe. Copying a linked_ptr object is | 
|  | //   effectively a read-write operation. | 
|  | // | 
|  | // Alternative: to linked_ptr is shared_ptr, which | 
|  | //  - is also two pointers in size (8 bytes for 32 bit addresses) | 
|  | //  - is thread safe for copying and deletion | 
|  | //  - supports weak_ptrs | 
|  |  | 
|  | #ifndef BASE_MEMORY_LINKED_PTR_H_ | 
|  | #define BASE_MEMORY_LINKED_PTR_H_ | 
|  |  | 
|  | #include "base/logging.h"  // for CHECK macros | 
|  |  | 
|  | // This is used internally by all instances of linked_ptr<>.  It needs to be | 
|  | // a non-template class because different types of linked_ptr<> can refer to | 
|  | // the same object (linked_ptr<Superclass>(obj) vs linked_ptr<Subclass>(obj)). | 
|  | // So, it needs to be possible for different types of linked_ptr to participate | 
|  | // in the same circular linked list, so we need a single class type here. | 
|  | // | 
|  | // DO NOT USE THIS CLASS DIRECTLY YOURSELF.  Use linked_ptr<T>. | 
|  | class linked_ptr_internal { | 
|  | public: | 
|  | // Create a new circle that includes only this instance. | 
|  | void join_new() { | 
|  | next_ = this; | 
|  | } | 
|  |  | 
|  | // Join an existing circle. | 
|  | void join(linked_ptr_internal const* ptr) { | 
|  | next_ = ptr->next_; | 
|  | ptr->next_ = this; | 
|  | } | 
|  |  | 
|  | // Leave whatever circle we're part of.  Returns true iff we were the | 
|  | // last member of the circle.  Once this is done, you can join() another. | 
|  | bool depart() { | 
|  | if (next_ == this) return true; | 
|  | linked_ptr_internal const* p = next_; | 
|  | while (p->next_ != this) p = p->next_; | 
|  | p->next_ = next_; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | private: | 
|  | mutable linked_ptr_internal const* next_; | 
|  | }; | 
|  |  | 
|  | // TODO(http://crbug.com/556939): DEPRECATED: Use unique_ptr instead (now that | 
|  | // we have support for moveable types inside STL containers). | 
|  | template <typename T> | 
|  | class linked_ptr { | 
|  | public: | 
|  | typedef T element_type; | 
|  |  | 
|  | // Take over ownership of a raw pointer.  This should happen as soon as | 
|  | // possible after the object is created. | 
|  | explicit linked_ptr(T* ptr = NULL) { capture(ptr); } | 
|  | ~linked_ptr() { depart(); } | 
|  |  | 
|  | // Copy an existing linked_ptr<>, adding ourselves to the list of references. | 
|  | template <typename U> linked_ptr(linked_ptr<U> const& ptr) { copy(&ptr); } | 
|  |  | 
|  | linked_ptr(linked_ptr const& ptr) { | 
|  | DCHECK_NE(&ptr, this); | 
|  | copy(&ptr); | 
|  | } | 
|  |  | 
|  | // Assignment releases the old value and acquires the new. | 
|  | template <typename U> linked_ptr& operator=(linked_ptr<U> const& ptr) { | 
|  | depart(); | 
|  | copy(&ptr); | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | linked_ptr& operator=(linked_ptr const& ptr) { | 
|  | if (&ptr != this) { | 
|  | depart(); | 
|  | copy(&ptr); | 
|  | } | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | // Smart pointer members. | 
|  | void reset(T* ptr = NULL) { | 
|  | depart(); | 
|  | capture(ptr); | 
|  | } | 
|  | T* get() const { return value_; } | 
|  | T* operator->() const { return value_; } | 
|  | T& operator*() const { return *value_; } | 
|  | // Release ownership of the pointed object and returns it. | 
|  | // Sole ownership by this linked_ptr object is required. | 
|  | T* release() { | 
|  | bool last = link_.depart(); | 
|  | CHECK(last); | 
|  | T* v = value_; | 
|  | value_ = NULL; | 
|  | return v; | 
|  | } | 
|  |  | 
|  | bool operator==(const T* p) const { return value_ == p; } | 
|  | bool operator!=(const T* p) const { return value_ != p; } | 
|  | template <typename U> | 
|  | bool operator==(linked_ptr<U> const& ptr) const { | 
|  | return value_ == ptr.get(); | 
|  | } | 
|  | template <typename U> | 
|  | bool operator!=(linked_ptr<U> const& ptr) const { | 
|  | return value_ != ptr.get(); | 
|  | } | 
|  |  | 
|  | private: | 
|  | template <typename U> | 
|  | friend class linked_ptr; | 
|  |  | 
|  | T* value_; | 
|  | linked_ptr_internal link_; | 
|  |  | 
|  | void depart() { | 
|  | if (link_.depart()) delete value_; | 
|  | } | 
|  |  | 
|  | void capture(T* ptr) { | 
|  | value_ = ptr; | 
|  | link_.join_new(); | 
|  | } | 
|  |  | 
|  | template <typename U> void copy(linked_ptr<U> const* ptr) { | 
|  | value_ = ptr->get(); | 
|  | if (value_) | 
|  | link_.join(&ptr->link_); | 
|  | else | 
|  | link_.join_new(); | 
|  | } | 
|  | }; | 
|  |  | 
|  | template<typename T> inline | 
|  | bool operator==(T* ptr, const linked_ptr<T>& x) { | 
|  | return ptr == x.get(); | 
|  | } | 
|  |  | 
|  | template<typename T> inline | 
|  | bool operator!=(T* ptr, const linked_ptr<T>& x) { | 
|  | return ptr != x.get(); | 
|  | } | 
|  |  | 
|  | // A function to convert T* into linked_ptr<T> | 
|  | // Doing e.g. make_linked_ptr(new FooBarBaz<type>(arg)) is a shorter notation | 
|  | // for linked_ptr<FooBarBaz<type> >(new FooBarBaz<type>(arg)) | 
|  | template <typename T> | 
|  | linked_ptr<T> make_linked_ptr(T* ptr) { | 
|  | return linked_ptr<T>(ptr); | 
|  | } | 
|  |  | 
|  | #endif  // BASE_MEMORY_LINKED_PTR_H_ |