| // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef BASE_WIN_SCOPED_BSTR_H_ | 
 | #define BASE_WIN_SCOPED_BSTR_H_ | 
 |  | 
 | #include <windows.h> | 
 | #include <oleauto.h> | 
 | #include <stddef.h> | 
 |  | 
 | #include "base/base_export.h" | 
 | #include "base/logging.h" | 
 | #include "base/macros.h" | 
 | #include "base/strings/string16.h" | 
 |  | 
 | namespace base { | 
 | namespace win { | 
 |  | 
 | // Manages a BSTR string pointer. | 
 | // The class interface is based on unique_ptr. | 
 | class BASE_EXPORT ScopedBstr { | 
 |  public: | 
 |   ScopedBstr() : bstr_(NULL) { | 
 |   } | 
 |  | 
 |   // Constructor to create a new BSTR. | 
 |   // | 
 |   // NOTE: Do not pass a BSTR to this constructor expecting ownership to | 
 |   // be transferred - even though it compiles! ;-) | 
 |   explicit ScopedBstr(const char16* non_bstr); | 
 |   ~ScopedBstr(); | 
 |  | 
 |   // Give ScopedBstr ownership over an already allocated BSTR or NULL. | 
 |   // If you need to allocate a new BSTR instance, use |allocate| instead. | 
 |   void Reset(BSTR bstr = NULL); | 
 |  | 
 |   // Releases ownership of the BSTR to the caller. | 
 |   BSTR Release(); | 
 |  | 
 |   // Creates a new BSTR from a 16-bit C-style string. | 
 |   // | 
 |   // If you already have a BSTR and want to transfer ownership to the | 
 |   // ScopedBstr instance, call |reset| instead. | 
 |   // | 
 |   // Returns a pointer to the new BSTR, or NULL if allocation failed. | 
 |   BSTR Allocate(const char16* str); | 
 |  | 
 |   // Allocates a new BSTR with the specified number of bytes. | 
 |   // Returns a pointer to the new BSTR, or NULL if allocation failed. | 
 |   BSTR AllocateBytes(size_t bytes); | 
 |  | 
 |   // Sets the allocated length field of the already-allocated BSTR to be | 
 |   // |bytes|.  This is useful when the BSTR was preallocated with e.g. | 
 |   // SysAllocStringLen or SysAllocStringByteLen (call |AllocateBytes|) and then | 
 |   // not all the bytes are being used. | 
 |   // | 
 |   // Note that if you want to set the length to a specific number of | 
 |   // characters, you need to multiply by sizeof(wchar_t).  Oddly, there's no | 
 |   // public API to set the length, so we do this ourselves by hand. | 
 |   // | 
 |   // NOTE: The actual allocated size of the BSTR MUST be >= bytes.  That | 
 |   // responsibility is with the caller. | 
 |   void SetByteLen(size_t bytes); | 
 |  | 
 |   // Swap values of two ScopedBstr's. | 
 |   void Swap(ScopedBstr& bstr2); | 
 |  | 
 |   // Retrieves the pointer address. | 
 |   // Used to receive BSTRs as out arguments (and take ownership). | 
 |   // The function DCHECKs on the current value being NULL. | 
 |   // Usage: GetBstr(bstr.Receive()); | 
 |   BSTR* Receive(); | 
 |  | 
 |   // Returns number of chars in the BSTR. | 
 |   size_t Length() const; | 
 |  | 
 |   // Returns the number of bytes allocated for the BSTR. | 
 |   size_t ByteLength() const; | 
 |  | 
 |   operator BSTR() const { | 
 |     return bstr_; | 
 |   } | 
 |  | 
 |  protected: | 
 |   BSTR bstr_; | 
 |  | 
 |  private: | 
 |   // Forbid comparison of ScopedBstr types.  You should never have the same | 
 |   // BSTR owned by two different scoped_ptrs. | 
 |   bool operator==(const ScopedBstr& bstr2) const; | 
 |   bool operator!=(const ScopedBstr& bstr2) const; | 
 |   DISALLOW_COPY_AND_ASSIGN(ScopedBstr); | 
 | }; | 
 |  | 
 | }  // namespace win | 
 | }  // namespace base | 
 |  | 
 | #endif  // BASE_WIN_SCOPED_BSTR_H_ |