|  | # Copyright 2015 The Chromium Authors. All rights reserved. | 
|  | # Use of this source code is governed by a BSD-style license that can be | 
|  | # found in the LICENSE file. | 
|  |  | 
|  | if (is_android) { | 
|  | import("//build/config/android/abi.gni") | 
|  | } | 
|  | import("//build/config/arm.gni") | 
|  | import("//build/config/chrome_build.gni") | 
|  | import("//build/config/chromecast_build.gni") | 
|  | import("//build/config/compiler/pgo/pgo.gni") | 
|  | import("//build/config/sanitizers/sanitizers.gni") | 
|  | import("//build/toolchain/goma.gni") | 
|  | import("//build/toolchain/toolchain.gni") | 
|  | import("//build_overrides/build.gni") | 
|  |  | 
|  | declare_args() { | 
|  | # How many symbols to include in the build. This affects the performance of | 
|  | # the build since the symbols are large and dealing with them is slow. | 
|  | #   2 means regular build with symbols. | 
|  | #   1 means minimal symbols, usually enough for backtraces only. Symbols with | 
|  | # internal linkage (static functions or those in anonymous namespaces) may not | 
|  | # appear when using this level. | 
|  | #   0 means no symbols. | 
|  | #   -1 means auto-set according to debug/release and platform. | 
|  | symbol_level = -1 | 
|  |  | 
|  | # Compile in such a way as to enable profiling of the generated code. For | 
|  | # example, don't omit the frame pointer and leave in symbols. | 
|  | enable_profiling = false | 
|  |  | 
|  | # use_debug_fission: whether to use split DWARF debug info | 
|  | # files. This can reduce link time significantly, but is incompatible | 
|  | # with some utilities such as icecc and ccache. Requires gold and | 
|  | # gcc >= 4.8 or clang. | 
|  | # http://gcc.gnu.org/wiki/DebugFission | 
|  | # | 
|  | # This is a placeholder value indicating that the code below should set | 
|  | # the default.  This is necessary to delay the evaluation of the default | 
|  | # value expression until after its input values such as use_gold have | 
|  | # been set, e.g. by a toolchain_args() block. | 
|  | use_debug_fission = "default" | 
|  |  | 
|  | # Enables support for ThinLTO, which links 3x-10x faster than full LTO. See | 
|  | # also http://blog.llvm.org/2016/06/thinlto-scalable-and-incremental-lto.html | 
|  | use_thin_lto = is_cfi | 
|  |  | 
|  | # Tell VS to create a PDB that references information in .obj files rather | 
|  | # than copying it all. This should improve linker performance. mspdbcmf.exe | 
|  | # can be used to convert a fastlink pdb to a normal one. | 
|  | is_win_fastlink = false | 
|  |  | 
|  | # Whether or not we should turn on incremental WPO. Only affects the VS | 
|  | # Windows build. | 
|  | use_incremental_wpo = false | 
|  |  | 
|  | # Whether or not we should use position independent code. | 
|  | use_pic = true | 
|  |  | 
|  | # Whether we're using a sample profile collected on an architecture different | 
|  | # than the one we're compiling for. | 
|  | # | 
|  | # It's currently not possible to collect AFDO profiles on anything but | 
|  | # x86{,_64}. | 
|  | using_mismatched_sample_profile = current_cpu != "x64" && current_cpu != "x86" | 
|  | } | 
|  |  | 
|  | assert(!is_cfi || use_thin_lto, "CFI requires ThinLTO") | 
|  |  | 
|  | # Exclude unwind tables for official builds as unwinding can be done from stack | 
|  | # dumps produced by Crashpad at a later time "offline" in the crash server. | 
|  | # For unofficial (e.g. development) builds and non-Chrome branded (e.g. Cronet | 
|  | # which doesn't use Crashpad, crbug.com/479283) builds it's useful to be able | 
|  | # to unwind at runtime. | 
|  | exclude_unwind_tables = | 
|  | (is_chrome_branded && is_official_build) || | 
|  | (is_chromecast && !is_cast_desktop_build && !is_debug && !is_fuchsia) | 
|  |  | 
|  | # If true, optimize for size. Does not affect windows builds. | 
|  | # Linux & Mac favor speed over size. | 
|  | # TODO(brettw) it's weird that Mac and desktop Linux are different. We should | 
|  | # explore favoring size over speed in this case as well. | 
|  | optimize_for_size = is_android || is_ios | 
|  |  | 
|  | declare_args() { | 
|  | # Whether we should consider the profile we're using to be accurate. Accurate | 
|  | # profiles have the benefit of (potentially substantial) binary size | 
|  | # reductions, by instructing the compiler to optimize cold and uncovered | 
|  | # functions heavily for size. This often comes at the cost of performance. | 
|  | sample_profile_is_accurate = optimize_for_size | 
|  | } | 
|  |  | 
|  | # Determine whether to enable or disable frame pointers, based on the platform | 
|  | # and build arguments. | 
|  | if (is_mac || is_ios || is_linux) { | 
|  | enable_frame_pointers = true | 
|  | } else if (is_win) { | 
|  | # 64-bit Windows ABI doesn't support frame pointers. | 
|  | if (current_cpu == "x64") { | 
|  | enable_frame_pointers = false | 
|  | } else { | 
|  | enable_frame_pointers = true | 
|  | } | 
|  | } else if (is_chromeos) { | 
|  | # ChromeOS generally prefers frame pointers, to support CWP. | 
|  | # However, Clang does not currently generate usable frame pointers in ARM | 
|  | # 32-bit builds (https://bugs.llvm.org/show_bug.cgi?id=18505) so disable them | 
|  | # there to avoid the unnecessary overhead. | 
|  | enable_frame_pointers = current_cpu != "arm" | 
|  | } else if (is_android) { | 
|  | enable_frame_pointers = | 
|  | enable_profiling || | 
|  | # Ensure that stacks from arm64 crash dumps are usable (crbug.com/391706). | 
|  | current_cpu == "arm64" || | 
|  | # For x86 Android, unwind tables are huge without frame pointers | 
|  | # (crbug.com/762629). Enabling frame pointers grows the code size slightly | 
|  | # but overall shrinks binaries considerably by avoiding huge unwind | 
|  | # tables. | 
|  | (current_cpu == "x86" && !exclude_unwind_tables && optimize_for_size) || | 
|  | using_sanitizer | 
|  | } else { | 
|  | # Explicitly ask for frame pointers, otherwise: | 
|  | # * Stacks may be missing for sanitizer and profiling builds. | 
|  | # * Debug tcmalloc can crash (crbug.com/636489). | 
|  | enable_frame_pointers = using_sanitizer || enable_profiling || is_debug | 
|  | } | 
|  |  | 
|  | # In general assume that if we have frame pointers then we can use them to | 
|  | # unwind the stack. However, this requires that they are enabled by default for | 
|  | # most translation units, that they are emitted correctly, and that the | 
|  | # compiler or platform provides a way to access them. | 
|  | can_unwind_with_frame_pointers = enable_frame_pointers | 
|  | if (current_cpu == "arm" && arm_use_thumb) { | 
|  | # We cannot currently unwind ARM Thumb frame pointers correctly. | 
|  | # See https://bugs.llvm.org/show_bug.cgi?id=18505 | 
|  | can_unwind_with_frame_pointers = false | 
|  | } else if (is_win) { | 
|  | # Windows 32-bit does provide frame pointers, but the compiler does not | 
|  | # provide intrinsics to access them, so we don't use them. | 
|  | can_unwind_with_frame_pointers = false | 
|  | } | 
|  |  | 
|  | assert(!can_unwind_with_frame_pointers || enable_frame_pointers) | 
|  |  | 
|  | # Unwinding with CFI table is only possible on static library builds and | 
|  | # requried only when frame pointers are not enabled. | 
|  | can_unwind_with_cfi_table = is_android && !is_component_build && | 
|  | !enable_frame_pointers && current_cpu == "arm" | 
|  |  | 
|  | declare_args() { | 
|  | # Whether or not the official builds should be built with full WPO. Enabled by | 
|  | # default for the PGO and the x64 builds. | 
|  | if (chrome_pgo_phase > 0) { | 
|  | full_wpo_on_official = true | 
|  | } else { | 
|  | full_wpo_on_official = false | 
|  | } | 
|  | } | 
|  |  | 
|  | declare_args() { | 
|  | # Set to true to use lld, the LLVM linker. This flag may be used on Windows, | 
|  | # Linux or Fuchsia. | 
|  | # TODO(pcc): Enable lld on more architectures on Linux. E.g. we probably need | 
|  | # to fix some of crbug.com/742655 to enable it on ARM. | 
|  | use_lld = | 
|  | is_clang && | 
|  | (is_win || is_fuchsia || (use_thin_lto && target_os != "chromeos") || | 
|  | (is_linux && current_cpu == "x64" && target_os != "chromeos") || | 
|  | (is_android && (current_cpu != "arm" || arm_version >= 7) && | 
|  | current_cpu != "mipsel" && current_cpu != "mips64el")) | 
|  | } | 
|  |  | 
|  | declare_args() { | 
|  | # Whether to use the gold linker from binutils instead of lld or bfd. | 
|  | use_gold = !use_lld && !(is_chromecast && is_linux && | 
|  | (current_cpu == "arm" || current_cpu == "mipsel")) && | 
|  | ((is_linux && (current_cpu == "x64" || current_cpu == "x86" || | 
|  | current_cpu == "arm" || current_cpu == "mipsel" || | 
|  | current_cpu == "mips64el")) || | 
|  | (is_android && (current_cpu == "x86" || current_cpu == "x64" || | 
|  | current_cpu == "arm" || current_cpu == "arm64"))) | 
|  | } | 
|  |  | 
|  | # If it wasn't manually set, set to an appropriate default. | 
|  | assert(symbol_level >= -1 && symbol_level <= 2, "Invalid symbol_level") | 
|  | if (symbol_level == -1) { | 
|  | if (is_android && use_order_profiling) { | 
|  | # With instrumentation enabled, debug info puts libchrome.so over 4gb, which | 
|  | # causes the linker to produce an invalid ELF. http://crbug.com/574476 | 
|  | symbol_level = 0 | 
|  | } else if (is_android && !is_component_build && | 
|  | !(android_64bit_target_cpu && !build_apk_secondary_abi)) { | 
|  | # Reduce symbol level when it will cause invalid elf files to be created | 
|  | # (due to file size). https://crbug.com/648948. | 
|  | symbol_level = 1 | 
|  | } else if (is_win && use_goma && !is_clang) { | 
|  | # goma doesn't support PDB files, so we disable symbols during goma | 
|  | # compilation because otherwise the redundant debug information generated | 
|  | # by visual studio (repeated in every .obj file) makes linker | 
|  | # memory consumption and link times unsustainable (crbug.com/630074). | 
|  | # Clang on windows does not have this issue. | 
|  | # If you use is_win_fastlink = true or lld or clang then you can set | 
|  | # symbol_level = 2 when using goma. | 
|  | symbol_level = 1 | 
|  | } else if ((!is_nacl && !is_linux && !is_fuchsia) || is_debug || | 
|  | is_official_build || is_chromecast) { | 
|  | # Linux builds slower by having symbols as part of the target binary, | 
|  | # whereas Mac and Windows have them separate, so in Release Linux, default | 
|  | # them off, but keep them on for Official builds and Chromecast builds. | 
|  | symbol_level = 2 | 
|  | } else if (using_sanitizer) { | 
|  | # Sanitizers require symbols for filename suppressions to work. | 
|  | symbol_level = 1 | 
|  | } else { | 
|  | symbol_level = 0 | 
|  | } | 
|  | } else if (symbol_level == 2) { | 
|  | if (is_win) { | 
|  | # See crbug.com/630074 | 
|  | assert(is_win_fastlink || use_lld || !use_goma || is_clang, | 
|  | "VC++ goma builds that use symbol_level 2 must use " + | 
|  | "is_win_fastlink or use_lld.") | 
|  | } | 
|  | } | 
|  |  | 
|  | # Assert that the configuration isn't going to hit https://crbug.com/648948. | 
|  | # An exception is made when target_os == "chromeos" as we only use the Android | 
|  | # toolchain there to build relatively small binaries. | 
|  | assert(ignore_elf32_limitations || !is_android || target_os == "chromeos" || | 
|  | (android_64bit_target_cpu && !build_apk_secondary_abi) || | 
|  | is_component_build || symbol_level < 2, | 
|  | "Android 32-bit non-component builds cannot have symbol_level=2 " + | 
|  | "due to 4GiB file size limit, see https://crbug.com/648948. " + | 
|  | "If you really want to try this out, " + | 
|  | "set ignore_elf32_limitations=true.") |