|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | // Defines base::PathProviderMac which replaces base::PathProviderPosix for Mac | 
|  | // in base/path_service.cc. | 
|  |  | 
|  | #include <dlfcn.h> | 
|  | #import <Foundation/Foundation.h> | 
|  | #include <mach-o/dyld.h> | 
|  | #include <stdint.h> | 
|  |  | 
|  | #include "base/base_paths.h" | 
|  | #include "base/compiler_specific.h" | 
|  | #include "base/files/file_path.h" | 
|  | #include "base/files/file_util.h" | 
|  | #include "base/logging.h" | 
|  | #include "base/mac/bundle_locations.h" | 
|  | #include "base/mac/foundation_util.h" | 
|  | #include "base/path_service.h" | 
|  | #include "base/strings/string_util.h" | 
|  | #include "base/threading/thread_restrictions.h" | 
|  | #include "build/build_config.h" | 
|  |  | 
|  | namespace { | 
|  |  | 
|  | void GetNSExecutablePath(base::FilePath* path) { | 
|  | DCHECK(path); | 
|  | // Executable path can have relative references ("..") depending on | 
|  | // how the app was launched. | 
|  | uint32_t executable_length = 0; | 
|  | _NSGetExecutablePath(NULL, &executable_length); | 
|  | DCHECK_GT(executable_length, 1u); | 
|  | std::string executable_path; | 
|  | int rv = _NSGetExecutablePath( | 
|  | base::WriteInto(&executable_path, executable_length), | 
|  | &executable_length); | 
|  | DCHECK_EQ(rv, 0); | 
|  |  | 
|  | // _NSGetExecutablePath may return paths containing ./ or ../ which makes | 
|  | // FilePath::DirName() work incorrectly, convert it to absolute path so that | 
|  | // paths such as DIR_SOURCE_ROOT can work, since we expect absolute paths to | 
|  | // be returned here. | 
|  | // TODO(bauerb): http://crbug.com/259796, http://crbug.com/373477 | 
|  | base::ThreadRestrictions::ScopedAllowIO allow_io; | 
|  | *path = base::MakeAbsoluteFilePath(base::FilePath(executable_path)); | 
|  | } | 
|  |  | 
|  | // Returns true if the module for |address| is found. |path| will contain | 
|  | // the path to the module. Note that |path| may not be absolute. | 
|  | bool GetModulePathForAddress(base::FilePath* path, | 
|  | const void* address) WARN_UNUSED_RESULT; | 
|  |  | 
|  | bool GetModulePathForAddress(base::FilePath* path, const void* address) { | 
|  | Dl_info info; | 
|  | if (dladdr(address, &info) == 0) | 
|  | return false; | 
|  | *path = base::FilePath(info.dli_fname); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | }  // namespace | 
|  |  | 
|  | namespace base { | 
|  |  | 
|  | bool PathProviderMac(int key, base::FilePath* result) { | 
|  | switch (key) { | 
|  | case base::FILE_EXE: | 
|  | GetNSExecutablePath(result); | 
|  | return true; | 
|  | case base::FILE_MODULE: | 
|  | return GetModulePathForAddress(result, | 
|  | reinterpret_cast<const void*>(&base::PathProviderMac)); | 
|  | case base::DIR_APP_DATA: { | 
|  | bool success = base::mac::GetUserDirectory(NSApplicationSupportDirectory, | 
|  | result); | 
|  | #if defined(OS_IOS) | 
|  | // On IOS, this directory does not exist unless it is created explicitly. | 
|  | if (success && !base::PathExists(*result)) | 
|  | success = base::CreateDirectory(*result); | 
|  | #endif  // defined(OS_IOS) | 
|  | return success; | 
|  | } | 
|  | case base::DIR_SOURCE_ROOT: | 
|  | // Go through PathService to catch overrides. | 
|  | if (!PathService::Get(base::FILE_EXE, result)) | 
|  | return false; | 
|  |  | 
|  | // Start with the executable's directory. | 
|  | *result = result->DirName(); | 
|  |  | 
|  | #if !defined(OS_IOS) | 
|  | if (base::mac::AmIBundled()) { | 
|  | // The bundled app executables (Chromium, TestShell, etc) live five | 
|  | // levels down, eg: | 
|  | // src/xcodebuild/{Debug|Release}/Chromium.app/Contents/MacOS/Chromium | 
|  | *result = result->DirName().DirName().DirName().DirName().DirName(); | 
|  | } else { | 
|  | // Unit tests execute two levels deep from the source root, eg: | 
|  | // src/xcodebuild/{Debug|Release}/base_unittests | 
|  | *result = result->DirName().DirName(); | 
|  | } | 
|  | #endif | 
|  | return true; | 
|  | case base::DIR_USER_DESKTOP: | 
|  | #if defined(OS_IOS) | 
|  | // iOS does not have desktop directories. | 
|  | NOTIMPLEMENTED(); | 
|  | return false; | 
|  | #else | 
|  | return base::mac::GetUserDirectory(NSDesktopDirectory, result); | 
|  | #endif | 
|  | case base::DIR_ASSETS: | 
|  | if (!base::mac::AmIBundled()) { | 
|  | return PathService::Get(base::DIR_MODULE, result); | 
|  | } | 
|  | *result = base::mac::FrameworkBundlePath().Append( | 
|  | FILE_PATH_LITERAL("Resources")); | 
|  | return true; | 
|  | case base::DIR_CACHE: | 
|  | return base::mac::GetUserDirectory(NSCachesDirectory, result); | 
|  | default: | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | }  // namespace base |