|  | // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "base/files/file_path_watcher.h" | 
|  |  | 
|  | #include "base/bind.h" | 
|  | #include "base/files/file.h" | 
|  | #include "base/files/file_path.h" | 
|  | #include "base/files/file_util.h" | 
|  | #include "base/logging.h" | 
|  | #include "base/macros.h" | 
|  | #include "base/memory/ptr_util.h" | 
|  | #include "base/threading/sequenced_task_runner_handle.h" | 
|  | #include "base/time/time.h" | 
|  | #include "base/win/object_watcher.h" | 
|  |  | 
|  | #include <windows.h> | 
|  |  | 
|  | namespace base { | 
|  |  | 
|  | namespace { | 
|  |  | 
|  | class FilePathWatcherImpl : public FilePathWatcher::PlatformDelegate, | 
|  | public base::win::ObjectWatcher::Delegate { | 
|  | public: | 
|  | FilePathWatcherImpl() | 
|  | : handle_(INVALID_HANDLE_VALUE), | 
|  | recursive_watch_(false) {} | 
|  | ~FilePathWatcherImpl() override; | 
|  |  | 
|  | // FilePathWatcher::PlatformDelegate: | 
|  | bool Watch(const FilePath& path, | 
|  | bool recursive, | 
|  | const FilePathWatcher::Callback& callback) override; | 
|  | void Cancel() override; | 
|  |  | 
|  | // base::win::ObjectWatcher::Delegate: | 
|  | void OnObjectSignaled(HANDLE object) override; | 
|  |  | 
|  | private: | 
|  | // Setup a watch handle for directory |dir|. Set |recursive| to true to watch | 
|  | // the directory sub trees. Returns true if no fatal error occurs. |handle| | 
|  | // will receive the handle value if |dir| is watchable, otherwise | 
|  | // INVALID_HANDLE_VALUE. | 
|  | static bool SetupWatchHandle(const FilePath& dir, | 
|  | bool recursive, | 
|  | HANDLE* handle) WARN_UNUSED_RESULT; | 
|  |  | 
|  | // (Re-)Initialize the watch handle. | 
|  | bool UpdateWatch() WARN_UNUSED_RESULT; | 
|  |  | 
|  | // Destroy the watch handle. | 
|  | void DestroyWatch(); | 
|  |  | 
|  | // Callback to notify upon changes. | 
|  | FilePathWatcher::Callback callback_; | 
|  |  | 
|  | // Path we're supposed to watch (passed to callback). | 
|  | FilePath target_; | 
|  |  | 
|  | // Set to true in the destructor. | 
|  | bool* was_deleted_ptr_ = nullptr; | 
|  |  | 
|  | // Handle for FindFirstChangeNotification. | 
|  | HANDLE handle_; | 
|  |  | 
|  | // ObjectWatcher to watch handle_ for events. | 
|  | base::win::ObjectWatcher watcher_; | 
|  |  | 
|  | // Set to true to watch the sub trees of the specified directory file path. | 
|  | bool recursive_watch_; | 
|  |  | 
|  | // Keep track of the last modified time of the file.  We use nulltime | 
|  | // to represent the file not existing. | 
|  | Time last_modified_; | 
|  |  | 
|  | // The time at which we processed the first notification with the | 
|  | // |last_modified_| time stamp. | 
|  | Time first_notification_; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(FilePathWatcherImpl); | 
|  | }; | 
|  |  | 
|  | FilePathWatcherImpl::~FilePathWatcherImpl() { | 
|  | DCHECK(!task_runner() || task_runner()->RunsTasksInCurrentSequence()); | 
|  | if (was_deleted_ptr_) | 
|  | *was_deleted_ptr_ = true; | 
|  | } | 
|  |  | 
|  | bool FilePathWatcherImpl::Watch(const FilePath& path, | 
|  | bool recursive, | 
|  | const FilePathWatcher::Callback& callback) { | 
|  | DCHECK(target_.value().empty());  // Can only watch one path. | 
|  |  | 
|  | set_task_runner(SequencedTaskRunnerHandle::Get()); | 
|  | callback_ = callback; | 
|  | target_ = path; | 
|  | recursive_watch_ = recursive; | 
|  |  | 
|  | File::Info file_info; | 
|  | if (GetFileInfo(target_, &file_info)) { | 
|  | last_modified_ = file_info.last_modified; | 
|  | first_notification_ = Time::Now(); | 
|  | } | 
|  |  | 
|  | if (!UpdateWatch()) | 
|  | return false; | 
|  |  | 
|  | watcher_.StartWatchingOnce(handle_, this); | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | void FilePathWatcherImpl::Cancel() { | 
|  | if (callback_.is_null()) { | 
|  | // Watch was never called, or the |task_runner_| has already quit. | 
|  | set_cancelled(); | 
|  | return; | 
|  | } | 
|  |  | 
|  | DCHECK(task_runner()->RunsTasksInCurrentSequence()); | 
|  | set_cancelled(); | 
|  |  | 
|  | if (handle_ != INVALID_HANDLE_VALUE) | 
|  | DestroyWatch(); | 
|  |  | 
|  | callback_.Reset(); | 
|  | } | 
|  |  | 
|  | void FilePathWatcherImpl::OnObjectSignaled(HANDLE object) { | 
|  | DCHECK(task_runner()->RunsTasksInCurrentSequence()); | 
|  | DCHECK_EQ(object, handle_); | 
|  | DCHECK(!was_deleted_ptr_); | 
|  |  | 
|  | bool was_deleted = false; | 
|  | was_deleted_ptr_ = &was_deleted; | 
|  |  | 
|  | if (!UpdateWatch()) { | 
|  | callback_.Run(target_, true /* error */); | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Check whether the event applies to |target_| and notify the callback. | 
|  | File::Info file_info; | 
|  | bool file_exists = GetFileInfo(target_, &file_info); | 
|  | if (recursive_watch_) { | 
|  | // Only the mtime of |target_| is tracked but in a recursive watch, | 
|  | // some other file or directory may have changed so all notifications | 
|  | // are passed through. It is possible to figure out which file changed | 
|  | // using ReadDirectoryChangesW() instead of FindFirstChangeNotification(), | 
|  | // but that function is quite complicated: | 
|  | // http://qualapps.blogspot.com/2010/05/understanding-readdirectorychangesw.html | 
|  | callback_.Run(target_, false); | 
|  | } else if (file_exists && (last_modified_.is_null() || | 
|  | last_modified_ != file_info.last_modified)) { | 
|  | last_modified_ = file_info.last_modified; | 
|  | first_notification_ = Time::Now(); | 
|  | callback_.Run(target_, false); | 
|  | } else if (file_exists && last_modified_ == file_info.last_modified && | 
|  | !first_notification_.is_null()) { | 
|  | // The target's last modification time is equal to what's on record. This | 
|  | // means that either an unrelated event occurred, or the target changed | 
|  | // again (file modification times only have a resolution of 1s). Comparing | 
|  | // file modification times against the wall clock is not reliable to find | 
|  | // out whether the change is recent, since this code might just run too | 
|  | // late. Moreover, there's no guarantee that file modification time and wall | 
|  | // clock times come from the same source. | 
|  | // | 
|  | // Instead, the time at which the first notification carrying the current | 
|  | // |last_notified_| time stamp is recorded. Later notifications that find | 
|  | // the same file modification time only need to be forwarded until wall | 
|  | // clock has advanced one second from the initial notification. After that | 
|  | // interval, client code is guaranteed to having seen the current revision | 
|  | // of the file. | 
|  | if (Time::Now() - first_notification_ > TimeDelta::FromSeconds(1)) { | 
|  | // Stop further notifications for this |last_modification_| time stamp. | 
|  | first_notification_ = Time(); | 
|  | } | 
|  | callback_.Run(target_, false); | 
|  | } else if (!file_exists && !last_modified_.is_null()) { | 
|  | last_modified_ = Time(); | 
|  | callback_.Run(target_, false); | 
|  | } | 
|  |  | 
|  | // The watch may have been cancelled by the callback. | 
|  | if (!was_deleted) { | 
|  | watcher_.StartWatchingOnce(handle_, this); | 
|  | was_deleted_ptr_ = nullptr; | 
|  | } | 
|  | } | 
|  |  | 
|  | // static | 
|  | bool FilePathWatcherImpl::SetupWatchHandle(const FilePath& dir, | 
|  | bool recursive, | 
|  | HANDLE* handle) { | 
|  | *handle = FindFirstChangeNotification( | 
|  | dir.value().c_str(), | 
|  | recursive, | 
|  | FILE_NOTIFY_CHANGE_FILE_NAME | FILE_NOTIFY_CHANGE_SIZE | | 
|  | FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_DIR_NAME | | 
|  | FILE_NOTIFY_CHANGE_ATTRIBUTES | FILE_NOTIFY_CHANGE_SECURITY); | 
|  | if (*handle != INVALID_HANDLE_VALUE) { | 
|  | // Make sure the handle we got points to an existing directory. It seems | 
|  | // that windows sometimes hands out watches to directories that are | 
|  | // about to go away, but doesn't sent notifications if that happens. | 
|  | if (!DirectoryExists(dir)) { | 
|  | FindCloseChangeNotification(*handle); | 
|  | *handle = INVALID_HANDLE_VALUE; | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // If FindFirstChangeNotification failed because the target directory | 
|  | // doesn't exist, access is denied (happens if the file is already gone but | 
|  | // there are still handles open), or the target is not a directory, try the | 
|  | // immediate parent directory instead. | 
|  | DWORD error_code = GetLastError(); | 
|  | if (error_code != ERROR_FILE_NOT_FOUND && | 
|  | error_code != ERROR_PATH_NOT_FOUND && | 
|  | error_code != ERROR_ACCESS_DENIED && | 
|  | error_code != ERROR_SHARING_VIOLATION && | 
|  | error_code != ERROR_DIRECTORY) { | 
|  | DPLOG(ERROR) << "FindFirstChangeNotification failed for " | 
|  | << dir.value(); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool FilePathWatcherImpl::UpdateWatch() { | 
|  | if (handle_ != INVALID_HANDLE_VALUE) | 
|  | DestroyWatch(); | 
|  |  | 
|  | // Start at the target and walk up the directory chain until we succesfully | 
|  | // create a watch handle in |handle_|. |child_dirs| keeps a stack of child | 
|  | // directories stripped from target, in reverse order. | 
|  | std::vector<FilePath> child_dirs; | 
|  | FilePath watched_path(target_); | 
|  | while (true) { | 
|  | if (!SetupWatchHandle(watched_path, recursive_watch_, &handle_)) | 
|  | return false; | 
|  |  | 
|  | // Break if a valid handle is returned. Try the parent directory otherwise. | 
|  | if (handle_ != INVALID_HANDLE_VALUE) | 
|  | break; | 
|  |  | 
|  | // Abort if we hit the root directory. | 
|  | child_dirs.push_back(watched_path.BaseName()); | 
|  | FilePath parent(watched_path.DirName()); | 
|  | if (parent == watched_path) { | 
|  | DLOG(ERROR) << "Reached the root directory"; | 
|  | return false; | 
|  | } | 
|  | watched_path = parent; | 
|  | } | 
|  |  | 
|  | // At this point, handle_ is valid. However, the bottom-up search that the | 
|  | // above code performs races against directory creation. So try to walk back | 
|  | // down and see whether any children appeared in the mean time. | 
|  | while (!child_dirs.empty()) { | 
|  | watched_path = watched_path.Append(child_dirs.back()); | 
|  | child_dirs.pop_back(); | 
|  | HANDLE temp_handle = INVALID_HANDLE_VALUE; | 
|  | if (!SetupWatchHandle(watched_path, recursive_watch_, &temp_handle)) | 
|  | return false; | 
|  | if (temp_handle == INVALID_HANDLE_VALUE) | 
|  | break; | 
|  | FindCloseChangeNotification(handle_); | 
|  | handle_ = temp_handle; | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | void FilePathWatcherImpl::DestroyWatch() { | 
|  | watcher_.StopWatching(); | 
|  | FindCloseChangeNotification(handle_); | 
|  | handle_ = INVALID_HANDLE_VALUE; | 
|  | } | 
|  |  | 
|  | }  // namespace | 
|  |  | 
|  | FilePathWatcher::FilePathWatcher() { | 
|  | sequence_checker_.DetachFromSequence(); | 
|  | impl_ = std::make_unique<FilePathWatcherImpl>(); | 
|  | } | 
|  |  | 
|  | }  // namespace base |