| // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 | // | 
 | // !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! | 
 | // PLEASE READ: Do you really need a singleton? If possible, use a | 
 | // function-local static of type base::NoDestructor<T> instead: | 
 | // | 
 | // Factory& Factory::GetInstance() { | 
 | //   static base::NoDestructor<Factory> instance; | 
 | //   return *instance; | 
 | // } | 
 | // !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! | 
 | // | 
 | // Singletons make it hard to determine the lifetime of an object, which can | 
 | // lead to buggy code and spurious crashes. | 
 | // | 
 | // Instead of adding another singleton into the mix, try to identify either: | 
 | //   a) An existing singleton that can manage your object's lifetime | 
 | //   b) Locations where you can deterministically create the object and pass | 
 | //      into other objects | 
 | // | 
 | // If you absolutely need a singleton, please keep them as trivial as possible | 
 | // and ideally a leaf dependency. Singletons get problematic when they attempt | 
 | // to do too much in their destructor or have circular dependencies. | 
 |  | 
 | #ifndef BASE_MEMORY_SINGLETON_H_ | 
 | #define BASE_MEMORY_SINGLETON_H_ | 
 |  | 
 | #include "base/at_exit.h" | 
 | #include "base/atomicops.h" | 
 | #include "base/base_export.h" | 
 | #include "base/lazy_instance_helpers.h" | 
 | #include "base/logging.h" | 
 | #include "base/macros.h" | 
 | #include "base/threading/thread_restrictions.h" | 
 |  | 
 | namespace base { | 
 |  | 
 | // Default traits for Singleton<Type>. Calls operator new and operator delete on | 
 | // the object. Registers automatic deletion at process exit. | 
 | // Overload if you need arguments or another memory allocation function. | 
 | template<typename Type> | 
 | struct DefaultSingletonTraits { | 
 |   // Allocates the object. | 
 |   static Type* New() { | 
 |     // The parenthesis is very important here; it forces POD type | 
 |     // initialization. | 
 |     return new Type(); | 
 |   } | 
 |  | 
 |   // Destroys the object. | 
 |   static void Delete(Type* x) { | 
 |     delete x; | 
 |   } | 
 |  | 
 |   // Set to true to automatically register deletion of the object on process | 
 |   // exit. See below for the required call that makes this happen. | 
 |   static const bool kRegisterAtExit = true; | 
 |  | 
 | #if DCHECK_IS_ON() | 
 |   // Set to false to disallow access on a non-joinable thread.  This is | 
 |   // different from kRegisterAtExit because StaticMemorySingletonTraits allows | 
 |   // access on non-joinable threads, and gracefully handles this. | 
 |   static const bool kAllowedToAccessOnNonjoinableThread = false; | 
 | #endif | 
 | }; | 
 |  | 
 |  | 
 | // Alternate traits for use with the Singleton<Type>.  Identical to | 
 | // DefaultSingletonTraits except that the Singleton will not be cleaned up | 
 | // at exit. | 
 | template<typename Type> | 
 | struct LeakySingletonTraits : public DefaultSingletonTraits<Type> { | 
 |   static const bool kRegisterAtExit = false; | 
 | #if DCHECK_IS_ON() | 
 |   static const bool kAllowedToAccessOnNonjoinableThread = true; | 
 | #endif | 
 | }; | 
 |  | 
 | // Alternate traits for use with the Singleton<Type>.  Allocates memory | 
 | // for the singleton instance from a static buffer.  The singleton will | 
 | // be cleaned up at exit, but can't be revived after destruction unless | 
 | // the ResurrectForTesting() method is called. | 
 | // | 
 | // This is useful for a certain category of things, notably logging and | 
 | // tracing, where the singleton instance is of a type carefully constructed to | 
 | // be safe to access post-destruction. | 
 | // In logging and tracing you'll typically get stray calls at odd times, like | 
 | // during static destruction, thread teardown and the like, and there's a | 
 | // termination race on the heap-based singleton - e.g. if one thread calls | 
 | // get(), but then another thread initiates AtExit processing, the first thread | 
 | // may call into an object residing in unallocated memory. If the instance is | 
 | // allocated from the data segment, then this is survivable. | 
 | // | 
 | // The destructor is to deallocate system resources, in this case to unregister | 
 | // a callback the system will invoke when logging levels change. Note that | 
 | // this is also used in e.g. Chrome Frame, where you have to allow for the | 
 | // possibility of loading briefly into someone else's process space, and | 
 | // so leaking is not an option, as that would sabotage the state of your host | 
 | // process once you've unloaded. | 
 | template <typename Type> | 
 | struct StaticMemorySingletonTraits { | 
 |   // WARNING: User has to support a New() which returns null. | 
 |   static Type* New() { | 
 |     // Only constructs once and returns pointer; otherwise returns null. | 
 |     if (subtle::NoBarrier_AtomicExchange(&dead_, 1)) | 
 |       return nullptr; | 
 |  | 
 |     return new (buffer_) Type(); | 
 |   } | 
 |  | 
 |   static void Delete(Type* p) { | 
 |     if (p) | 
 |       p->Type::~Type(); | 
 |   } | 
 |  | 
 |   static const bool kRegisterAtExit = true; | 
 |  | 
 | #if DCHECK_IS_ON() | 
 |   static const bool kAllowedToAccessOnNonjoinableThread = true; | 
 | #endif | 
 |  | 
 |   static void ResurrectForTesting() { subtle::NoBarrier_Store(&dead_, 0); } | 
 |  | 
 |  private: | 
 |   alignas(Type) static char buffer_[sizeof(Type)]; | 
 |   // Signal the object was already deleted, so it is not revived. | 
 |   static subtle::Atomic32 dead_; | 
 | }; | 
 |  | 
 | template <typename Type> | 
 | alignas(Type) char StaticMemorySingletonTraits<Type>::buffer_[sizeof(Type)]; | 
 | template <typename Type> | 
 | subtle::Atomic32 StaticMemorySingletonTraits<Type>::dead_ = 0; | 
 |  | 
 | // The Singleton<Type, Traits, DifferentiatingType> class manages a single | 
 | // instance of Type which will be created on first use and will be destroyed at | 
 | // normal process exit). The Trait::Delete function will not be called on | 
 | // abnormal process exit. | 
 | // | 
 | // DifferentiatingType is used as a key to differentiate two different | 
 | // singletons having the same memory allocation functions but serving a | 
 | // different purpose. This is mainly used for Locks serving different purposes. | 
 | // | 
 | // Example usage: | 
 | // | 
 | // In your header: | 
 | //   namespace base { | 
 | //   template <typename T> | 
 | //   struct DefaultSingletonTraits; | 
 | //   } | 
 | //   class FooClass { | 
 | //    public: | 
 | //     static FooClass* GetInstance();  <-- See comment below on this. | 
 | //     void Bar() { ... } | 
 | //    private: | 
 | //     FooClass() { ... } | 
 | //     friend struct base::DefaultSingletonTraits<FooClass>; | 
 | // | 
 | //     DISALLOW_COPY_AND_ASSIGN(FooClass); | 
 | //   }; | 
 | // | 
 | // In your source file: | 
 | //  #include "base/memory/singleton.h" | 
 | //  FooClass* FooClass::GetInstance() { | 
 | //    return base::Singleton<FooClass>::get(); | 
 | //  } | 
 | // | 
 | // Or for leaky singletons: | 
 | //  #include "base/memory/singleton.h" | 
 | //  FooClass* FooClass::GetInstance() { | 
 | //    return base::Singleton< | 
 | //        FooClass, base::LeakySingletonTraits<FooClass>>::get(); | 
 | //  } | 
 | // | 
 | // And to call methods on FooClass: | 
 | //   FooClass::GetInstance()->Bar(); | 
 | // | 
 | // NOTE: The method accessing Singleton<T>::get() has to be named as GetInstance | 
 | // and it is important that FooClass::GetInstance() is not inlined in the | 
 | // header. This makes sure that when source files from multiple targets include | 
 | // this header they don't end up with different copies of the inlined code | 
 | // creating multiple copies of the singleton. | 
 | // | 
 | // Singleton<> has no non-static members and doesn't need to actually be | 
 | // instantiated. | 
 | // | 
 | // This class is itself thread-safe. The underlying Type must of course be | 
 | // thread-safe if you want to use it concurrently. Two parameters may be tuned | 
 | // depending on the user's requirements. | 
 | // | 
 | // Glossary: | 
 | //   RAE = kRegisterAtExit | 
 | // | 
 | // On every platform, if Traits::RAE is true, the singleton will be destroyed at | 
 | // process exit. More precisely it uses AtExitManager which requires an | 
 | // object of this type to be instantiated. AtExitManager mimics the semantics | 
 | // of atexit() such as LIFO order but under Windows is safer to call. For more | 
 | // information see at_exit.h. | 
 | // | 
 | // If Traits::RAE is false, the singleton will not be freed at process exit, | 
 | // thus the singleton will be leaked if it is ever accessed. Traits::RAE | 
 | // shouldn't be false unless absolutely necessary. Remember that the heap where | 
 | // the object is allocated may be destroyed by the CRT anyway. | 
 | // | 
 | // Caveats: | 
 | // (a) Every call to get(), operator->() and operator*() incurs some overhead | 
 | //     (16ns on my P4/2.8GHz) to check whether the object has already been | 
 | //     initialized.  You may wish to cache the result of get(); it will not | 
 | //     change. | 
 | // | 
 | // (b) Your factory function must never throw an exception. This class is not | 
 | //     exception-safe. | 
 | // | 
 |  | 
 | template <typename Type, | 
 |           typename Traits = DefaultSingletonTraits<Type>, | 
 |           typename DifferentiatingType = Type> | 
 | class Singleton { | 
 |  private: | 
 |   // Classes using the Singleton<T> pattern should declare a GetInstance() | 
 |   // method and call Singleton::get() from within that. | 
 |   friend Type* Type::GetInstance(); | 
 |  | 
 |   // This class is safe to be constructed and copy-constructed since it has no | 
 |   // member. | 
 |  | 
 |   // Return a pointer to the one true instance of the class. | 
 |   static Type* get() { | 
 | #if DCHECK_IS_ON() | 
 |     if (!Traits::kAllowedToAccessOnNonjoinableThread) | 
 |       ThreadRestrictions::AssertSingletonAllowed(); | 
 | #endif | 
 |  | 
 |     return subtle::GetOrCreateLazyPointer( | 
 |         &instance_, &CreatorFunc, nullptr, | 
 |         Traits::kRegisterAtExit ? OnExit : nullptr, nullptr); | 
 |   } | 
 |  | 
 |   // Internal method used as an adaptor for GetOrCreateLazyPointer(). Do not use | 
 |   // outside of that use case. | 
 |   static Type* CreatorFunc(void* /* creator_arg*/) { return Traits::New(); } | 
 |  | 
 |   // Adapter function for use with AtExit().  This should be called single | 
 |   // threaded, so don't use atomic operations. | 
 |   // Calling OnExit while singleton is in use by other threads is a mistake. | 
 |   static void OnExit(void* /*unused*/) { | 
 |     // AtExit should only ever be register after the singleton instance was | 
 |     // created.  We should only ever get here with a valid instance_ pointer. | 
 |     Traits::Delete(reinterpret_cast<Type*>(subtle::NoBarrier_Load(&instance_))); | 
 |     instance_ = 0; | 
 |   } | 
 |   static subtle::AtomicWord instance_; | 
 | }; | 
 |  | 
 | template <typename Type, typename Traits, typename DifferentiatingType> | 
 | subtle::AtomicWord Singleton<Type, Traits, DifferentiatingType>::instance_ = 0; | 
 |  | 
 | }  // namespace base | 
 |  | 
 | #endif  // BASE_MEMORY_SINGLETON_H_ |