| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "base/threading/platform_thread.h" | 
 |  | 
 | #include <errno.h> | 
 | #include <stddef.h> | 
 | #include <sys/prctl.h> | 
 | #include <sys/resource.h> | 
 | #include <sys/types.h> | 
 | #include <unistd.h> | 
 |  | 
 | #include "base/android/jni_android.h" | 
 | #include "base/lazy_instance.h" | 
 | #include "base/logging.h" | 
 | #include "base/threading/platform_thread_internal_posix.h" | 
 | #include "base/threading/thread_id_name_manager.h" | 
 | #include "jni/ThreadUtils_jni.h" | 
 |  | 
 | namespace base { | 
 |  | 
 | namespace internal { | 
 |  | 
 | // - BACKGROUND corresponds to Android's PRIORITY_BACKGROUND = 10 value and can | 
 | // result in heavy throttling and force the thread onto a little core on | 
 | // big.LITTLE devices. | 
 | // - DISPLAY corresponds to Android's PRIORITY_DISPLAY = -4 value. | 
 | // - REALTIME_AUDIO corresponds to Android's PRIORITY_AUDIO = -16 value. | 
 | const ThreadPriorityToNiceValuePair kThreadPriorityToNiceValueMap[4] = { | 
 |     {ThreadPriority::BACKGROUND, 10}, | 
 |     {ThreadPriority::NORMAL, 0}, | 
 |     {ThreadPriority::DISPLAY, -4}, | 
 |     {ThreadPriority::REALTIME_AUDIO, -16}, | 
 | }; | 
 |  | 
 | bool SetCurrentThreadPriorityForPlatform(ThreadPriority priority) { | 
 |   // On Android, we set the Audio priority through JNI as Audio priority | 
 |   // will also allow the process to run while it is backgrounded. | 
 |   if (priority == ThreadPriority::REALTIME_AUDIO) { | 
 |     JNIEnv* env = base::android::AttachCurrentThread(); | 
 |     Java_ThreadUtils_setThreadPriorityAudio(env, PlatformThread::CurrentId()); | 
 |     return true; | 
 |   } | 
 |   return false; | 
 | } | 
 |  | 
 | bool GetCurrentThreadPriorityForPlatform(ThreadPriority* priority) { | 
 |   DCHECK(priority); | 
 |   *priority = ThreadPriority::NORMAL; | 
 |   JNIEnv* env = base::android::AttachCurrentThread(); | 
 |   if (Java_ThreadUtils_isThreadPriorityAudio( | 
 |       env, PlatformThread::CurrentId())) { | 
 |     *priority = ThreadPriority::REALTIME_AUDIO; | 
 |     return true; | 
 |   } | 
 |   return false; | 
 | } | 
 |  | 
 | }  // namespace internal | 
 |  | 
 | void PlatformThread::SetName(const std::string& name) { | 
 |   ThreadIdNameManager::GetInstance()->SetName(name); | 
 |  | 
 |   // Like linux, on android we can get the thread names to show up in the | 
 |   // debugger by setting the process name for the LWP. | 
 |   // We don't want to do this for the main thread because that would rename | 
 |   // the process, causing tools like killall to stop working. | 
 |   if (PlatformThread::CurrentId() == getpid()) | 
 |     return; | 
 |  | 
 |   // Set the name for the LWP (which gets truncated to 15 characters). | 
 |   int err = prctl(PR_SET_NAME, name.c_str()); | 
 |   if (err < 0 && errno != EPERM) | 
 |     DPLOG(ERROR) << "prctl(PR_SET_NAME)"; | 
 | } | 
 |  | 
 |  | 
 | void InitThreading() { | 
 | } | 
 |  | 
 | void TerminateOnThread() { | 
 |   base::android::DetachFromVM(); | 
 | } | 
 |  | 
 | size_t GetDefaultThreadStackSize(const pthread_attr_t& attributes) { | 
 | #if !defined(ADDRESS_SANITIZER) | 
 |   return 0; | 
 | #else | 
 |   // AddressSanitizer bloats the stack approximately 2x. Default stack size of | 
 |   // 1Mb is not enough for some tests (see http://crbug.com/263749 for example). | 
 |   return 2 * (1 << 20);  // 2Mb | 
 | #endif | 
 | } | 
 |  | 
 | }  // namespace base |