|  | // Copyright 2017 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include <stdlib.h> | 
|  |  | 
|  | #include <iostream> | 
|  |  | 
|  | #include "javascript_parser.pb.h"  // from out/gen | 
|  | #include "testing/libfuzzer/fuzzers/javascript_parser_proto_to_string.h" | 
|  | #include "third_party/libprotobuf-mutator/src/src/libfuzzer/libfuzzer_macro.h" | 
|  |  | 
|  | #include "v8/include/libplatform/libplatform.h" | 
|  | #include "v8/include/v8.h" | 
|  |  | 
|  | // Silence logging from the protobuf library. | 
|  | protobuf_mutator::protobuf::LogSilencer log_silencer; | 
|  |  | 
|  | v8::Isolate* isolate = nullptr; | 
|  |  | 
|  | std::string protobuf_to_string( | 
|  | const javascript_parser_proto_fuzzer::Source& source_protobuf) { | 
|  | std::string source; | 
|  | for (const auto& token : source_protobuf.tokens()) { | 
|  | source += token_to_string(token, 0) + std::string(" "); | 
|  | } | 
|  | return source; | 
|  | } | 
|  |  | 
|  | // Explicitly specify some attributes to avoid issues with the linker dead- | 
|  | // stripping the following function on macOS, as it is not called directly | 
|  | // by fuzz target. LibFuzzer runtime uses dlsym() to resolve that function. | 
|  | #if V8_OS_MACOSX | 
|  | __attribute__((used)) __attribute__((visibility("default"))) | 
|  | #endif  // V8_OS_MACOSX | 
|  | extern "C" int | 
|  | LLVMFuzzerInitialize(int* argc, char*** argv) { | 
|  | v8::V8::InitializeICUDefaultLocation((*argv)[0]); | 
|  | v8::V8::InitializeExternalStartupData((*argv)[0]); | 
|  | v8::V8::SetFlagsFromCommandLine(argc, *argv, true); | 
|  |  | 
|  | v8::Platform* platform = v8::platform::CreateDefaultPlatform(); | 
|  | v8::V8::InitializePlatform(platform); | 
|  | v8::V8::Initialize(); | 
|  |  | 
|  | v8::Isolate::CreateParams create_params; | 
|  | create_params.array_buffer_allocator = | 
|  | v8::ArrayBuffer::Allocator::NewDefaultAllocator(); | 
|  | isolate = v8::Isolate::New(create_params); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | DEFINE_BINARY_PROTO_FUZZER( | 
|  | const javascript_parser_proto_fuzzer::Source& source_protobuf) { | 
|  | v8::Isolate::Scope isolate_scope(isolate); | 
|  | v8::HandleScope handle_scope(isolate); | 
|  | v8::Local<v8::Context> context = v8::Context::New(isolate); | 
|  | v8::Context::Scope context_scope(context); | 
|  |  | 
|  | std::string source_string = protobuf_to_string(source_protobuf); | 
|  |  | 
|  | if (getenv("LPM_DUMP_NATIVE_INPUT")) { | 
|  | std::cout << source_string << std::endl; | 
|  | std::cout << "module: " << source_protobuf.is_module() << std::endl; | 
|  | } | 
|  | v8::Local<v8::String> source_v8_string = | 
|  | v8::String::NewFromUtf8(isolate, source_string.c_str(), | 
|  | v8::NewStringType::kNormal) | 
|  | .ToLocalChecked(); | 
|  |  | 
|  | { | 
|  | v8::TryCatch try_catch(isolate); | 
|  |  | 
|  | if (source_protobuf.is_module()) { | 
|  | v8::Local<v8::String> name = | 
|  | v8::String::NewFromUtf8(isolate, "module.js", | 
|  | v8::NewStringType::kNormal) | 
|  | .ToLocalChecked(); | 
|  |  | 
|  | v8::ScriptOrigin origin( | 
|  | name, v8::Local<v8::Integer>(), v8::Local<v8::Integer>(), | 
|  | v8::Local<v8::Boolean>(), v8::Local<v8::Integer>(), | 
|  | v8::Local<v8::Value>(), v8::Local<v8::Boolean>(), | 
|  | v8::Local<v8::Boolean>(), v8::True(isolate)); | 
|  | v8::ScriptCompiler::Source source(source_v8_string, origin); | 
|  | v8::MaybeLocal<v8::Module> module = | 
|  | v8::ScriptCompiler::CompileModule(isolate, &source); | 
|  | // TODO(marja): Figure out a more elegant way to silence the warning. | 
|  | module.IsEmpty(); | 
|  | } else { | 
|  | v8::MaybeLocal<v8::Script> script = | 
|  | v8::Script::Compile(context, source_v8_string); | 
|  | // TODO(marja): Figure out a more elegant way to silence the warning. | 
|  | script.IsEmpty(); | 
|  | } | 
|  |  | 
|  | // TODO(crbug.com/775796): run the code once we find a way to avoid endless | 
|  | // loops. | 
|  | } | 
|  | } |