| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | // The Watchdog class creates a second thread that can Alarm if a specific | 
 | // duration of time passes without proper attention.  The duration of time is | 
 | // specified at construction time.  The Watchdog may be used many times by | 
 | // simply calling Arm() (to start timing) and Disarm() (to reset the timer). | 
 | // The Watchdog is typically used under a debugger, where the stack traces on | 
 | // other threads can be examined if/when the Watchdog alarms. | 
 |  | 
 | // Some watchdogs will be enabled or disabled via command line switches. To | 
 | // facilitate such code, an "enabled" argument for the constuctor can be used | 
 | // to permanently disable the watchdog.  Disabled watchdogs don't even spawn | 
 | // a second thread, and their methods call (Arm() and Disarm()) return very | 
 | // quickly. | 
 |  | 
 | #ifndef BASE_THREADING_WATCHDOG_H_ | 
 | #define BASE_THREADING_WATCHDOG_H_ | 
 |  | 
 | #include <string> | 
 |  | 
 | #include "base/base_export.h" | 
 | #include "base/compiler_specific.h" | 
 | #include "base/macros.h" | 
 | #include "base/synchronization/condition_variable.h" | 
 | #include "base/synchronization/lock.h" | 
 | #include "base/threading/platform_thread.h" | 
 | #include "base/time/time.h" | 
 |  | 
 | namespace base { | 
 |  | 
 | class BASE_EXPORT Watchdog { | 
 |  public: | 
 |   // Constructor specifies how long the Watchdog will wait before alarming. | 
 |   Watchdog(const TimeDelta& duration, | 
 |            const std::string& thread_watched_name, | 
 |            bool enabled); | 
 |   virtual ~Watchdog(); | 
 |  | 
 |   // Notify watchdog thread to finish up. Sets the state_ to SHUTDOWN. | 
 |   void Cleanup(); | 
 |  | 
 |   // Returns true if we state_ is JOINABLE (which indicates that Watchdog has | 
 |   // exited). | 
 |   bool IsJoinable(); | 
 |  | 
 |   // Start timing, and alarm when time expires (unless we're disarm()ed.) | 
 |   void Arm();  // Arm  starting now. | 
 |   void ArmSomeTimeDeltaAgo(const TimeDelta& time_delta); | 
 |   void ArmAtStartTime(const TimeTicks start_time); | 
 |  | 
 |   // Reset time, and do not set off the alarm. | 
 |   void Disarm(); | 
 |  | 
 |   // Alarm is called if the time expires after an Arm() without someone calling | 
 |   // Disarm().  This method can be overridden to create testable classes. | 
 |   virtual void Alarm(); | 
 |  | 
 |   // Reset static data to initial state. Useful for tests, to ensure | 
 |   // they are independent. | 
 |   static void ResetStaticData(); | 
 |  | 
 |  private: | 
 |   class ThreadDelegate : public PlatformThread::Delegate { | 
 |    public: | 
 |     explicit ThreadDelegate(Watchdog* watchdog) : watchdog_(watchdog) { | 
 |     } | 
 |     void ThreadMain() override; | 
 |  | 
 |    private: | 
 |     void SetThreadName() const; | 
 |  | 
 |     Watchdog* watchdog_; | 
 |   }; | 
 |  | 
 |   enum State {ARMED, DISARMED, SHUTDOWN, JOINABLE }; | 
 |  | 
 |   bool enabled_; | 
 |  | 
 |   Lock lock_;  // Mutex for state_. | 
 |   ConditionVariable condition_variable_; | 
 |   State state_; | 
 |   const TimeDelta duration_;  // How long after start_time_ do we alarm? | 
 |   const std::string thread_watched_name_; | 
 |   PlatformThreadHandle handle_; | 
 |   ThreadDelegate delegate_;  // Store it, because it must outlive the thread. | 
 |  | 
 |   TimeTicks start_time_;  // Start of epoch, and alarm after duration_. | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(Watchdog); | 
 | }; | 
 |  | 
 | }  // namespace base | 
 |  | 
 | #endif  // BASE_THREADING_WATCHDOG_H_ |