|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef BASE_LOGGING_H_ | 
|  | #define BASE_LOGGING_H_ | 
|  |  | 
|  | #include <stddef.h> | 
|  |  | 
|  | #include <cassert> | 
|  | #include <cstring> | 
|  | #include <sstream> | 
|  | #include <string> | 
|  | #include <string_view> | 
|  | #include <type_traits> | 
|  | #include <utility> | 
|  |  | 
|  | #include "base/compiler_specific.h" | 
|  | #include "base/template_util.h" | 
|  | #include "util/build_config.h" | 
|  |  | 
|  | // | 
|  | // Optional message capabilities | 
|  | // ----------------------------- | 
|  | // Assertion failed messages and fatal errors are displayed in a dialog box | 
|  | // before the application exits. However, running this UI creates a message | 
|  | // loop, which causes application messages to be processed and potentially | 
|  | // dispatched to existing application windows. Since the application is in a | 
|  | // bad state when this assertion dialog is displayed, these messages may not | 
|  | // get processed and hang the dialog, or the application might go crazy. | 
|  | // | 
|  | // Therefore, it can be beneficial to display the error dialog in a separate | 
|  | // process from the main application. When the logging system needs to display | 
|  | // a fatal error dialog box, it will look for a program called | 
|  | // "DebugMessage.exe" in the same directory as the application executable. It | 
|  | // will run this application with the message as the command line, and will | 
|  | // not include the name of the application as is traditional for easier | 
|  | // parsing. | 
|  | // | 
|  | // The code for DebugMessage.exe is only one line. In WinMain, do: | 
|  | //   MessageBox(NULL, GetCommandLineW(), L"Fatal Error", 0); | 
|  | // | 
|  | // If DebugMessage.exe is not found, the logging code will use a normal | 
|  | // MessageBox, potentially causing the problems discussed above. | 
|  |  | 
|  | // Instructions | 
|  | // ------------ | 
|  | // | 
|  | // Make a bunch of macros for logging.  The way to log things is to stream | 
|  | // things to LOG(<a particular severity level>).  E.g., | 
|  | // | 
|  | //   LOG(INFO) << "Found " << num_cookies << " cookies"; | 
|  | // | 
|  | // You can also do conditional logging: | 
|  | // | 
|  | //   LOG_IF(INFO, num_cookies > 10) << "Got lots of cookies"; | 
|  | // | 
|  | // The CHECK(condition) macro is active in both debug and release builds and | 
|  | // effectively performs a LOG(FATAL) which terminates the process and | 
|  | // generates a crashdump unless a debugger is attached. | 
|  | // | 
|  | // There are also "debug mode" logging macros like the ones above: | 
|  | // | 
|  | //   DLOG(INFO) << "Found cookies"; | 
|  | // | 
|  | //   DLOG_IF(INFO, num_cookies > 10) << "Got lots of cookies"; | 
|  | // | 
|  | // All "debug mode" logging is compiled away to nothing for non-debug mode | 
|  | // compiles.  LOG_IF and development flags also work well together | 
|  | // because the code can be compiled away sometimes. | 
|  | // | 
|  | // We also have | 
|  | // | 
|  | //   LOG_ASSERT(assertion); | 
|  | //   DLOG_ASSERT(assertion); | 
|  | // | 
|  | // which is syntactic sugar for {,D}LOG_IF(FATAL, assert fails) << assertion; | 
|  | // | 
|  | // We also override the standard 'assert' to use 'DLOG_ASSERT'. | 
|  | // | 
|  | // Lastly, there is: | 
|  | // | 
|  | //   PLOG(ERROR) << "Couldn't do foo"; | 
|  | //   DPLOG(ERROR) << "Couldn't do foo"; | 
|  | //   PLOG_IF(ERROR, cond) << "Couldn't do foo"; | 
|  | //   DPLOG_IF(ERROR, cond) << "Couldn't do foo"; | 
|  | //   PCHECK(condition) << "Couldn't do foo"; | 
|  | //   DPCHECK(condition) << "Couldn't do foo"; | 
|  | // | 
|  | // which append the last system error to the message in string form (taken from | 
|  | // GetLastError() on Windows and errno on POSIX). | 
|  | // | 
|  | // The supported severity levels for macros that allow you to specify one | 
|  | // are (in increasing order of severity) INFO, WARNING, ERROR, and FATAL. | 
|  | // | 
|  | // Very important: logging a message at the FATAL severity level causes | 
|  | // the program to terminate (after the message is logged). | 
|  | // | 
|  | // There is the special severity of DFATAL, which logs FATAL in debug mode, | 
|  | // ERROR in normal mode. | 
|  |  | 
|  | namespace logging { | 
|  |  | 
|  | // Sets the log level. Anything at or above this level will be written to the | 
|  | // log file/displayed to the user (if applicable). Anything below this level | 
|  | // will be silently ignored. The log level defaults to 0 (everything is logged | 
|  | // up to level INFO) if this function is not called. | 
|  | void SetMinLogLevel(int level); | 
|  |  | 
|  | // Gets the current log level. | 
|  | int GetMinLogLevel(); | 
|  |  | 
|  | // Used by LOG_IS_ON to lazy-evaluate stream arguments. | 
|  | bool ShouldCreateLogMessage(int severity); | 
|  |  | 
|  | // The ANALYZER_ASSUME_TRUE(bool arg) macro adds compiler-specific hints | 
|  | // to Clang which control what code paths are statically analyzed, | 
|  | // and is meant to be used in conjunction with assert & assert-like functions. | 
|  | // The expression is passed straight through if analysis isn't enabled. | 
|  | // | 
|  | // ANALYZER_SKIP_THIS_PATH() suppresses static analysis for the current | 
|  | // codepath and any other branching codepaths that might follow. | 
|  | #if defined(__clang_analyzer__) | 
|  |  | 
|  | inline constexpr bool AnalyzerNoReturn() __attribute__((analyzer_noreturn)) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | inline constexpr bool AnalyzerAssumeTrue(bool arg) { | 
|  | // AnalyzerNoReturn() is invoked and analysis is terminated if |arg| is | 
|  | // false. | 
|  | return arg || AnalyzerNoReturn(); | 
|  | } | 
|  |  | 
|  | #define ANALYZER_ASSUME_TRUE(arg) logging::AnalyzerAssumeTrue(!!(arg)) | 
|  | #define ANALYZER_SKIP_THIS_PATH() \ | 
|  | static_cast<void>(::logging::AnalyzerNoReturn()) | 
|  | #define ANALYZER_ALLOW_UNUSED(var) static_cast<void>(var); | 
|  |  | 
|  | #else  // !defined(__clang_analyzer__) | 
|  |  | 
|  | #define ANALYZER_ASSUME_TRUE(arg) (arg) | 
|  | #define ANALYZER_SKIP_THIS_PATH() | 
|  | #define ANALYZER_ALLOW_UNUSED(var) static_cast<void>(var); | 
|  |  | 
|  | #endif  // defined(__clang_analyzer__) | 
|  |  | 
|  | typedef int LogSeverity; | 
|  | const LogSeverity LOG_VERBOSE = -1;  // This is level 1 verbosity | 
|  | // Note: the log severities are used to index into the array of names, | 
|  | // see log_severity_names. | 
|  | const LogSeverity LOG_INFO = 0; | 
|  | const LogSeverity LOG_WARNING = 1; | 
|  | const LogSeverity LOG_ERROR = 2; | 
|  | const LogSeverity LOG_FATAL = 3; | 
|  | const LogSeverity LOG_NUM_SEVERITIES = 4; | 
|  |  | 
|  | // LOG_DFATAL is LOG_FATAL in debug mode, ERROR in normal mode | 
|  | #if defined(NDEBUG) | 
|  | const LogSeverity LOG_DFATAL = LOG_ERROR; | 
|  | #else | 
|  | const LogSeverity LOG_DFATAL = LOG_FATAL; | 
|  | #endif | 
|  |  | 
|  | // A few definitions of macros that don't generate much code. These are used | 
|  | // by LOG() and LOG_IF, etc. Since these are used all over our code, it's | 
|  | // better to have compact code for these operations. | 
|  | #define COMPACT_GOOGLE_LOG_EX_INFO(ClassName, ...) \ | 
|  | ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_INFO, ##__VA_ARGS__) | 
|  | #define COMPACT_GOOGLE_LOG_EX_WARNING(ClassName, ...)              \ | 
|  | ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_WARNING, \ | 
|  | ##__VA_ARGS__) | 
|  | #define COMPACT_GOOGLE_LOG_EX_ERROR(ClassName, ...) \ | 
|  | ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_ERROR, ##__VA_ARGS__) | 
|  | #define COMPACT_GOOGLE_LOG_EX_FATAL(ClassName, ...) \ | 
|  | ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_FATAL, ##__VA_ARGS__) | 
|  | #define COMPACT_GOOGLE_LOG_EX_DFATAL(ClassName, ...) \ | 
|  | ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_DFATAL, ##__VA_ARGS__) | 
|  | #define COMPACT_GOOGLE_LOG_EX_DCHECK(ClassName, ...) \ | 
|  | ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_DCHECK, ##__VA_ARGS__) | 
|  |  | 
|  | #define COMPACT_GOOGLE_LOG_INFO COMPACT_GOOGLE_LOG_EX_INFO(LogMessage) | 
|  | #define COMPACT_GOOGLE_LOG_WARNING COMPACT_GOOGLE_LOG_EX_WARNING(LogMessage) | 
|  | #define COMPACT_GOOGLE_LOG_ERROR COMPACT_GOOGLE_LOG_EX_ERROR(LogMessage) | 
|  | #define COMPACT_GOOGLE_LOG_FATAL COMPACT_GOOGLE_LOG_EX_FATAL(LogMessage) | 
|  | #define COMPACT_GOOGLE_LOG_DFATAL COMPACT_GOOGLE_LOG_EX_DFATAL(LogMessage) | 
|  | #define COMPACT_GOOGLE_LOG_DCHECK COMPACT_GOOGLE_LOG_EX_DCHECK(LogMessage) | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  | // wingdi.h defines ERROR to be 0. When we call LOG(ERROR), it gets | 
|  | // substituted with 0, and it expands to COMPACT_GOOGLE_LOG_0. To allow us | 
|  | // to keep using this syntax, we define this macro to do the same thing | 
|  | // as COMPACT_GOOGLE_LOG_ERROR, and also define ERROR the same way that | 
|  | // the Windows SDK does for consistency. | 
|  | #define ERROR 0 | 
|  | #define COMPACT_GOOGLE_LOG_EX_0(ClassName, ...) \ | 
|  | COMPACT_GOOGLE_LOG_EX_ERROR(ClassName, ##__VA_ARGS__) | 
|  | #define COMPACT_GOOGLE_LOG_0 COMPACT_GOOGLE_LOG_ERROR | 
|  | // Needed for LOG_IS_ON(ERROR). | 
|  | const LogSeverity LOG_0 = LOG_ERROR; | 
|  | #endif | 
|  |  | 
|  | // As special cases, we can assume that LOG_IS_ON(FATAL) always holds. Also, | 
|  | // LOG_IS_ON(DFATAL) always holds in debug mode. In particular, CHECK()s will | 
|  | // always fire if they fail. | 
|  | #define LOG_IS_ON(severity) \ | 
|  | (::logging::ShouldCreateLogMessage(::logging::LOG_##severity)) | 
|  |  | 
|  | // Helper macro which avoids evaluating the arguments to a stream if | 
|  | // the condition doesn't hold. Condition is evaluated once and only once. | 
|  | #define LAZY_STREAM(stream, condition) \ | 
|  | !(condition) ? (void)0 : ::logging::LogMessageVoidify() & (stream) | 
|  |  | 
|  | // We use the preprocessor's merging operator, "##", so that, e.g., | 
|  | // LOG(INFO) becomes the token COMPACT_GOOGLE_LOG_INFO.  There's some funny | 
|  | // subtle difference between ostream member streaming functions (e.g., | 
|  | // ostream::operator<<(int) and ostream non-member streaming functions | 
|  | // (e.g., ::operator<<(ostream&, string&): it turns out that it's | 
|  | // impossible to stream something like a string directly to an unnamed | 
|  | // ostream. We employ a neat hack by calling the stream() member | 
|  | // function of LogMessage which seems to avoid the problem. | 
|  | #define LOG_STREAM(severity) COMPACT_GOOGLE_LOG_##severity.stream() | 
|  |  | 
|  | #define LOG(severity) LAZY_STREAM(LOG_STREAM(severity), LOG_IS_ON(severity)) | 
|  | #define LOG_IF(severity, condition) \ | 
|  | LAZY_STREAM(LOG_STREAM(severity), LOG_IS_ON(severity) && (condition)) | 
|  |  | 
|  | #define LOG_ASSERT(condition)                       \ | 
|  | LOG_IF(FATAL, !(ANALYZER_ASSUME_TRUE(condition))) \ | 
|  | << "Assert failed: " #condition ". " | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  | #define PLOG_STREAM(severity)                                           \ | 
|  | COMPACT_GOOGLE_LOG_EX_##severity(Win32ErrorLogMessage,                \ | 
|  | ::logging::GetLastSystemErrorCode()) \ | 
|  | .stream() | 
|  | #elif defined(OS_POSIX) || defined(OS_FUCHSIA) | 
|  | #define PLOG_STREAM(severity)                                           \ | 
|  | COMPACT_GOOGLE_LOG_EX_##severity(ErrnoLogMessage,                     \ | 
|  | ::logging::GetLastSystemErrorCode()) \ | 
|  | .stream() | 
|  | #endif | 
|  |  | 
|  | #define PLOG(severity) LAZY_STREAM(PLOG_STREAM(severity), LOG_IS_ON(severity)) | 
|  |  | 
|  | #define PLOG_IF(severity, condition) \ | 
|  | LAZY_STREAM(PLOG_STREAM(severity), LOG_IS_ON(severity) && (condition)) | 
|  |  | 
|  | extern std::ostream* g_swallow_stream; | 
|  |  | 
|  | // Note that g_swallow_stream is used instead of an arbitrary LOG() stream to | 
|  | // avoid the creation of an object with a non-trivial destructor (LogMessage). | 
|  | // On MSVC x86 (checked on 2015 Update 3), this causes a few additional | 
|  | // pointless instructions to be emitted even at full optimization level, even | 
|  | // though the : arm of the ternary operator is clearly never executed. Using a | 
|  | // simpler object to be &'d with Voidify() avoids these extra instructions. | 
|  | // Using a simpler POD object with a templated operator<< also works to avoid | 
|  | // these instructions. However, this causes warnings on statically defined | 
|  | // implementations of operator<<(std::ostream, ...) in some .cc files, because | 
|  | // they become defined-but-unreferenced functions. A reinterpret_cast of 0 to an | 
|  | // ostream* also is not suitable, because some compilers warn of undefined | 
|  | // behavior. | 
|  | #define EAT_STREAM_PARAMETERS \ | 
|  | true ? (void)0              \ | 
|  | : ::logging::LogMessageVoidify() & (*::logging::g_swallow_stream) | 
|  |  | 
|  | // Captures the result of a CHECK_EQ (for example) and facilitates testing as a | 
|  | // boolean. | 
|  | class CheckOpResult { | 
|  | public: | 
|  | // |message| must be non-null if and only if the check failed. | 
|  | CheckOpResult(std::string* message) : message_(message) {} | 
|  | // Returns true if the check succeeded. | 
|  | operator bool() const { return !message_; } | 
|  | // Returns the message. | 
|  | std::string* message() { return message_; } | 
|  |  | 
|  | private: | 
|  | std::string* message_; | 
|  | }; | 
|  |  | 
|  | // Crashes in the fastest possible way with no attempt at logging. | 
|  | // There are different constraints to satisfy here, see http://crbug.com/664209 | 
|  | // for more context: | 
|  | // - The trap instructions, and hence the PC value at crash time, have to be | 
|  | //   distinct and not get folded into the same opcode by the compiler. | 
|  | //   On Linux/Android this is tricky because GCC still folds identical | 
|  | //   asm volatile blocks. The workaround is generating distinct opcodes for | 
|  | //   each CHECK using the __COUNTER__ macro. | 
|  | // - The debug info for the trap instruction has to be attributed to the source | 
|  | //   line that has the CHECK(), to make crash reports actionable. This rules | 
|  | //   out the ability of using a inline function, at least as long as clang | 
|  | //   doesn't support attribute(artificial). | 
|  | // - Failed CHECKs should produce a signal that is distinguishable from an | 
|  | //   invalid memory access, to improve the actionability of crash reports. | 
|  | // - The compiler should treat the CHECK as no-return instructions, so that the | 
|  | //   trap code can be efficiently packed in the prologue of the function and | 
|  | //   doesn't interfere with the main execution flow. | 
|  | // - When debugging, developers shouldn't be able to accidentally step over a | 
|  | //   CHECK. This is achieved by putting opcodes that will cause a non | 
|  | //   continuable exception after the actual trap instruction. | 
|  | // - Don't cause too much binary bloat. | 
|  | #if defined(COMPILER_GCC) | 
|  |  | 
|  | #if defined(ARCH_CPU_X86_FAMILY) | 
|  | // int 3 will generate a SIGTRAP. | 
|  | #define TRAP_SEQUENCE() \ | 
|  | asm volatile(         \ | 
|  | "int3; ud2; push %0;" ::"i"(static_cast<unsigned char>(__COUNTER__))) | 
|  |  | 
|  | #elif defined(ARCH_CPU_ARMEL) | 
|  | // bkpt will generate a SIGBUS when running on armv7 and a SIGTRAP when running | 
|  | // as a 32 bit userspace app on arm64. There doesn't seem to be any way to | 
|  | // cause a SIGTRAP from userspace without using a syscall (which would be a | 
|  | // problem for sandboxing). | 
|  | #define TRAP_SEQUENCE() \ | 
|  | asm volatile("bkpt #0; udf %0;" ::"i"(__COUNTER__ % 256)) | 
|  |  | 
|  | #elif defined(ARCH_CPU_ARM64) | 
|  | // This will always generate a SIGTRAP on arm64. | 
|  | #define TRAP_SEQUENCE() \ | 
|  | asm volatile("brk #0; hlt %0;" ::"i"(__COUNTER__ % 65536)) | 
|  |  | 
|  | #else | 
|  | // Crash report accuracy will not be guaranteed on other architectures, but at | 
|  | // least this will crash as expected. | 
|  | #define TRAP_SEQUENCE() __builtin_trap() | 
|  | #endif  // ARCH_CPU_* | 
|  |  | 
|  | // CHECK() and the trap sequence can be invoked from a constexpr function. | 
|  | // This could make compilation fail on GCC, as it forbids directly using inline | 
|  | // asm inside a constexpr function. However, it allows calling a lambda | 
|  | // expression including the same asm. | 
|  | // The side effect is that the top of the stacktrace will not point to the | 
|  | // calling function, but to this anonymous lambda. This is still useful as the | 
|  | // full name of the lambda will typically include the name of the function that | 
|  | // calls CHECK() and the debugger will still break at the right line of code. | 
|  | #if !defined(__clang__) | 
|  | #define WRAPPED_TRAP_SEQUENCE() \ | 
|  | do {                          \ | 
|  | [] { TRAP_SEQUENCE(); }();  \ | 
|  | } while (false) | 
|  | #else | 
|  | #define WRAPPED_TRAP_SEQUENCE() TRAP_SEQUENCE() | 
|  | #endif | 
|  |  | 
|  | #define IMMEDIATE_CRASH()    \ | 
|  | ({                         \ | 
|  | WRAPPED_TRAP_SEQUENCE(); \ | 
|  | __builtin_unreachable(); \ | 
|  | }) | 
|  |  | 
|  | #elif defined(COMPILER_MSVC) | 
|  |  | 
|  | // Clang is cleverer about coalescing int3s, so we need to add a unique-ish | 
|  | // instruction following the __debugbreak() to have it emit distinct locations | 
|  | // for CHECKs rather than collapsing them all together. It would be nice to use | 
|  | // a short intrinsic to do this (and perhaps have only one implementation for | 
|  | // both clang and MSVC), however clang-cl currently does not support intrinsics. | 
|  | // On the flip side, MSVC x64 doesn't support inline asm. So, we have to have | 
|  | // two implementations. Normally clang-cl's version will be 5 bytes (1 for | 
|  | // `int3`, 2 for `ud2`, 2 for `push byte imm`, however, TODO(scottmg): | 
|  | // https://crbug.com/694670 clang-cl doesn't currently support %'ing | 
|  | // __COUNTER__, so eventually it will emit the dword form of push. | 
|  | // TODO(scottmg): Reinvestigate a short sequence that will work on both | 
|  | // compilers once clang supports more intrinsics. See https://crbug.com/693713. | 
|  | #if defined(__clang__) | 
|  | #define IMMEDIATE_CRASH()                           \ | 
|  | ({                                                \ | 
|  | {__asm int 3 __asm ud2 __asm push __COUNTER__}; \ | 
|  | __builtin_unreachable();                        \ | 
|  | }) | 
|  | #else | 
|  | #define IMMEDIATE_CRASH() __debugbreak() | 
|  | #endif  // __clang__ | 
|  |  | 
|  | #else | 
|  | #error Port | 
|  | #endif | 
|  |  | 
|  | // CHECK dies with a fatal error if condition is not true.  It is *not* | 
|  | // controlled by NDEBUG, so the check will be executed regardless of | 
|  | // compilation mode. | 
|  | // | 
|  | // We make sure CHECK et al. always evaluates their arguments, as | 
|  | // doing CHECK(FunctionWithSideEffect()) is a common idiom. | 
|  |  | 
|  | #if defined(OFFICIAL_BUILD) && defined(NDEBUG) | 
|  |  | 
|  | // Make all CHECK functions discard their log strings to reduce code bloat, and | 
|  | // improve performance, for official release builds. | 
|  | // | 
|  | // This is not calling BreakDebugger since this is called frequently, and | 
|  | // calling an out-of-line function instead of a noreturn inline macro prevents | 
|  | // compiler optimizations. | 
|  | #define CHECK(condition) \ | 
|  | UNLIKELY(!(condition)) ? IMMEDIATE_CRASH() : EAT_STREAM_PARAMETERS | 
|  |  | 
|  | // PCHECK includes the system error code, which is useful for determining | 
|  | // why the condition failed. In official builds, preserve only the error code | 
|  | // message so that it is available in crash reports. The stringified | 
|  | // condition and any additional stream parameters are dropped. | 
|  | #define PCHECK(condition)                                  \ | 
|  | LAZY_STREAM(PLOG_STREAM(FATAL), UNLIKELY(!(condition))); \ | 
|  | EAT_STREAM_PARAMETERS | 
|  |  | 
|  | #define CHECK_OP(name, op, val1, val2) CHECK((val1)op(val2)) | 
|  |  | 
|  | #else  // !(OFFICIAL_BUILD && NDEBUG) | 
|  |  | 
|  | #if defined(_PREFAST_) && defined(OS_WIN) | 
|  | // Use __analysis_assume to tell the VC++ static analysis engine that | 
|  | // assert conditions are true, to suppress warnings.  The LAZY_STREAM | 
|  | // parameter doesn't reference 'condition' in /analyze builds because | 
|  | // this evaluation confuses /analyze. The !! before condition is because | 
|  | // __analysis_assume gets confused on some conditions: | 
|  | // http://randomascii.wordpress.com/2011/09/13/analyze-for-visual-studio-the-ugly-part-5/ | 
|  |  | 
|  | #define CHECK(condition)                                                  \ | 
|  | __analysis_assume(!!(condition)), LAZY_STREAM(LOG_STREAM(FATAL), false) \ | 
|  | << "Check failed: " #condition ". " | 
|  |  | 
|  | #define PCHECK(condition)                                                  \ | 
|  | __analysis_assume(!!(condition)), LAZY_STREAM(PLOG_STREAM(FATAL), false) \ | 
|  | << "Check failed: " #condition ". " | 
|  |  | 
|  | #else  // _PREFAST_ | 
|  |  | 
|  | // Do as much work as possible out of line to reduce inline code size. | 
|  | #define CHECK(condition)                                                      \ | 
|  | LAZY_STREAM(::logging::LogMessage(__FILE__, __LINE__, #condition).stream(), \ | 
|  | !ANALYZER_ASSUME_TRUE(condition)) | 
|  |  | 
|  | #define PCHECK(condition)                                           \ | 
|  | LAZY_STREAM(PLOG_STREAM(FATAL), !ANALYZER_ASSUME_TRUE(condition)) \ | 
|  | << "Check failed: " #condition ". " | 
|  |  | 
|  | #endif  // _PREFAST_ | 
|  |  | 
|  | // Helper macro for binary operators. | 
|  | // Don't use this macro directly in your code, use CHECK_EQ et al below. | 
|  | // The 'switch' is used to prevent the 'else' from being ambiguous when the | 
|  | // macro is used in an 'if' clause such as: | 
|  | // if (a == 1) | 
|  | //   CHECK_EQ(2, a); | 
|  | #define CHECK_OP(name, op, val1, val2)                                    \ | 
|  | switch (0)                                                              \ | 
|  | case 0:                                                                 \ | 
|  | default:                                                                \ | 
|  | if (::logging::CheckOpResult true_if_passed =                         \ | 
|  | ::logging::Check##name##Impl((val1), (val2),                  \ | 
|  | #val1 " " #op " " #val2))        \ | 
|  | ;                                                                   \ | 
|  | else                                                                  \ | 
|  | ::logging::LogMessage(__FILE__, __LINE__, true_if_passed.message()) \ | 
|  | .stream() | 
|  |  | 
|  | #endif  // !(OFFICIAL_BUILD && NDEBUG) | 
|  |  | 
|  | // This formats a value for a failing CHECK_XX statement.  Ordinarily, | 
|  | // it uses the definition for operator<<, with a few special cases below. | 
|  | template <typename T> | 
|  | inline typename std::enable_if< | 
|  | base::internal::SupportsOstreamOperator<const T&>::value && | 
|  | !std::is_function<typename std::remove_pointer<T>::type>::value, | 
|  | void>::type | 
|  | MakeCheckOpValueString(std::ostream* os, const T& v) { | 
|  | (*os) << v; | 
|  | } | 
|  |  | 
|  | // Provide an overload for functions and function pointers. Function pointers | 
|  | // don't implicitly convert to void* but do implicitly convert to bool, so | 
|  | // without this function pointers are always printed as 1 or 0. (MSVC isn't | 
|  | // standards-conforming here and converts function pointers to regular | 
|  | // pointers, so this is a no-op for MSVC.) | 
|  | template <typename T> | 
|  | inline typename std::enable_if< | 
|  | std::is_function<typename std::remove_pointer<T>::type>::value, | 
|  | void>::type | 
|  | MakeCheckOpValueString(std::ostream* os, const T& v) { | 
|  | (*os) << reinterpret_cast<const void*>(v); | 
|  | } | 
|  |  | 
|  | // We need overloads for enums that don't support operator<<. | 
|  | // (i.e. scoped enums where no operator<< overload was declared). | 
|  | template <typename T> | 
|  | inline typename std::enable_if< | 
|  | !base::internal::SupportsOstreamOperator<const T&>::value && | 
|  | std::is_enum<T>::value, | 
|  | void>::type | 
|  | MakeCheckOpValueString(std::ostream* os, const T& v) { | 
|  | (*os) << static_cast<typename std::underlying_type<T>::type>(v); | 
|  | } | 
|  |  | 
|  | // We need an explicit overload for std::nullptr_t. | 
|  | void MakeCheckOpValueString(std::ostream* os, std::nullptr_t p); | 
|  |  | 
|  | // Build the error message string.  This is separate from the "Impl" | 
|  | // function template because it is not performance critical and so can | 
|  | // be out of line, while the "Impl" code should be inline.  Caller | 
|  | // takes ownership of the returned string. | 
|  | template <class t1, class t2> | 
|  | std::string* MakeCheckOpString(const t1& v1, const t2& v2, const char* names) { | 
|  | std::ostringstream ss; | 
|  | ss << names << " ("; | 
|  | MakeCheckOpValueString(&ss, v1); | 
|  | ss << " vs. "; | 
|  | MakeCheckOpValueString(&ss, v2); | 
|  | ss << ")"; | 
|  | std::string* msg = new std::string(ss.str()); | 
|  | return msg; | 
|  | } | 
|  |  | 
|  | // Commonly used instantiations of MakeCheckOpString<>. Explicitly instantiated | 
|  | // in logging.cc. | 
|  | extern template std::string* MakeCheckOpString<int, int>(const int&, | 
|  | const int&, | 
|  | const char* names); | 
|  | extern template std::string* MakeCheckOpString<unsigned long, unsigned long>( | 
|  | const unsigned long&, | 
|  | const unsigned long&, | 
|  | const char* names); | 
|  | extern template std::string* MakeCheckOpString<unsigned long, unsigned int>( | 
|  | const unsigned long&, | 
|  | const unsigned int&, | 
|  | const char* names); | 
|  | extern template std::string* MakeCheckOpString<unsigned int, unsigned long>( | 
|  | const unsigned int&, | 
|  | const unsigned long&, | 
|  | const char* names); | 
|  | extern template std::string* MakeCheckOpString<std::string, std::string>( | 
|  | const std::string&, | 
|  | const std::string&, | 
|  | const char* name); | 
|  |  | 
|  | // Helper functions for CHECK_OP macro. | 
|  | // The (int, int) specialization works around the issue that the compiler | 
|  | // will not instantiate the template version of the function on values of | 
|  | // unnamed enum type - see comment below. | 
|  | // | 
|  | // The checked condition is wrapped with ANALYZER_ASSUME_TRUE, which under | 
|  | // static analysis builds, blocks analysis of the current path if the | 
|  | // condition is false. | 
|  | #define DEFINE_CHECK_OP_IMPL(name, op)                                       \ | 
|  | template <class t1, class t2>                                              \ | 
|  | inline std::string* Check##name##Impl(const t1& v1, const t2& v2,          \ | 
|  | const char* names) {                 \ | 
|  | if (ANALYZER_ASSUME_TRUE(v1 op v2))                                      \ | 
|  | return NULL;                                                           \ | 
|  | else                                                                     \ | 
|  | return ::logging::MakeCheckOpString(v1, v2, names);                    \ | 
|  | }                                                                          \ | 
|  | inline std::string* Check##name##Impl(int v1, int v2, const char* names) { \ | 
|  | if (ANALYZER_ASSUME_TRUE(v1 op v2))                                      \ | 
|  | return NULL;                                                           \ | 
|  | else                                                                     \ | 
|  | return ::logging::MakeCheckOpString(v1, v2, names);                    \ | 
|  | } | 
|  | DEFINE_CHECK_OP_IMPL(EQ, ==) | 
|  | DEFINE_CHECK_OP_IMPL(NE, !=) | 
|  | DEFINE_CHECK_OP_IMPL(LE, <=) | 
|  | DEFINE_CHECK_OP_IMPL(LT, <) | 
|  | DEFINE_CHECK_OP_IMPL(GE, >=) | 
|  | DEFINE_CHECK_OP_IMPL(GT, >) | 
|  | #undef DEFINE_CHECK_OP_IMPL | 
|  |  | 
|  | #define CHECK_EQ(val1, val2) CHECK_OP(EQ, ==, val1, val2) | 
|  | #define CHECK_NE(val1, val2) CHECK_OP(NE, !=, val1, val2) | 
|  | #define CHECK_LE(val1, val2) CHECK_OP(LE, <=, val1, val2) | 
|  | #define CHECK_LT(val1, val2) CHECK_OP(LT, <, val1, val2) | 
|  | #define CHECK_GE(val1, val2) CHECK_OP(GE, >=, val1, val2) | 
|  | #define CHECK_GT(val1, val2) CHECK_OP(GT, >, val1, val2) | 
|  |  | 
|  | #if defined(NDEBUG) && !defined(DCHECK_ALWAYS_ON) | 
|  | #define DCHECK_IS_ON() 0 | 
|  | #else | 
|  | #define DCHECK_IS_ON() 1 | 
|  | #endif | 
|  |  | 
|  | // Definitions for DLOG et al. | 
|  |  | 
|  | #if DCHECK_IS_ON() | 
|  |  | 
|  | #define DLOG_IS_ON(severity) LOG_IS_ON(severity) | 
|  | #define DLOG_IF(severity, condition) LOG_IF(severity, condition) | 
|  | #define DLOG_ASSERT(condition) LOG_ASSERT(condition) | 
|  | #define DPLOG_IF(severity, condition) PLOG_IF(severity, condition) | 
|  |  | 
|  | #else  // DCHECK_IS_ON() | 
|  |  | 
|  | // If !DCHECK_IS_ON(), we want to avoid emitting any references to |condition| | 
|  | // (which may reference a variable defined only if DCHECK_IS_ON()). | 
|  | // Contrast this with DCHECK et al., which has different behavior. | 
|  |  | 
|  | #define DLOG_IS_ON(severity) false | 
|  | #define DLOG_IF(severity, condition) EAT_STREAM_PARAMETERS | 
|  | #define DLOG_ASSERT(condition) EAT_STREAM_PARAMETERS | 
|  | #define DPLOG_IF(severity, condition) EAT_STREAM_PARAMETERS | 
|  |  | 
|  | #endif  // DCHECK_IS_ON() | 
|  |  | 
|  | #define DLOG(severity) LAZY_STREAM(LOG_STREAM(severity), DLOG_IS_ON(severity)) | 
|  |  | 
|  | #define DPLOG(severity) LAZY_STREAM(PLOG_STREAM(severity), DLOG_IS_ON(severity)) | 
|  |  | 
|  | // Definitions for DCHECK et al. | 
|  |  | 
|  | #if DCHECK_IS_ON() | 
|  |  | 
|  | #if defined(DCHECK_IS_CONFIGURABLE) | 
|  | extern LogSeverity LOG_DCHECK; | 
|  | #else | 
|  | const LogSeverity LOG_DCHECK = LOG_FATAL; | 
|  | #endif | 
|  |  | 
|  | #else  // DCHECK_IS_ON() | 
|  |  | 
|  | // There may be users of LOG_DCHECK that are enabled independently | 
|  | // of DCHECK_IS_ON(), so default to FATAL logging for those. | 
|  | const LogSeverity LOG_DCHECK = LOG_FATAL; | 
|  |  | 
|  | #endif  // DCHECK_IS_ON() | 
|  |  | 
|  | // DCHECK et al. make sure to reference |condition| regardless of | 
|  | // whether DCHECKs are enabled; this is so that we don't get unused | 
|  | // variable warnings if the only use of a variable is in a DCHECK. | 
|  | // This behavior is different from DLOG_IF et al. | 
|  | // | 
|  | // Note that the definition of the DCHECK macros depends on whether or not | 
|  | // DCHECK_IS_ON() is true. When DCHECK_IS_ON() is false, the macros use | 
|  | // EAT_STREAM_PARAMETERS to avoid expressions that would create temporaries. | 
|  |  | 
|  | #if defined(_PREFAST_) && defined(OS_WIN) | 
|  | // See comments on the previous use of __analysis_assume. | 
|  |  | 
|  | #define DCHECK(condition)                                                  \ | 
|  | __analysis_assume(!!(condition)), LAZY_STREAM(LOG_STREAM(DCHECK), false) \ | 
|  | << "Check failed: " #condition ". " | 
|  |  | 
|  | #define DPCHECK(condition)                                                  \ | 
|  | __analysis_assume(!!(condition)), LAZY_STREAM(PLOG_STREAM(DCHECK), false) \ | 
|  | << "Check failed: " #condition ". " | 
|  |  | 
|  | #else  // !(defined(_PREFAST_) && defined(OS_WIN)) | 
|  |  | 
|  | #if DCHECK_IS_ON() | 
|  |  | 
|  | #define DCHECK(condition)                                           \ | 
|  | LAZY_STREAM(LOG_STREAM(DCHECK), !ANALYZER_ASSUME_TRUE(condition)) \ | 
|  | << "Check failed: " #condition ". " | 
|  | #define DPCHECK(condition)                                           \ | 
|  | LAZY_STREAM(PLOG_STREAM(DCHECK), !ANALYZER_ASSUME_TRUE(condition)) \ | 
|  | << "Check failed: " #condition ". " | 
|  |  | 
|  | #else  // DCHECK_IS_ON() | 
|  |  | 
|  | #define DCHECK(condition) EAT_STREAM_PARAMETERS << !(condition) | 
|  | #define DPCHECK(condition) EAT_STREAM_PARAMETERS << !(condition) | 
|  |  | 
|  | #endif  // DCHECK_IS_ON() | 
|  |  | 
|  | #endif  // defined(_PREFAST_) && defined(OS_WIN) | 
|  |  | 
|  | // Helper macro for binary operators. | 
|  | // Don't use this macro directly in your code, use DCHECK_EQ et al below. | 
|  | // The 'switch' is used to prevent the 'else' from being ambiguous when the | 
|  | // macro is used in an 'if' clause such as: | 
|  | // if (a == 1) | 
|  | //   DCHECK_EQ(2, a); | 
|  | #if DCHECK_IS_ON() | 
|  |  | 
|  | #define DCHECK_OP(name, op, val1, val2)                                   \ | 
|  | switch (0)                                                              \ | 
|  | case 0:                                                                 \ | 
|  | default:                                                                \ | 
|  | if (::logging::CheckOpResult true_if_passed =                         \ | 
|  | DCHECK_IS_ON() ? ::logging::Check##name##Impl(                \ | 
|  | (val1), (val2), #val1 " " #op " " #val2) \ | 
|  | : nullptr)                                     \ | 
|  | ;                                                                   \ | 
|  | else                                                                  \ | 
|  | ::logging::LogMessage(__FILE__, __LINE__, ::logging::LOG_DCHECK,    \ | 
|  | true_if_passed.message())                     \ | 
|  | .stream() | 
|  |  | 
|  | #else  // DCHECK_IS_ON() | 
|  |  | 
|  | // When DCHECKs aren't enabled, DCHECK_OP still needs to reference operator<< | 
|  | // overloads for |val1| and |val2| to avoid potential compiler warnings about | 
|  | // unused functions. For the same reason, it also compares |val1| and |val2| | 
|  | // using |op|. | 
|  | // | 
|  | // Note that the contract of DCHECK_EQ, etc is that arguments are only evaluated | 
|  | // once. Even though |val1| and |val2| appear twice in this version of the macro | 
|  | // expansion, this is OK, since the expression is never actually evaluated. | 
|  | #define DCHECK_OP(name, op, val1, val2)                             \ | 
|  | EAT_STREAM_PARAMETERS << (::logging::MakeCheckOpValueString(      \ | 
|  | ::logging::g_swallow_stream, val1), \ | 
|  | ::logging::MakeCheckOpValueString(      \ | 
|  | ::logging::g_swallow_stream, val2), \ | 
|  | (val1)op(val2)) | 
|  |  | 
|  | #endif  // DCHECK_IS_ON() | 
|  |  | 
|  | // Equality/Inequality checks - compare two values, and log a | 
|  | // LOG_DCHECK message including the two values when the result is not | 
|  | // as expected.  The values must have operator<<(ostream, ...) | 
|  | // defined. | 
|  | // | 
|  | // You may append to the error message like so: | 
|  | //   DCHECK_NE(1, 2) << "The world must be ending!"; | 
|  | // | 
|  | // We are very careful to ensure that each argument is evaluated exactly | 
|  | // once, and that anything which is legal to pass as a function argument is | 
|  | // legal here.  In particular, the arguments may be temporary expressions | 
|  | // which will end up being destroyed at the end of the apparent statement, | 
|  | // for example: | 
|  | //   DCHECK_EQ(string("abc")[1], 'b'); | 
|  | // | 
|  | // WARNING: These don't compile correctly if one of the arguments is a pointer | 
|  | // and the other is NULL.  In new code, prefer nullptr instead.  To | 
|  | // work around this for C++98, simply static_cast NULL to the type of the | 
|  | // desired pointer. | 
|  |  | 
|  | #define DCHECK_EQ(val1, val2) DCHECK_OP(EQ, ==, val1, val2) | 
|  | #define DCHECK_NE(val1, val2) DCHECK_OP(NE, !=, val1, val2) | 
|  | #define DCHECK_LE(val1, val2) DCHECK_OP(LE, <=, val1, val2) | 
|  | #define DCHECK_LT(val1, val2) DCHECK_OP(LT, <, val1, val2) | 
|  | #define DCHECK_GE(val1, val2) DCHECK_OP(GE, >=, val1, val2) | 
|  | #define DCHECK_GT(val1, val2) DCHECK_OP(GT, >, val1, val2) | 
|  |  | 
|  | #define NOTREACHED() DCHECK(false) | 
|  |  | 
|  | // Redefine the standard assert to use our nice log files | 
|  | #undef assert | 
|  | #define assert(x) DLOG_ASSERT(x) | 
|  |  | 
|  | // This class more or less represents a particular log message.  You | 
|  | // create an instance of LogMessage and then stream stuff to it. | 
|  | // When you finish streaming to it, ~LogMessage is called and the | 
|  | // full message gets streamed to the appropriate destination. | 
|  | // | 
|  | // You shouldn't actually use LogMessage's constructor to log things, | 
|  | // though.  You should use the LOG() macro (and variants thereof) | 
|  | // above. | 
|  | class LogMessage { | 
|  | public: | 
|  | // Used for LOG(severity). | 
|  | LogMessage(const char* file, int line, LogSeverity severity); | 
|  |  | 
|  | // Used for CHECK().  Implied severity = LOG_FATAL. | 
|  | LogMessage(const char* file, int line, const char* condition); | 
|  |  | 
|  | // Used for CHECK_EQ(), etc. Takes ownership of the given string. | 
|  | // Implied severity = LOG_FATAL. | 
|  | LogMessage(const char* file, int line, std::string* result); | 
|  |  | 
|  | // Used for DCHECK_EQ(), etc. Takes ownership of the given string. | 
|  | LogMessage(const char* file, | 
|  | int line, | 
|  | LogSeverity severity, | 
|  | std::string* result); | 
|  |  | 
|  | ~LogMessage(); | 
|  |  | 
|  | std::ostream& stream() { return stream_; } | 
|  |  | 
|  | LogSeverity severity() { return severity_; } | 
|  | std::string str() { return stream_.str(); } | 
|  |  | 
|  | private: | 
|  | void Init(const char* file, int line); | 
|  |  | 
|  | LogSeverity severity_; | 
|  | std::ostringstream stream_; | 
|  | size_t message_start_;  // Offset of the start of the message (past prefix | 
|  | // info). | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  | // Stores the current value of GetLastError in the constructor and restores | 
|  | // it in the destructor by calling SetLastError. | 
|  | // This is useful since the LogMessage class uses a lot of Win32 calls | 
|  | // that will lose the value of GLE and the code that called the log function | 
|  | // will have lost the thread error value when the log call returns. | 
|  | class SaveLastError { | 
|  | public: | 
|  | SaveLastError(); | 
|  | ~SaveLastError(); | 
|  |  | 
|  | unsigned long get_error() const { return last_error_; } | 
|  |  | 
|  | protected: | 
|  | unsigned long last_error_; | 
|  | }; | 
|  |  | 
|  | SaveLastError last_error_; | 
|  | #endif | 
|  |  | 
|  | LogMessage(const LogMessage&) = delete; | 
|  | LogMessage& operator=(const LogMessage&) = delete; | 
|  | }; | 
|  |  | 
|  | // This class is used to explicitly ignore values in the conditional | 
|  | // logging macros.  This avoids compiler warnings like "value computed | 
|  | // is not used" and "statement has no effect". | 
|  | class LogMessageVoidify { | 
|  | public: | 
|  | LogMessageVoidify() = default; | 
|  | // This has to be an operator with a precedence lower than << but | 
|  | // higher than ?: | 
|  | void operator&(std::ostream&) {} | 
|  | }; | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  | typedef unsigned long SystemErrorCode; | 
|  | #elif defined(OS_POSIX) || defined(OS_FUCHSIA) | 
|  | typedef int SystemErrorCode; | 
|  | #endif | 
|  |  | 
|  | // Alias for ::GetLastError() on Windows and errno on POSIX. Avoids having to | 
|  | // pull in windows.h just for GetLastError() and DWORD. | 
|  | SystemErrorCode GetLastSystemErrorCode(); | 
|  | std::string SystemErrorCodeToString(SystemErrorCode error_code); | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  | // Appends a formatted system message of the GetLastError() type. | 
|  | class Win32ErrorLogMessage { | 
|  | public: | 
|  | Win32ErrorLogMessage(const char* file, | 
|  | int line, | 
|  | LogSeverity severity, | 
|  | SystemErrorCode err); | 
|  |  | 
|  | // Appends the error message before destructing the encapsulated class. | 
|  | ~Win32ErrorLogMessage(); | 
|  |  | 
|  | std::ostream& stream() { return log_message_.stream(); } | 
|  |  | 
|  | private: | 
|  | SystemErrorCode err_; | 
|  | LogMessage log_message_; | 
|  |  | 
|  | Win32ErrorLogMessage(const Win32ErrorLogMessage&) = delete; | 
|  | Win32ErrorLogMessage& operator=(const Win32ErrorLogMessage&) = delete; | 
|  | }; | 
|  | #elif defined(OS_POSIX) || defined(OS_FUCHSIA) | 
|  | // Appends a formatted system message of the errno type | 
|  | class ErrnoLogMessage { | 
|  | public: | 
|  | ErrnoLogMessage(const char* file, | 
|  | int line, | 
|  | LogSeverity severity, | 
|  | SystemErrorCode err); | 
|  |  | 
|  | // Appends the error message before destructing the encapsulated class. | 
|  | ~ErrnoLogMessage(); | 
|  |  | 
|  | std::ostream& stream() { return log_message_.stream(); } | 
|  |  | 
|  | private: | 
|  | SystemErrorCode err_; | 
|  | LogMessage log_message_; | 
|  |  | 
|  | ErrnoLogMessage(const ErrnoLogMessage&) = delete; | 
|  | ErrnoLogMessage& operator=(const ErrnoLogMessage&) = delete; | 
|  | }; | 
|  | #endif  // OS_WIN | 
|  |  | 
|  | // Closes the log file explicitly if open. | 
|  | // NOTE: Since the log file is opened as necessary by the action of logging | 
|  | //       statements, there's no guarantee that it will stay closed | 
|  | //       after this call. | 
|  | void CloseLogFile(); | 
|  |  | 
|  | // Async signal safe logging mechanism. | 
|  | void RawLog(int level, const char* message); | 
|  |  | 
|  | #define RAW_LOG(level, message) \ | 
|  | ::logging::RawLog(::logging::LOG_##level, message) | 
|  |  | 
|  | #define RAW_CHECK(condition)                               \ | 
|  | do {                                                     \ | 
|  | if (!(condition))                                      \ | 
|  | ::logging::RawLog(::logging::LOG_FATAL,              \ | 
|  | "Check failed: " #condition "\n"); \ | 
|  | } while (0) | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  | // Returns true if logging to file is enabled. | 
|  | bool IsLoggingToFileEnabled(); | 
|  |  | 
|  | // Returns the default log file path. | 
|  | std::u16string GetLogFileFullPath(); | 
|  | #endif | 
|  |  | 
|  | }  // namespace logging | 
|  |  | 
|  | // The NOTIMPLEMENTED() macro annotates codepaths which have not been | 
|  | // implemented yet. If output spam is a serious concern, | 
|  | // NOTIMPLEMENTED_LOG_ONCE can be used. | 
|  |  | 
|  | #if defined(COMPILER_GCC) | 
|  | // On Linux, with GCC, we can use __PRETTY_FUNCTION__ to get the demangled name | 
|  | // of the current function in the NOTIMPLEMENTED message. | 
|  | #define NOTIMPLEMENTED_MSG "Not implemented reached in " << __PRETTY_FUNCTION__ | 
|  | #else | 
|  | #define NOTIMPLEMENTED_MSG "NOT IMPLEMENTED" | 
|  | #endif | 
|  |  | 
|  | #if defined(OS_ANDROID) && defined(OFFICIAL_BUILD) | 
|  | #define NOTIMPLEMENTED() EAT_STREAM_PARAMETERS | 
|  | #define NOTIMPLEMENTED_LOG_ONCE() EAT_STREAM_PARAMETERS | 
|  | #else | 
|  | #define NOTIMPLEMENTED() LOG(ERROR) << NOTIMPLEMENTED_MSG | 
|  | #define NOTIMPLEMENTED_LOG_ONCE()                      \ | 
|  | do {                                                 \ | 
|  | static bool logged_once = false;                   \ | 
|  | LOG_IF(ERROR, !logged_once) << NOTIMPLEMENTED_MSG; \ | 
|  | logged_once = true;                                \ | 
|  | } while (0);                                         \ | 
|  | EAT_STREAM_PARAMETERS | 
|  | #endif | 
|  |  | 
|  | #endif  // BASE_LOGGING_H_ |