| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/files/file_util.h" |
| |
| #include <windows.h> |
| #include <io.h> |
| #include <psapi.h> |
| #include <shellapi.h> |
| #include <shlobj.h> |
| #include <stddef.h> |
| #include <stdint.h> |
| #include <time.h> |
| #include <winsock2.h> |
| |
| #include <algorithm> |
| #include <limits> |
| #include <string> |
| |
| #include "base/files/file_enumerator.h" |
| #include "base/files/file_path.h" |
| #include "base/guid.h" |
| #include "base/logging.h" |
| #include "base/macros.h" |
| #include "base/metrics/histogram_functions.h" |
| #include "base/process/process_handle.h" |
| #include "base/rand_util.h" |
| #include "base/strings/string_number_conversions.h" |
| #include "base/strings/string_piece.h" |
| #include "base/strings/string_util.h" |
| #include "base/strings/utf_string_conversions.h" |
| #include "base/threading/thread_restrictions.h" |
| #include "base/time/time.h" |
| #include "base/win/scoped_handle.h" |
| #include "base/win/windows_version.h" |
| |
| namespace base { |
| |
| namespace { |
| |
| const DWORD kFileShareAll = |
| FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE; |
| |
| // Records a sample in a histogram named |
| // "Windows.PostOperationState.|operation|" indicating the state of |path| |
| // following the named operation. If |operation_succeeded| is true, the |
| // "operation succeeded" sample is recorded. Otherwise, the state of |path| is |
| // queried and the most meaningful sample is recorded. |
| void RecordPostOperationState(const FilePath& path, |
| StringPiece operation, |
| bool operation_succeeded) { |
| // The state of a filesystem item after an operation. |
| // These values are persisted to logs. Entries should not be renumbered and |
| // numeric values should never be reused. |
| enum class PostOperationState { |
| kOperationSucceeded = 0, |
| kFileNotFoundAfterFailure = 1, |
| kPathNotFoundAfterFailure = 2, |
| kAccessDeniedAfterFailure = 3, |
| kNoAttributesAfterFailure = 4, |
| kEmptyDirectoryAfterFailure = 5, |
| kNonEmptyDirectoryAfterFailure = 6, |
| kNotDirectoryAfterFailure = 7, |
| kCount |
| } metric = PostOperationState::kOperationSucceeded; |
| |
| if (!operation_succeeded) { |
| const DWORD attributes = ::GetFileAttributes(path.value().c_str()); |
| if (attributes == INVALID_FILE_ATTRIBUTES) { |
| // On failure to delete, one might expect the file/directory to still be |
| // in place. Slice a failure to get its attributes into a few common error |
| // buckets. |
| const DWORD error_code = ::GetLastError(); |
| if (error_code == ERROR_FILE_NOT_FOUND) |
| metric = PostOperationState::kFileNotFoundAfterFailure; |
| else if (error_code == ERROR_PATH_NOT_FOUND) |
| metric = PostOperationState::kPathNotFoundAfterFailure; |
| else if (error_code == ERROR_ACCESS_DENIED) |
| metric = PostOperationState::kAccessDeniedAfterFailure; |
| else |
| metric = PostOperationState::kNoAttributesAfterFailure; |
| } else if (attributes & FILE_ATTRIBUTE_DIRECTORY) { |
| if (IsDirectoryEmpty(path)) |
| metric = PostOperationState::kEmptyDirectoryAfterFailure; |
| else |
| metric = PostOperationState::kNonEmptyDirectoryAfterFailure; |
| } else { |
| metric = PostOperationState::kNotDirectoryAfterFailure; |
| } |
| } |
| |
| std::string histogram_name = "Windows.PostOperationState."; |
| operation.AppendToString(&histogram_name); |
| UmaHistogramEnumeration(histogram_name, metric, PostOperationState::kCount); |
| } |
| |
| // Records the sample |error| in a histogram named |
| // "Windows.FilesystemError.|operation|". |
| void RecordFilesystemError(StringPiece operation, DWORD error) { |
| std::string histogram_name = "Windows.FilesystemError."; |
| operation.AppendToString(&histogram_name); |
| UmaHistogramSparse(histogram_name, error); |
| } |
| |
| // Deletes all files and directories in a path. |
| // Returns ERROR_SUCCESS on success or the Windows error code corresponding to |
| // the first error encountered. |
| DWORD DeleteFileRecursive(const FilePath& path, |
| const FilePath::StringType& pattern, |
| bool recursive) { |
| FileEnumerator traversal(path, false, |
| FileEnumerator::FILES | FileEnumerator::DIRECTORIES, |
| pattern); |
| DWORD result = ERROR_SUCCESS; |
| for (FilePath current = traversal.Next(); !current.empty(); |
| current = traversal.Next()) { |
| // Try to clear the read-only bit if we find it. |
| FileEnumerator::FileInfo info = traversal.GetInfo(); |
| if ((info.find_data().dwFileAttributes & FILE_ATTRIBUTE_READONLY) && |
| (recursive || !info.IsDirectory())) { |
| ::SetFileAttributes( |
| current.value().c_str(), |
| info.find_data().dwFileAttributes & ~FILE_ATTRIBUTE_READONLY); |
| } |
| |
| DWORD this_result = ERROR_SUCCESS; |
| if (info.IsDirectory()) { |
| if (recursive) { |
| this_result = DeleteFileRecursive(current, pattern, true); |
| if (this_result == ERROR_SUCCESS && |
| !::RemoveDirectory(current.value().c_str())) { |
| this_result = ::GetLastError(); |
| } |
| } |
| } else if (!::DeleteFile(current.value().c_str())) { |
| this_result = ::GetLastError(); |
| } |
| if (result == ERROR_SUCCESS) |
| result = this_result; |
| } |
| return result; |
| } |
| |
| // Appends |mode_char| to |mode| before the optional character set encoding; see |
| // https://msdn.microsoft.com/library/yeby3zcb.aspx for details. |
| void AppendModeCharacter(base::char16 mode_char, base::string16* mode) { |
| size_t comma_pos = mode->find(L','); |
| mode->insert(comma_pos == base::string16::npos ? mode->length() : comma_pos, |
| 1, mode_char); |
| } |
| |
| bool DoCopyFile(const FilePath& from_path, |
| const FilePath& to_path, |
| bool fail_if_exists) { |
| AssertBlockingAllowed(); |
| if (from_path.ReferencesParent() || to_path.ReferencesParent()) |
| return false; |
| |
| // NOTE: I suspect we could support longer paths, but that would involve |
| // analyzing all our usage of files. |
| if (from_path.value().length() >= MAX_PATH || |
| to_path.value().length() >= MAX_PATH) { |
| return false; |
| } |
| |
| // Unlike the posix implementation that copies the file manually and discards |
| // the ACL bits, CopyFile() copies the complete SECURITY_DESCRIPTOR and access |
| // bits, which is usually not what we want. We can't do much about the |
| // SECURITY_DESCRIPTOR but at least remove the read only bit. |
| const wchar_t* dest = to_path.value().c_str(); |
| if (!::CopyFile(from_path.value().c_str(), dest, fail_if_exists)) { |
| // Copy failed. |
| return false; |
| } |
| DWORD attrs = GetFileAttributes(dest); |
| if (attrs == INVALID_FILE_ATTRIBUTES) { |
| return false; |
| } |
| if (attrs & FILE_ATTRIBUTE_READONLY) { |
| SetFileAttributes(dest, attrs & ~FILE_ATTRIBUTE_READONLY); |
| } |
| return true; |
| } |
| |
| bool DoCopyDirectory(const FilePath& from_path, |
| const FilePath& to_path, |
| bool recursive, |
| bool fail_if_exists) { |
| // NOTE(maruel): Previous version of this function used to call |
| // SHFileOperation(). This used to copy the file attributes and extended |
| // attributes, OLE structured storage, NTFS file system alternate data |
| // streams, SECURITY_DESCRIPTOR. In practice, this is not what we want, we |
| // want the containing directory to propagate its SECURITY_DESCRIPTOR. |
| AssertBlockingAllowed(); |
| |
| // NOTE: I suspect we could support longer paths, but that would involve |
| // analyzing all our usage of files. |
| if (from_path.value().length() >= MAX_PATH || |
| to_path.value().length() >= MAX_PATH) { |
| return false; |
| } |
| |
| // This function does not properly handle destinations within the source. |
| FilePath real_to_path = to_path; |
| if (PathExists(real_to_path)) { |
| real_to_path = MakeAbsoluteFilePath(real_to_path); |
| if (real_to_path.empty()) |
| return false; |
| } else { |
| real_to_path = MakeAbsoluteFilePath(real_to_path.DirName()); |
| if (real_to_path.empty()) |
| return false; |
| } |
| FilePath real_from_path = MakeAbsoluteFilePath(from_path); |
| if (real_from_path.empty()) |
| return false; |
| if (real_to_path == real_from_path || real_from_path.IsParent(real_to_path)) |
| return false; |
| |
| int traverse_type = FileEnumerator::FILES; |
| if (recursive) |
| traverse_type |= FileEnumerator::DIRECTORIES; |
| FileEnumerator traversal(from_path, recursive, traverse_type); |
| |
| if (!PathExists(from_path)) { |
| DLOG(ERROR) << "CopyDirectory() couldn't stat source directory: " |
| << from_path.value().c_str(); |
| return false; |
| } |
| // TODO(maruel): This is not necessary anymore. |
| DCHECK(recursive || DirectoryExists(from_path)); |
| |
| FilePath current = from_path; |
| bool from_is_dir = DirectoryExists(from_path); |
| bool success = true; |
| FilePath from_path_base = from_path; |
| if (recursive && DirectoryExists(to_path)) { |
| // If the destination already exists and is a directory, then the |
| // top level of source needs to be copied. |
| from_path_base = from_path.DirName(); |
| } |
| |
| while (success && !current.empty()) { |
| // current is the source path, including from_path, so append |
| // the suffix after from_path to to_path to create the target_path. |
| FilePath target_path(to_path); |
| if (from_path_base != current) { |
| if (!from_path_base.AppendRelativePath(current, &target_path)) { |
| success = false; |
| break; |
| } |
| } |
| |
| if (from_is_dir) { |
| if (!DirectoryExists(target_path) && |
| !::CreateDirectory(target_path.value().c_str(), NULL)) { |
| DLOG(ERROR) << "CopyDirectory() couldn't create directory: " |
| << target_path.value().c_str(); |
| success = false; |
| } |
| } else if (!DoCopyFile(current, target_path, fail_if_exists)) { |
| DLOG(ERROR) << "CopyDirectory() couldn't create file: " |
| << target_path.value().c_str(); |
| success = false; |
| } |
| |
| current = traversal.Next(); |
| if (!current.empty()) |
| from_is_dir = traversal.GetInfo().IsDirectory(); |
| } |
| |
| return success; |
| } |
| |
| // Returns ERROR_SUCCESS on success, or a Windows error code on failure. |
| DWORD DoDeleteFile(const FilePath& path, bool recursive) { |
| AssertBlockingAllowed(); |
| |
| if (path.empty()) |
| return ERROR_SUCCESS; |
| |
| if (path.value().length() >= MAX_PATH) |
| return ERROR_BAD_PATHNAME; |
| |
| // Handle any path with wildcards. |
| if (path.BaseName().value().find_first_of(L"*?") != |
| FilePath::StringType::npos) { |
| return DeleteFileRecursive(path.DirName(), path.BaseName().value(), |
| recursive); |
| } |
| |
| // Report success if the file or path does not exist. |
| const DWORD attr = ::GetFileAttributes(path.value().c_str()); |
| if (attr == INVALID_FILE_ATTRIBUTES) { |
| const DWORD error_code = ::GetLastError(); |
| return (error_code == ERROR_FILE_NOT_FOUND || |
| error_code == ERROR_PATH_NOT_FOUND) |
| ? ERROR_SUCCESS |
| : error_code; |
| } |
| |
| // Clear the read-only bit if it is set. |
| if ((attr & FILE_ATTRIBUTE_READONLY) && |
| !::SetFileAttributes(path.value().c_str(), |
| attr & ~FILE_ATTRIBUTE_READONLY)) { |
| return ::GetLastError(); |
| } |
| |
| // Perform a simple delete on anything that isn't a directory. |
| if (!(attr & FILE_ATTRIBUTE_DIRECTORY)) { |
| return ::DeleteFile(path.value().c_str()) ? ERROR_SUCCESS |
| : ::GetLastError(); |
| } |
| |
| if (recursive) { |
| const DWORD error_code = DeleteFileRecursive(path, L"*", true); |
| if (error_code != ERROR_SUCCESS) |
| return error_code; |
| } |
| return ::RemoveDirectory(path.value().c_str()) ? ERROR_SUCCESS |
| : ::GetLastError(); |
| } |
| |
| } // namespace |
| |
| FilePath MakeAbsoluteFilePath(const FilePath& input) { |
| AssertBlockingAllowed(); |
| wchar_t file_path[MAX_PATH]; |
| if (!_wfullpath(file_path, input.value().c_str(), MAX_PATH)) |
| return FilePath(); |
| return FilePath(file_path); |
| } |
| |
| bool DeleteFile(const FilePath& path, bool recursive) { |
| static constexpr char kRecursive[] = "DeleteFile.Recursive"; |
| static constexpr char kNonRecursive[] = "DeleteFile.NonRecursive"; |
| const StringPiece operation(recursive ? kRecursive : kNonRecursive); |
| |
| AssertBlockingAllowed(); |
| |
| // Metrics for delete failures tracked in https://crbug.com/599084. Delete may |
| // fail for a number of reasons. Log some metrics relating to failures in the |
| // current code so that any improvements or regressions resulting from |
| // subsequent code changes can be detected. |
| const DWORD error = DoDeleteFile(path, recursive); |
| RecordPostOperationState(path, operation, error == ERROR_SUCCESS); |
| if (error == ERROR_SUCCESS) |
| return true; |
| |
| RecordFilesystemError(operation, error); |
| return false; |
| } |
| |
| bool DeleteFileAfterReboot(const FilePath& path) { |
| AssertBlockingAllowed(); |
| |
| if (path.value().length() >= MAX_PATH) |
| return false; |
| |
| return MoveFileEx(path.value().c_str(), NULL, |
| MOVEFILE_DELAY_UNTIL_REBOOT | |
| MOVEFILE_REPLACE_EXISTING) != FALSE; |
| } |
| |
| bool ReplaceFile(const FilePath& from_path, |
| const FilePath& to_path, |
| File::Error* error) { |
| AssertBlockingAllowed(); |
| // Try a simple move first. It will only succeed when |to_path| doesn't |
| // already exist. |
| if (::MoveFile(from_path.value().c_str(), to_path.value().c_str())) |
| return true; |
| File::Error move_error = File::OSErrorToFileError(GetLastError()); |
| |
| // Try the full-blown replace if the move fails, as ReplaceFile will only |
| // succeed when |to_path| does exist. When writing to a network share, we may |
| // not be able to change the ACLs. Ignore ACL errors then |
| // (REPLACEFILE_IGNORE_MERGE_ERRORS). |
| if (::ReplaceFile(to_path.value().c_str(), from_path.value().c_str(), NULL, |
| REPLACEFILE_IGNORE_MERGE_ERRORS, NULL, NULL)) { |
| return true; |
| } |
| // In the case of FILE_ERROR_NOT_FOUND from ReplaceFile, it is likely that |
| // |to_path| does not exist. In this case, the more relevant error comes |
| // from the call to MoveFile. |
| if (error) { |
| File::Error replace_error = File::OSErrorToFileError(GetLastError()); |
| *error = replace_error == File::FILE_ERROR_NOT_FOUND ? move_error |
| : replace_error; |
| } |
| return false; |
| } |
| |
| bool CopyDirectory(const FilePath& from_path, |
| const FilePath& to_path, |
| bool recursive) { |
| return DoCopyDirectory(from_path, to_path, recursive, false); |
| } |
| |
| bool CopyDirectoryExcl(const FilePath& from_path, |
| const FilePath& to_path, |
| bool recursive) { |
| return DoCopyDirectory(from_path, to_path, recursive, true); |
| } |
| |
| bool PathExists(const FilePath& path) { |
| AssertBlockingAllowed(); |
| return (GetFileAttributes(path.value().c_str()) != INVALID_FILE_ATTRIBUTES); |
| } |
| |
| bool PathIsWritable(const FilePath& path) { |
| AssertBlockingAllowed(); |
| HANDLE dir = |
| CreateFile(path.value().c_str(), FILE_ADD_FILE, kFileShareAll, |
| NULL, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, NULL); |
| |
| if (dir == INVALID_HANDLE_VALUE) |
| return false; |
| |
| CloseHandle(dir); |
| return true; |
| } |
| |
| bool DirectoryExists(const FilePath& path) { |
| AssertBlockingAllowed(); |
| DWORD fileattr = GetFileAttributes(path.value().c_str()); |
| if (fileattr != INVALID_FILE_ATTRIBUTES) |
| return (fileattr & FILE_ATTRIBUTE_DIRECTORY) != 0; |
| return false; |
| } |
| |
| bool GetTempDir(FilePath* path) { |
| wchar_t temp_path[MAX_PATH + 1]; |
| DWORD path_len = ::GetTempPath(MAX_PATH, temp_path); |
| if (path_len >= MAX_PATH || path_len <= 0) |
| return false; |
| // TODO(evanm): the old behavior of this function was to always strip the |
| // trailing slash. We duplicate this here, but it shouldn't be necessary |
| // when everyone is using the appropriate FilePath APIs. |
| *path = FilePath(temp_path).StripTrailingSeparators(); |
| return true; |
| } |
| |
| FilePath GetHomeDir() { |
| char16 result[MAX_PATH]; |
| if (SUCCEEDED(SHGetFolderPath(NULL, CSIDL_PROFILE, NULL, SHGFP_TYPE_CURRENT, |
| result)) && |
| result[0]) { |
| return FilePath(result); |
| } |
| |
| // Fall back to the temporary directory on failure. |
| FilePath temp; |
| if (GetTempDir(&temp)) |
| return temp; |
| |
| // Last resort. |
| return FilePath(L"C:\\"); |
| } |
| |
| bool CreateTemporaryFile(FilePath* path) { |
| AssertBlockingAllowed(); |
| |
| FilePath temp_file; |
| |
| if (!GetTempDir(path)) |
| return false; |
| |
| if (CreateTemporaryFileInDir(*path, &temp_file)) { |
| *path = temp_file; |
| return true; |
| } |
| |
| return false; |
| } |
| |
| // On POSIX we have semantics to create and open a temporary file |
| // atomically. |
| // TODO(jrg): is there equivalent call to use on Windows instead of |
| // going 2-step? |
| FILE* CreateAndOpenTemporaryFileInDir(const FilePath& dir, FilePath* path) { |
| AssertBlockingAllowed(); |
| if (!CreateTemporaryFileInDir(dir, path)) { |
| return NULL; |
| } |
| // Open file in binary mode, to avoid problems with fwrite. On Windows |
| // it replaces \n's with \r\n's, which may surprise you. |
| // Reference: http://msdn.microsoft.com/en-us/library/h9t88zwz(VS.71).aspx |
| return OpenFile(*path, "wb+"); |
| } |
| |
| bool CreateTemporaryFileInDir(const FilePath& dir, FilePath* temp_file) { |
| AssertBlockingAllowed(); |
| |
| // Use GUID instead of ::GetTempFileName() to generate unique file names. |
| // "Due to the algorithm used to generate file names, GetTempFileName can |
| // perform poorly when creating a large number of files with the same prefix. |
| // In such cases, it is recommended that you construct unique file names based |
| // on GUIDs." |
| // https://msdn.microsoft.com/library/windows/desktop/aa364991.aspx |
| |
| FilePath temp_name; |
| bool create_file_success = false; |
| |
| // Although it is nearly impossible to get a duplicate name with GUID, we |
| // still use a loop here in case it happens. |
| for (int i = 0; i < 100; ++i) { |
| temp_name = dir.Append(ASCIIToUTF16(base::GenerateGUID()) + L".tmp"); |
| File file(temp_name, |
| File::FLAG_CREATE | File::FLAG_READ | File::FLAG_WRITE); |
| if (file.IsValid()) { |
| file.Close(); |
| create_file_success = true; |
| break; |
| } |
| } |
| |
| if (!create_file_success) { |
| DPLOG(WARNING) << "Failed to get temporary file name in " |
| << UTF16ToUTF8(dir.value()); |
| return false; |
| } |
| |
| wchar_t long_temp_name[MAX_PATH + 1]; |
| DWORD long_name_len = |
| GetLongPathName(temp_name.value().c_str(), long_temp_name, MAX_PATH); |
| if (long_name_len > MAX_PATH || long_name_len == 0) { |
| // GetLongPathName() failed, but we still have a temporary file. |
| *temp_file = std::move(temp_name); |
| return true; |
| } |
| |
| FilePath::StringType long_temp_name_str; |
| long_temp_name_str.assign(long_temp_name, long_name_len); |
| *temp_file = FilePath(std::move(long_temp_name_str)); |
| return true; |
| } |
| |
| bool CreateTemporaryDirInDir(const FilePath& base_dir, |
| const FilePath::StringType& prefix, |
| FilePath* new_dir) { |
| AssertBlockingAllowed(); |
| |
| FilePath path_to_create; |
| |
| for (int count = 0; count < 50; ++count) { |
| // Try create a new temporary directory with random generated name. If |
| // the one exists, keep trying another path name until we reach some limit. |
| string16 new_dir_name; |
| new_dir_name.assign(prefix); |
| new_dir_name.append(IntToString16(GetCurrentProcId())); |
| new_dir_name.push_back('_'); |
| new_dir_name.append( |
| IntToString16(RandInt(0, std::numeric_limits<int16_t>::max()))); |
| |
| path_to_create = base_dir.Append(new_dir_name); |
| if (::CreateDirectory(path_to_create.value().c_str(), NULL)) { |
| *new_dir = path_to_create; |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| bool CreateNewTempDirectory(const FilePath::StringType& prefix, |
| FilePath* new_temp_path) { |
| AssertBlockingAllowed(); |
| |
| FilePath system_temp_dir; |
| if (!GetTempDir(&system_temp_dir)) |
| return false; |
| |
| return CreateTemporaryDirInDir(system_temp_dir, prefix, new_temp_path); |
| } |
| |
| bool CreateDirectoryAndGetError(const FilePath& full_path, |
| File::Error* error) { |
| AssertBlockingAllowed(); |
| |
| // If the path exists, we've succeeded if it's a directory, failed otherwise. |
| const wchar_t* full_path_str = full_path.value().c_str(); |
| DWORD fileattr = ::GetFileAttributes(full_path_str); |
| if (fileattr != INVALID_FILE_ATTRIBUTES) { |
| if ((fileattr & FILE_ATTRIBUTE_DIRECTORY) != 0) { |
| DVLOG(1) << "CreateDirectory(" << full_path_str << "), " |
| << "directory already exists."; |
| return true; |
| } |
| DLOG(WARNING) << "CreateDirectory(" << full_path_str << "), " |
| << "conflicts with existing file."; |
| if (error) { |
| *error = File::FILE_ERROR_NOT_A_DIRECTORY; |
| } |
| return false; |
| } |
| |
| // Invariant: Path does not exist as file or directory. |
| |
| // Attempt to create the parent recursively. This will immediately return |
| // true if it already exists, otherwise will create all required parent |
| // directories starting with the highest-level missing parent. |
| FilePath parent_path(full_path.DirName()); |
| if (parent_path.value() == full_path.value()) { |
| if (error) { |
| *error = File::FILE_ERROR_NOT_FOUND; |
| } |
| return false; |
| } |
| if (!CreateDirectoryAndGetError(parent_path, error)) { |
| DLOG(WARNING) << "Failed to create one of the parent directories."; |
| if (error) { |
| DCHECK(*error != File::FILE_OK); |
| } |
| return false; |
| } |
| |
| if (!::CreateDirectory(full_path_str, NULL)) { |
| DWORD error_code = ::GetLastError(); |
| if (error_code == ERROR_ALREADY_EXISTS && DirectoryExists(full_path)) { |
| // This error code ERROR_ALREADY_EXISTS doesn't indicate whether we |
| // were racing with someone creating the same directory, or a file |
| // with the same path. If DirectoryExists() returns true, we lost the |
| // race to create the same directory. |
| return true; |
| } else { |
| if (error) |
| *error = File::OSErrorToFileError(error_code); |
| DLOG(WARNING) << "Failed to create directory " << full_path_str |
| << ", last error is " << error_code << "."; |
| return false; |
| } |
| } else { |
| return true; |
| } |
| } |
| |
| bool NormalizeFilePath(const FilePath& path, FilePath* real_path) { |
| AssertBlockingAllowed(); |
| FilePath mapped_file; |
| if (!NormalizeToNativeFilePath(path, &mapped_file)) |
| return false; |
| // NormalizeToNativeFilePath() will return a path that starts with |
| // "\Device\Harddisk...". Helper DevicePathToDriveLetterPath() |
| // will find a drive letter which maps to the path's device, so |
| // that we return a path starting with a drive letter. |
| return DevicePathToDriveLetterPath(mapped_file, real_path); |
| } |
| |
| bool DevicePathToDriveLetterPath(const FilePath& nt_device_path, |
| FilePath* out_drive_letter_path) { |
| AssertBlockingAllowed(); |
| |
| // Get the mapping of drive letters to device paths. |
| const int kDriveMappingSize = 1024; |
| wchar_t drive_mapping[kDriveMappingSize] = {'\0'}; |
| if (!::GetLogicalDriveStrings(kDriveMappingSize - 1, drive_mapping)) { |
| DLOG(ERROR) << "Failed to get drive mapping."; |
| return false; |
| } |
| |
| // The drive mapping is a sequence of null terminated strings. |
| // The last string is empty. |
| wchar_t* drive_map_ptr = drive_mapping; |
| wchar_t device_path_as_string[MAX_PATH]; |
| wchar_t drive[] = L" :"; |
| |
| // For each string in the drive mapping, get the junction that links |
| // to it. If that junction is a prefix of |device_path|, then we |
| // know that |drive| is the real path prefix. |
| while (*drive_map_ptr) { |
| drive[0] = drive_map_ptr[0]; // Copy the drive letter. |
| |
| if (QueryDosDevice(drive, device_path_as_string, MAX_PATH)) { |
| FilePath device_path(device_path_as_string); |
| if (device_path == nt_device_path || |
| device_path.IsParent(nt_device_path)) { |
| *out_drive_letter_path = FilePath(drive + |
| nt_device_path.value().substr(wcslen(device_path_as_string))); |
| return true; |
| } |
| } |
| // Move to the next drive letter string, which starts one |
| // increment after the '\0' that terminates the current string. |
| while (*drive_map_ptr++) {} |
| } |
| |
| // No drive matched. The path does not start with a device junction |
| // that is mounted as a drive letter. This means there is no drive |
| // letter path to the volume that holds |device_path|, so fail. |
| return false; |
| } |
| |
| bool NormalizeToNativeFilePath(const FilePath& path, FilePath* nt_path) { |
| AssertBlockingAllowed(); |
| // In Vista, GetFinalPathNameByHandle() would give us the real path |
| // from a file handle. If we ever deprecate XP, consider changing the |
| // code below to a call to GetFinalPathNameByHandle(). The method this |
| // function uses is explained in the following msdn article: |
| // http://msdn.microsoft.com/en-us/library/aa366789(VS.85).aspx |
| win::ScopedHandle file_handle( |
| ::CreateFile(path.value().c_str(), |
| GENERIC_READ, |
| kFileShareAll, |
| NULL, |
| OPEN_EXISTING, |
| FILE_ATTRIBUTE_NORMAL, |
| NULL)); |
| if (!file_handle.IsValid()) |
| return false; |
| |
| // Create a file mapping object. Can't easily use MemoryMappedFile, because |
| // we only map the first byte, and need direct access to the handle. You can |
| // not map an empty file, this call fails in that case. |
| win::ScopedHandle file_map_handle( |
| ::CreateFileMapping(file_handle.Get(), |
| NULL, |
| PAGE_READONLY, |
| 0, |
| 1, // Just one byte. No need to look at the data. |
| NULL)); |
| if (!file_map_handle.IsValid()) |
| return false; |
| |
| // Use a view of the file to get the path to the file. |
| void* file_view = MapViewOfFile(file_map_handle.Get(), |
| FILE_MAP_READ, 0, 0, 1); |
| if (!file_view) |
| return false; |
| |
| // The expansion of |path| into a full path may make it longer. |
| // GetMappedFileName() will fail if the result is longer than MAX_PATH. |
| // Pad a bit to be safe. If kMaxPathLength is ever changed to be less |
| // than MAX_PATH, it would be nessisary to test that GetMappedFileName() |
| // not return kMaxPathLength. This would mean that only part of the |
| // path fit in |mapped_file_path|. |
| const int kMaxPathLength = MAX_PATH + 10; |
| wchar_t mapped_file_path[kMaxPathLength]; |
| bool success = false; |
| HANDLE cp = GetCurrentProcess(); |
| if (::GetMappedFileNameW(cp, file_view, mapped_file_path, kMaxPathLength)) { |
| *nt_path = FilePath(mapped_file_path); |
| success = true; |
| } |
| ::UnmapViewOfFile(file_view); |
| return success; |
| } |
| |
| // TODO(rkc): Work out if we want to handle NTFS junctions here or not, handle |
| // them if we do decide to. |
| bool IsLink(const FilePath& file_path) { |
| return false; |
| } |
| |
| bool GetFileInfo(const FilePath& file_path, File::Info* results) { |
| AssertBlockingAllowed(); |
| |
| WIN32_FILE_ATTRIBUTE_DATA attr; |
| if (!GetFileAttributesEx(file_path.value().c_str(), |
| GetFileExInfoStandard, &attr)) { |
| return false; |
| } |
| |
| ULARGE_INTEGER size; |
| size.HighPart = attr.nFileSizeHigh; |
| size.LowPart = attr.nFileSizeLow; |
| results->size = size.QuadPart; |
| |
| results->is_directory = |
| (attr.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0; |
| results->last_modified = Time::FromFileTime(attr.ftLastWriteTime); |
| results->last_accessed = Time::FromFileTime(attr.ftLastAccessTime); |
| results->creation_time = Time::FromFileTime(attr.ftCreationTime); |
| |
| return true; |
| } |
| |
| FILE* OpenFile(const FilePath& filename, const char* mode) { |
| // 'N' is unconditionally added below, so be sure there is not one already |
| // present before a comma in |mode|. |
| DCHECK( |
| strchr(mode, 'N') == nullptr || |
| (strchr(mode, ',') != nullptr && strchr(mode, 'N') > strchr(mode, ','))); |
| AssertBlockingAllowed(); |
| string16 w_mode = ASCIIToUTF16(mode); |
| AppendModeCharacter(L'N', &w_mode); |
| return _wfsopen(filename.value().c_str(), w_mode.c_str(), _SH_DENYNO); |
| } |
| |
| FILE* FileToFILE(File file, const char* mode) { |
| if (!file.IsValid()) |
| return NULL; |
| int fd = |
| _open_osfhandle(reinterpret_cast<intptr_t>(file.GetPlatformFile()), 0); |
| if (fd < 0) |
| return NULL; |
| file.TakePlatformFile(); |
| FILE* stream = _fdopen(fd, mode); |
| if (!stream) |
| _close(fd); |
| return stream; |
| } |
| |
| int ReadFile(const FilePath& filename, char* data, int max_size) { |
| AssertBlockingAllowed(); |
| win::ScopedHandle file(CreateFile(filename.value().c_str(), |
| GENERIC_READ, |
| FILE_SHARE_READ | FILE_SHARE_WRITE, |
| NULL, |
| OPEN_EXISTING, |
| FILE_FLAG_SEQUENTIAL_SCAN, |
| NULL)); |
| if (!file.IsValid()) |
| return -1; |
| |
| DWORD read; |
| if (::ReadFile(file.Get(), data, max_size, &read, NULL)) |
| return read; |
| |
| return -1; |
| } |
| |
| int WriteFile(const FilePath& filename, const char* data, int size) { |
| AssertBlockingAllowed(); |
| win::ScopedHandle file(CreateFile(filename.value().c_str(), GENERIC_WRITE, 0, |
| NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, |
| NULL)); |
| if (!file.IsValid()) { |
| DPLOG(WARNING) << "CreateFile failed for path " |
| << UTF16ToUTF8(filename.value()); |
| return -1; |
| } |
| |
| DWORD written; |
| BOOL result = ::WriteFile(file.Get(), data, size, &written, NULL); |
| if (result && static_cast<int>(written) == size) |
| return written; |
| |
| if (!result) { |
| // WriteFile failed. |
| DPLOG(WARNING) << "writing file " << UTF16ToUTF8(filename.value()) |
| << " failed"; |
| } else { |
| // Didn't write all the bytes. |
| DLOG(WARNING) << "wrote" << written << " bytes to " |
| << UTF16ToUTF8(filename.value()) << " expected " << size; |
| } |
| return -1; |
| } |
| |
| bool AppendToFile(const FilePath& filename, const char* data, int size) { |
| AssertBlockingAllowed(); |
| win::ScopedHandle file(CreateFile(filename.value().c_str(), |
| FILE_APPEND_DATA, |
| 0, |
| NULL, |
| OPEN_EXISTING, |
| 0, |
| NULL)); |
| if (!file.IsValid()) { |
| VPLOG(1) << "CreateFile failed for path " << UTF16ToUTF8(filename.value()); |
| return false; |
| } |
| |
| DWORD written; |
| BOOL result = ::WriteFile(file.Get(), data, size, &written, NULL); |
| if (result && static_cast<int>(written) == size) |
| return true; |
| |
| if (!result) { |
| // WriteFile failed. |
| VPLOG(1) << "Writing file " << UTF16ToUTF8(filename.value()) << " failed"; |
| } else { |
| // Didn't write all the bytes. |
| VPLOG(1) << "Only wrote " << written << " out of " << size << " byte(s) to " |
| << UTF16ToUTF8(filename.value()); |
| } |
| return false; |
| } |
| |
| bool GetCurrentDirectory(FilePath* dir) { |
| AssertBlockingAllowed(); |
| |
| wchar_t system_buffer[MAX_PATH]; |
| system_buffer[0] = 0; |
| DWORD len = ::GetCurrentDirectory(MAX_PATH, system_buffer); |
| if (len == 0 || len > MAX_PATH) |
| return false; |
| // TODO(evanm): the old behavior of this function was to always strip the |
| // trailing slash. We duplicate this here, but it shouldn't be necessary |
| // when everyone is using the appropriate FilePath APIs. |
| std::wstring dir_str(system_buffer); |
| *dir = FilePath(dir_str).StripTrailingSeparators(); |
| return true; |
| } |
| |
| bool SetCurrentDirectory(const FilePath& directory) { |
| AssertBlockingAllowed(); |
| return ::SetCurrentDirectory(directory.value().c_str()) != 0; |
| } |
| |
| int GetMaximumPathComponentLength(const FilePath& path) { |
| AssertBlockingAllowed(); |
| |
| wchar_t volume_path[MAX_PATH]; |
| if (!GetVolumePathNameW(path.NormalizePathSeparators().value().c_str(), |
| volume_path, |
| arraysize(volume_path))) { |
| return -1; |
| } |
| |
| DWORD max_length = 0; |
| if (!GetVolumeInformationW(volume_path, NULL, 0, NULL, &max_length, NULL, |
| NULL, 0)) { |
| return -1; |
| } |
| |
| // Length of |path| with path separator appended. |
| size_t prefix = path.StripTrailingSeparators().value().size() + 1; |
| // The whole path string must be shorter than MAX_PATH. That is, it must be |
| // prefix + component_length < MAX_PATH (or equivalently, <= MAX_PATH - 1). |
| int whole_path_limit = std::max(0, MAX_PATH - 1 - static_cast<int>(prefix)); |
| return std::min(whole_path_limit, static_cast<int>(max_length)); |
| } |
| |
| bool CopyFile(const FilePath& from_path, const FilePath& to_path) { |
| return DoCopyFile(from_path, to_path, false); |
| } |
| |
| bool SetNonBlocking(int fd) { |
| unsigned long nonblocking = 1; |
| if (ioctlsocket(fd, FIONBIO, &nonblocking) == 0) |
| return true; |
| return false; |
| } |
| |
| // ----------------------------------------------------------------------------- |
| |
| namespace internal { |
| |
| bool MoveUnsafe(const FilePath& from_path, const FilePath& to_path) { |
| AssertBlockingAllowed(); |
| |
| // NOTE: I suspect we could support longer paths, but that would involve |
| // analyzing all our usage of files. |
| if (from_path.value().length() >= MAX_PATH || |
| to_path.value().length() >= MAX_PATH) { |
| return false; |
| } |
| if (MoveFileEx(from_path.value().c_str(), to_path.value().c_str(), |
| MOVEFILE_COPY_ALLOWED | MOVEFILE_REPLACE_EXISTING) != 0) |
| return true; |
| |
| // Keep the last error value from MoveFileEx around in case the below |
| // fails. |
| bool ret = false; |
| DWORD last_error = ::GetLastError(); |
| |
| if (DirectoryExists(from_path)) { |
| // MoveFileEx fails if moving directory across volumes. We will simulate |
| // the move by using Copy and Delete. Ideally we could check whether |
| // from_path and to_path are indeed in different volumes. |
| ret = internal::CopyAndDeleteDirectory(from_path, to_path); |
| } |
| |
| if (!ret) { |
| // Leave a clue about what went wrong so that it can be (at least) picked |
| // up by a PLOG entry. |
| ::SetLastError(last_error); |
| } |
| |
| return ret; |
| } |
| |
| bool CopyAndDeleteDirectory(const FilePath& from_path, |
| const FilePath& to_path) { |
| AssertBlockingAllowed(); |
| if (CopyDirectory(from_path, to_path, true)) { |
| if (DeleteFile(from_path, true)) |
| return true; |
| |
| // Like Move, this function is not transactional, so we just |
| // leave the copied bits behind if deleting from_path fails. |
| // If to_path exists previously then we have already overwritten |
| // it by now, we don't get better off by deleting the new bits. |
| } |
| return false; |
| } |
| |
| } // namespace internal |
| } // namespace base |