| // Copyright 2018 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "util/sys_info.h" | |
| #include "base/logging.h" | |
| #include "util/build_config.h" | |
| #if defined(OS_POSIX) | |
| #include <sys/utsname.h> | |
| #include <unistd.h> | |
| #endif | |
| #if defined(OS_WIN) | |
| #include <windows.h> | |
| #endif | |
| std::string OperatingSystemArchitecture() { | |
| #if defined(OS_POSIX) | |
| struct utsname info; | |
| if (uname(&info) < 0) { | |
| NOTREACHED(); | |
| return std::string(); | |
| } | |
| std::string arch(info.machine); | |
| if (arch == "i386" || arch == "i486" || arch == "i586" || arch == "i686") { | |
| arch = "x86"; | |
| } else if (arch == "amd64") { | |
| arch = "x86_64"; | |
| } else if (std::string(info.sysname) == "AIX") { | |
| arch = "ppc64"; | |
| } | |
| return arch; | |
| #elif defined(OS_WIN) | |
| SYSTEM_INFO system_info = {}; | |
| ::GetNativeSystemInfo(&system_info); | |
| switch (system_info.wProcessorArchitecture) { | |
| case PROCESSOR_ARCHITECTURE_INTEL: | |
| return "x86"; | |
| case PROCESSOR_ARCHITECTURE_AMD64: | |
| return "x86_64"; | |
| case PROCESSOR_ARCHITECTURE_IA64: | |
| return "ia64"; | |
| } | |
| return std::string(); | |
| #else | |
| #error | |
| #endif | |
| } | |
| int NumberOfProcessors() { | |
| #if defined(OS_POSIX) | |
| // sysconf returns the number of "logical" (not "physical") processors on both | |
| // Mac and Linux. So we get the number of max available "logical" processors. | |
| // | |
| // Note that the number of "currently online" processors may be fewer than the | |
| // returned value of NumberOfProcessors(). On some platforms, the kernel may | |
| // make some processors offline intermittently, to save power when system | |
| // loading is low. | |
| // | |
| // One common use case that needs to know the processor count is to create | |
| // optimal number of threads for optimization. It should make plan according | |
| // to the number of "max available" processors instead of "currently online" | |
| // ones. The kernel should be smart enough to make all processors online when | |
| // it has sufficient number of threads waiting to run. | |
| long res = sysconf(_SC_NPROCESSORS_CONF); | |
| if (res == -1) { | |
| NOTREACHED(); | |
| return 1; | |
| } | |
| return static_cast<int>(res); | |
| #elif defined(OS_WIN) | |
| return ::GetActiveProcessorCount(ALL_PROCESSOR_GROUPS); | |
| #else | |
| #error | |
| #endif | |
| } |