| // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef TOOLS_GN_TOOLCHAIN_H_ | |
| #define TOOLS_GN_TOOLCHAIN_H_ | |
| #include <memory> | |
| #include "base/logging.h" | |
| #include "base/strings/string_piece.h" | |
| #include "tools/gn/item.h" | |
| #include "tools/gn/label_ptr.h" | |
| #include "tools/gn/scope.h" | |
| #include "tools/gn/source_file_type.h" | |
| #include "tools/gn/substitution_type.h" | |
| #include "tools/gn/tool.h" | |
| #include "tools/gn/value.h" | |
| // Holds information on a specific toolchain. This data is filled in when we | |
| // encounter a toolchain definition. | |
| // | |
| // This class is an Item so it can participate in dependency management. In | |
| // particular, when a target uses a toolchain, it should have a dependency on | |
| // that toolchain's object so that we can be sure we loaded the toolchain | |
| // before generating the build for that target. | |
| // | |
| // Note on threadsafety: The label of the toolchain never changes so can | |
| // safely be accessed from any thread at any time (we do this when asking for | |
| // the toolchain name). But the values in the toolchain do, so these can't | |
| // be accessed until this Item is resolved. | |
| class Toolchain : public Item { | |
| public: | |
| enum ToolType { | |
| TYPE_NONE = 0, | |
| TYPE_CC, | |
| TYPE_CXX, | |
| TYPE_OBJC, | |
| TYPE_OBJCXX, | |
| TYPE_RC, | |
| TYPE_ASM, | |
| TYPE_ALINK, | |
| TYPE_SOLINK, | |
| TYPE_SOLINK_MODULE, | |
| TYPE_LINK, | |
| TYPE_STAMP, | |
| TYPE_COPY, | |
| TYPE_COPY_BUNDLE_DATA, | |
| TYPE_COMPILE_XCASSETS, | |
| TYPE_ACTION, | |
| TYPE_NUMTYPES // Must be last. | |
| }; | |
| static const char* kToolCc; | |
| static const char* kToolCxx; | |
| static const char* kToolObjC; | |
| static const char* kToolObjCxx; | |
| static const char* kToolRc; | |
| static const char* kToolAsm; | |
| static const char* kToolAlink; | |
| static const char* kToolSolink; | |
| static const char* kToolSolinkModule; | |
| static const char* kToolLink; | |
| static const char* kToolStamp; | |
| static const char* kToolCopy; | |
| static const char* kToolCopyBundleData; | |
| static const char* kToolCompileXCAssets; | |
| static const char* kToolAction; | |
| // The Settings of an Item is always the context in which the Item was | |
| // defined. For a toolchain this is confusing because this is NOT the | |
| // settings object that applies to the things in the toolchain. | |
| // | |
| // To get the Settings object corresponding to objects loaded in the context | |
| // of this toolchain (probably what you want instead), see | |
| // Loader::GetToolchainSettings(). Many toolchain objects may be created in a | |
| // given build, but only a few might be used, and the Loader is in charge of | |
| // this process. | |
| Toolchain(const Settings* settings, const Label& label); | |
| ~Toolchain() override; | |
| // Item overrides. | |
| Toolchain* AsToolchain() override; | |
| const Toolchain* AsToolchain() const override; | |
| // Returns TYPE_NONE on failure. | |
| static ToolType ToolNameToType(const base::StringPiece& str); | |
| static std::string ToolTypeToName(ToolType type); | |
| // Returns null if the tool hasn't been defined. | |
| Tool* GetTool(ToolType type); | |
| const Tool* GetTool(ToolType type) const; | |
| // Set a tool. When all tools are configured, you should call | |
| // ToolchainSetupComplete(). | |
| void SetTool(ToolType type, std::unique_ptr<Tool> t); | |
| // Does final setup on the toolchain once all tools are known. | |
| void ToolchainSetupComplete(); | |
| // Targets that must be resolved before compiling any targets. | |
| const LabelTargetVector& deps() const { return deps_; } | |
| LabelTargetVector& deps() { return deps_; } | |
| // Specifies build argument overrides that will be set on the base scope. It | |
| // will be as if these arguments were passed in on the command line. This | |
| // allows a toolchain to override the OS type of the default toolchain or | |
| // pass in other settings. | |
| Scope::KeyValueMap& args() { return args_; } | |
| const Scope::KeyValueMap& args() const { return args_; } | |
| // Returns the tool for compiling the given source file type. | |
| static ToolType GetToolTypeForSourceType(SourceFileType type); | |
| const Tool* GetToolForSourceType(SourceFileType type); | |
| // Returns the tool that produces the final output for the given target type. | |
| // This isn't necessarily the tool you would expect. For copy target, this | |
| // will return the stamp tool instead since the final output of a copy | |
| // target is to stamp the set of copies done so there is one output. | |
| static ToolType GetToolTypeForTargetFinalOutput(const Target* target); | |
| const Tool* GetToolForTargetFinalOutput(const Target* target) const; | |
| const SubstitutionBits& substitution_bits() const { | |
| DCHECK(setup_complete_); | |
| return substitution_bits_; | |
| } | |
| private: | |
| std::unique_ptr<Tool> tools_[TYPE_NUMTYPES]; | |
| bool setup_complete_; | |
| // Substitutions used by the tools in this toolchain. | |
| SubstitutionBits substitution_bits_; | |
| LabelTargetVector deps_; | |
| Scope::KeyValueMap args_; | |
| }; | |
| #endif // TOOLS_GN_TOOLCHAIN_H_ |